Malazan Empire: Twilight Imperium (Game 3) - Chat Thread - Malazan Empire

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Twilight Imperium (Game 3) - Chat Thread

#3321 User is offline   Morgoth 

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Posted 02 April 2019 - 07:56 AM

View PostImperial Historian, on 02 April 2019 - 07:38 AM, said:

I'm not sabotaging FYI


I always saw you as more of a manipulator than a saboteur anyways
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#3322 User is offline   Imperial Historian 

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Posted 02 April 2019 - 07:57 AM

Exactly d'rek us doing exactly what I want her to do! Muahahaha!
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#3323 User is offline   Imperial Historian 

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Posted 02 April 2019 - 08:01 AM

It does amaze me how tatts is willing to accept d'reks word that she will leave and make him speaker, when just last turn she turned around and didn't keep to her deal, and tatts is still very slowly recovering from the effects of all d'reks previous unprovoked attacks. Unless tatts is pulling a d'rek too.

Looking forward to the upcoming battle :)
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#3324 User is offline   Tattersail_ 

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Posted 02 April 2019 - 08:02 AM

View PostTattersail_, on 02 April 2019 - 06:00 AM, said:

View PostD, on 02 April 2019 - 12:17 AM, said:

View PostTattersail_, on 01 April 2019 - 09:12 PM, said:

View PostD, on 01 April 2019 - 08:31 PM, said:

You want to dance some more, Tatts? I'm still up for a peaceful withdrawal, if you will accept it this time.


What does that entail?

I don't know how we can affect the game from here.


How about this. I will peacefully leave Arnor/Lor and put myself fully towards IH. It will take a few turns. If and when you've actually let them leave without attacking, I'll play Politics and make you speaker. Thereafter we shant attack each other forever.


I'll agree to this. The PDS in Nevant. I have a card that destroys that. It will stop firing on me every time I move. Its served its purpose, would it piss you off greatly if I removed it? It also allows me to stall whilst you move.


(Later in the round I want to leave a fighter in the black hole and the PDS would be in the way)
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#3325 User is offline   Tattersail_ 

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Posted 02 April 2019 - 08:04 AM

View PostImperial Historian, on 02 April 2019 - 08:01 AM, said:

It does amaze me how tatts is willing to accept d'reks word that she will leave and make him speaker, when just last turn she turned around and didn't keep to her deal, and tatts is still very slowly recovering from the effects of all d'reks previous unprovoked attacks. Unless tatts is pulling a d'rek too.

Looking forward to the upcoming battle :)


I assume this game is over this round, or at least next round unless D'rek does something to you, and Morgoth contributes. I don't know if he will but right now I can help too. It's a bit boring just going back and forth with D'rek after all. Her deal is a good one and peace will reign finally between us.
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#3326 User is offline   Imperial Historian 

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Posted 02 April 2019 - 08:13 AM

I have no path to victory this round. There is a 50 percent chance that there will be a PO that can give me victory next round. I'm playing as if there will be at least two more rounds, the current POs are very hard to achieve for nearly everybody.
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#3327 User is offline   Tattersail_ 

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Posted 02 April 2019 - 08:19 AM

You have an SO left, and 2 tier 1 objectives, so it could be over soon if we don't sort you out :)
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#3328 User is offline   Galactic Council 

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Posted 02 April 2019 - 10:02 AM

Alright, so I’m considering rerunning the battle in Gwynan, with dreads and other units instead of a War Sun attacking. The probability is that the battle goes the same way. The major difference (other than Gnaw not yet having a War Sun) is that Gnaw does NOT lose his Herrah troops in Quann because they go to Gwynan instead (and Blend keeps two infantry rather than one in Quann). Xxehan still gets taken, the racial PN and action card still gets used.

The other major difference is that Blend’s War Sun may successfully retreat to Quann if Gnaw doesn’t get enough hits in. Unfortunately, if that happens, then I doubt either will want to play their first moves this round the way they have done.

Thoughts? Do it or just leave it?

This post has been edited by Galactic Council: 02 April 2019 - 10:03 AM

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#3329 User is offline   Morgoth 

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Posted 02 April 2019 - 10:06 AM

hey twelve, how hungrily are you eyeing MR this round?
Take good care to keep relations civil
It's decent in the first of gentlemen
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#3330 User is offline   Galactic Council 

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Posted 02 April 2019 - 10:21 AM

I should point out, the reason why I see the War Sun successfully retreating as not too likely is because I’d be using the same battle instructions, which would mean Gnaw only needs to get 3 hits in.
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#3331 User is offline   Tattersail_ 

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Posted 02 April 2019 - 10:45 AM

This the post before Gnaw played Warfare - he has 5 tokens available, 4 in tactical, 1 in strategic, if the strategic token was taken properly at the start then surely he would be at 3 in tactical and 1 in strategic at this stage? He would have just assigned the tokens differently.

