Secondaries: 
Trade: free refresh.
Technology: pay 1 CT, exhaust Arretze, pay 2 TG: research Graviton Laster System --> 2/2/1 and 5 TG
Leadership:  exhaust Arinaam (2), Meer (4), Hercant (1), Kamdorn (1), 4 TG for 9 Influence = 4 CT, to  be placed 2/0/2 --> 4/2/3. I have 1 TG left.
Trade 4 commodities for 4 commodities with the Sol (gain 4 TG, 1 of which is pillaged by Mentak --> 1+3 = 4 TG, 2 commodities).
Trade 2 commodities + 1 TG for 3 commodities with the Nekro (net gain of 2 TG, 1 of which pillaged by Mentak --> 4+1 = 5 TG, 0 commodities).
Trade 3 trade goods for 3 commodities with the Winnu (not pillaged by Mentak --> 5 TG, 0 commodities).
Play Politics. Make myself Speaker. Draw 2 action cards. 
CURRENT STATUS
Victory Points: 2 (1× PO, 1× other)
Strategy Card: POLITICS
Command Pools: 4T | 2F | 3S
Goods: 0/6 C | 5 TG
Action Cards: 2
Secret Objectives: 0 fulfilled | 1 unfulfilled
PN:: 4 Hacan in hand, 1 Winnu SftT on the table.
Planets:
+ Arretze (2/0)
+ Hercant (1/1)
+ Kamdorn (0/1)
[s]+ Daemon (4/0)
+ Arinaam (1/2)
+ Meer (0/4) (red tech)
 Technologies:
+ 
Antimass Deflectors -
  Your ships can move into and through asteroid fields. When other  players' units use SPACE CANNON against your units, apply -1 to the  result of each die roll.
+ 
Sarween Tools -
 When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
+ [color="#FFFF00"]Graviton Laser System -
 You may exhaust this card before 1 or more of your units uses SPACE CANNON; hits produced by those units must be assigned to non-fighter ships if able.
Other: Winnu SftT.
						
						
						
								This post has been edited by Tapper: 07 February 2019 - 03:23 PM
								
							
					 
					
						
	Everyone is entitled to his own wrong opinion. - Lizrad