View PostGalactic Council, on 27 March 2019 - 09:54 AM, said:

Posted Image


Secondaries: none







Component Action: repeal law - shard

Quote

AL | Repeal Law | Play as an Action | Discard a law from play.







CURRENT STATUS

Victory Points: 4 {3x PO, 1x SO}

Strategy Card: LEADERSHIP
Command Pool: 4T | 4F | 1S
Goods: 0/3 C | 3 TG
Action Cards: 3
Promissory Notes: 4 Nekro,, 1 Letnev,
Secret Objectives: 1 fulfilled | 2 unfulfilled

Planets:
+ Mordai II (4/0]
+ Everra (3/1)
+ Wellon (1/2; yellow)
+ Herrah VI (1/1)
+ Lodd Eru (3/0; red)
+ Mansa III (0/1; yellow)
+ Muaat (4/1)

Technologies:
+ Daxcive Animators - After you win a ground combat, you may place 1 infantry from your reinforcements on that planet.
+ Antimass Deflectors - Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.
+ Sarween Tools - When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
+ Transit Diodes - You may exhaust this card at the start of your turn during the action phase; remove up to 4 of your ground forces from the game board and place them on 1 or more planets you control.
+ Cruiser 2
+ War Sun - Allows for the production of War Suns
+ Dreadnought 2 - Upgrades Dreadnought blueprint to Dreadnought 2.
+ Valefar Assimilator X - Advanced Carrier II -- Upgrades your Advanced Carrier blueprints to Advanced Carrier II.
+ Valefar Assimilator Y - Quantum Datahub Node - At the end of the strategy phase, you may spend 1 token from your strategy pool and give another player 3 of your trade goods. If you do, give 1 of your strategy cards to that player, and take 1 of his strategy cards..


Other:
Letnev Ceasefire

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#3332 User is offline   Tattersail_ 

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Posted 02 April 2019 - 10:46 AM

Actually, would he have been able to use QDN once the round finished? That'd mean Twelve would get the leadership strategy.
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#3333 User is offline   Tapper 

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Posted 02 April 2019 - 10:47 AM

View PostGalactic Council, on 02 April 2019 - 10:02 AM, said:

Alright, so I’m considering rerunning the battle in Gwynan, with dreads and other units instead of a War Sun attacking. The probability is that the battle goes the same way. The major difference (other than Gnaw not yet having a War Sun) is that Gnaw does NOT lose his Herrah troops in Quann because they go to Gwynan instead (and Blend keeps two infantry rather than one in Quann). Xxehan still gets taken, the racial PN and action card still gets used.

The other major difference is that Blend’s War Sun may successfully retreat to Quann if Gnaw doesn’t get enough hits in. Unfortunately, if that happens, then I doubt either will want to play their first moves this round the way they have done.

Thoughts? Do it or just leave it?


On the one hand, done is done - it's a bit harsh that you get blamed for this when in table-top TI does not even have a moderator and it is up to the players to catch/prevent silly mistakes like this. As such, I really think we need to keep our toys firmly within our prams. Preventing situations in the future is partly why writing out game posts and actually quoting the text of the action card/strategy/tech used (rather than, say: QDN X), is worth the hassle.

On the other hand, if that makes Blend happy and it is acceptable to Gnaw and we can all move on happily towards game's end*, why not give Blend compensation (I agree it is about compensating Blend, not punishing Gnaw) and optionally have Gnaw and him redo their turns this round? Compensation meaning giving Blend off-map resources like TG and/or a WS in a location of his choice, imho.


* = We all know I would have won easily by now if I got Tech last round instead of Trade :)
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#3334 User is offline   Tattersail_ 

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Posted 02 April 2019 - 10:48 AM

Sounds mad but then Tapper may have gotten the leadership strategy, I would have offered him my trade pn or something to keep technology. It's a huge fuck up, and I would just say leave it as is now because it isn't a small ripple.
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#3335 User is offline   Itwæs Nom 

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Posted 02 April 2019 - 10:51 AM

I guess I'll just wait with my turn until the matter is settled as it might affect my actions I think
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#3336 User is offline   Galactic Council 

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Posted 02 April 2019 - 10:53 AM

View PostTattersail_, on 02 April 2019 - 10:46 AM, said:

Actually, would he have been able to use QDN once the round finished? That'd mean Twelve would get the leadership strategy.


Yes he still would have been able to use it.
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#3337 User is offline   Galactic Council 

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Posted 02 April 2019 - 10:57 AM

View PostTapper, on 02 April 2019 - 10:47 AM, said:

View PostGalactic Council, on 02 April 2019 - 10:02 AM, said:

Alright, so I’m considering rerunning the battle in Gwynan, with dreads and other units instead of a War Sun attacking. The probability is that the battle goes the same way. The major difference (other than Gnaw not yet having a War Sun) is that Gnaw does NOT lose his Herrah troops in Quann because they go to Gwynan instead (and Blend keeps two infantry rather than one in Quann). Xxehan still gets taken, the racial PN and action card still gets used.

The other major difference is that Blend’s War Sun may successfully retreat to Quann if Gnaw doesn’t get enough hits in. Unfortunately, if that happens, then I doubt either will want to play their first moves this round the way they have done.

Thoughts? Do it or just leave it?


On the one hand, done is done - it's a bit harsh that you get blamed for this when in table-top TI does not even have a moderator and it is up to the players to catch/prevent silly mistakes like this. As such, I really think we need to keep our toys firmly within our prams. Preventing situations in the future is partly why writing out game posts and actually quoting the text of the action card/strategy/tech used (rather than, say: QDN X), is worth the hassle.

On the other hand, if that makes Blend happy and it is acceptable to Gnaw and we can all move on happily towards game's end*, why not give Blend compensation (I agree it is about compensating Blend, not punishing Gnaw) and optionally have Gnaw and him redo their turns this round? Compensation meaning giving Blend off-map resources like TG and/or a WS in a location of his choice, imho.


* = We all know I would have won easily by now if I got Tech last round instead of Trade :)


Perhaps the simplest solution is to give Blend 10TGs, the cost of one of his War Suns. The more I look at the scenarios and both their strategies last round, the more I am convinced that Blend was likely to lose just about everything with or without Gnaw having his own War Sun, it just wasn’t a good round for Blend. There is a small possibility he may have been able to retreat, for which I’d be happy to settle it with TG compensation (perhaps 11 to cover the 2 infantry on board the War Sun as well), if they are.
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#3338 User is offline   Morgoth 

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Posted 02 April 2019 - 11:44 AM

View PostTapper, on 02 April 2019 - 10:47 AM, said:

View PostGalactic Council, on 02 April 2019 - 10:02 AM, said:

Alright, so I'm considering rerunning the battle in Gwynan, with dreads and other units instead of a War Sun attacking. The probability is that the battle goes the same way. The major difference (other than Gnaw not yet having a War Sun) is that Gnaw does NOT lose his Herrah troops in Quann because they go to Gwynan instead (and Blend keeps two infantry rather than one in Quann). Xxehan still gets taken, the racial PN and action card still gets used.

The other major difference is that Blend's War Sun may successfully retreat to Quann if Gnaw doesn't get enough hits in. Unfortunately, if that happens, then I doubt either will want to play their first moves this round the way they have done.

Thoughts? Do it or just leave it?


On the one hand, done is done - it's a bit harsh that you get blamed for this when in table-top TI does not even have a moderator and it is up to the players to catch/prevent silly mistakes like this. As such, I really think we need to keep our toys firmly within our prams. Preventing situations in the future is partly why writing out game posts and actually quoting the text of the action card/strategy/tech used (rather than, say: QDN X), is worth the hassle.

On the other hand, if that makes Blend happy and it is acceptable to Gnaw and we can all move on happily towards game's end*, why not give Blend compensation (I agree it is about compensating Blend, not punishing Gnaw) and optionally have Gnaw and him redo their turns this round? Compensation meaning giving Blend off-map resources like TG and/or a WS in a location of his choice, imho.


* = We all know I would have won easily by now if I got Tech last round instead of Trade :)


I agree with Tapper here, she is wise in all things.
Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
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#3339 User is offline   twelve 

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Posted 02 April 2019 - 12:01 PM

View PostMorgoth, on 02 April 2019 - 10:06 AM, said:

hey twelve, how hungrily are you eyeing MR this round?

Why do you ask? You offering me something?
I don't know what I'm doing but it sounds good.
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#3340 User is offline   twelve 

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Posted 02 April 2019 - 12:04 PM

View PostGalactic Council, on 02 April 2019 - 10:02 AM, said:

Alright, so I’m considering rerunning the battle in Gwynan, with dreads and other units instead of a War Sun attacking. The probability is that the battle goes the same way. The major difference (other than Gnaw not yet having a War Sun) is that Gnaw does NOT lose his Herrah troops in Quann because they go to Gwynan instead (and Blend keeps two infantry rather than one in Quann). Xxehan still gets taken, the racial PN and action card still gets used.

The other major difference is that Blend’s War Sun may successfully retreat to Quann if Gnaw doesn’t get enough hits in. Unfortunately, if that happens, then I doubt either will want to play their first moves this round the way they have done.

Thoughts? Do it or just leave it?

Do it. As Tatts pointed out this game will be over soon anyway and it does the best to fix a bad situation.
I don't know what I'm doing but it sounds good.
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