Malazan Empire: Twilight Imperium (Game 3) - Chat Thread - Malazan Empire

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Twilight Imperium (Game 3) - Chat Thread

#1701 User is offline   Blend 

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Posted 26 February 2019 - 06:45 PM

View PostImperial Historian, on 26 February 2019 - 06:32 PM, said:

By my calculations your best bang for your buck Vs nom is building another warsun, leaving the carrier and getting as big a fighter screen as you can, anything else nom has the advantage.

Every fighter you move out to deal with me significantly shifts the odds towards nom :)


It's a good thing that you're not doing the calculations for me then! :) Nice try though! :)
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#1702 User is offline   Imperial Historian 

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Posted 26 February 2019 - 06:52 PM

Good luck then, I'm pretty sure I'm right but the fireworks should be fun regardless.
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#1703 User is offline   Blend 

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Posted 26 February 2019 - 06:58 PM

View PostImperial Historian, on 26 February 2019 - 06:52 PM, said:

Good luck then, I'm pretty sure I'm right but the fireworks should be fun regardless.


Never mind that I would have to drain every last resource and TG I have just to build the War Sun, it would also be leaving my underbelly nice and fresh for you to pick at, which is unacceptable. Taking Quann from you, though it means I'm your neighbour, it at least puts a carrier and some fighters between my underbelly and you. Plus I've done a few different production possibilities using the Battle Calculator, and a couple Dreads and a bunch of fighters give me a higher chance at winning against Nom's current fleet than an extra War Sun and only 2 additional fighters, which is all I'd be able to muster before next round. I can't afford allowing Nom to get a jump on me next round, so I need to ensure I put up the better fleet to keep him hemmed in.
There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
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#1704 User is offline   Gnaw 

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Posted 26 February 2019 - 07:40 PM

View PostBlend, on 26 February 2019 - 06:22 PM, said:

View PostImperial Historian, on 26 February 2019 - 05:46 PM, said:

Yes I'm gambling that gnaw and blend have bigger things to worry about than little old me in quann.


Wouldn't count on that - gotta move that carrier out of Mellon/Zohbat so I can build stronger ships to keep Nom warded off.


now that's what i wanted to hear
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#1705 User is offline   Galactic Council 

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Posted 26 February 2019 - 07:53 PM

SO sent, now post the rest of your move :)
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#1706 User is offline   Gnaw 

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Posted 26 February 2019 - 08:11 PM

View PostGalactic Council, on 26 February 2019 - 07:53 PM, said:

SO sent, now post the rest of your move :)


Yes Professor GC
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#1707 User is offline   twelve 

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Posted 26 February 2019 - 09:46 PM

View PostImperial Historian, on 26 February 2019 - 05:46 PM, said:

Yes I'm gambling that gnaw and blend have bigger things to worry about than little old me in quann.


Just setting yourself up to be able to pillage just about everyone that you can I see.

And speaking of pillaging, I'm not sure if you can when I give you my 1 trade good but if you can I would appreciate that you don't. Sure if you do you get your 2 trade goods earlier than promised but I will have to downgrade my production build I had planned.
I don't know what I'm doing but it sounds good.
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#1708 User is offline   Gnaw 

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Posted 26 February 2019 - 10:04 PM

View PostImperial Historian, on 26 February 2019 - 05:46 PM, said:

Yes I'm gambling that gnaw and blend have bigger things to worry about than little old me in quann.


Thought about that. No, not really.
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#1709 User is offline   Imperial Historian 

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Posted 26 February 2019 - 11:42 PM

View Posttwelve, on 26 February 2019 - 09:46 PM, said:

View PostImperial Historian, on 26 February 2019 - 05:46 PM, said:

Yes I'm gambling that gnaw and blend have bigger things to worry about than little old me in quann.


Just setting yourself up to be able to pillage just about everyone that you can I see.

And speaking of pillaging, I'm not sure if you can when I give you my 1 trade good but if you can I would appreciate that you don't. Sure if you do you get your 2 trade goods earlier than promised but I will have to downgrade my production build I had planned.


Sure, I'd like the additional TG as soon as you have commodities next turn though.
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#1710 User is offline   Gnaw 

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Posted 27 February 2019 - 08:18 AM

Tapper?
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#1711 User is offline   Tattersail_ 

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Posted 27 February 2019 - 08:26 AM

Gnaw is it possible for you to get D'rek's ability to get 4 TG's every time you're attacked? I guess the buffet is large for you. If you can only have two racial abilities then there are quite a lot that are good. Tapper's QDN so you can pick whatever strategy. I think only myself, Tapper and D'rek have researched theirs up to now.
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#1712 User is offline   Morgoth 

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Posted 27 February 2019 - 09:02 AM

View PostTattersail_, on 27 February 2019 - 08:26 AM, said:

Gnaw is it possible for you to get D'rek's ability to get 4 TG's every time you're attacked? I guess the buffet is large for you. If you can only have two racial abilities then there are quite a lot that are good. Tapper's QDN so you can pick whatever strategy. I think only myself, Tapper and D'rek have researched theirs up to now.


This is the coolest part of the Nekro. Picking and choosing amongst all the cool racials.
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#1713 User is offline   Morgoth 

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Posted 27 February 2019 - 09:04 AM

I remember speculating what would be the best combo. I don't think I found an obvious one, though for a pure combat perspective it's clearly Advanced Carrier II and Lethani Warrior 2 in combination with the flagship. An ever expanding, immortal ball of death.
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#1714 User is offline   Imperial Historian 

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Posted 27 February 2019 - 09:28 AM

Production biomes or eres siphons combined with mirror computing would also be pretty incredible from an economic perspective.
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#1715 User is offline   Morgoth 

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Posted 27 February 2019 - 09:30 AM

Every time you get attacked you get tech and 8 tgs... That's rather scary too.
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#1716 User is offline   Tattersail_ 

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Posted 27 February 2019 - 09:34 AM

100% some good combinations to be had, and you could switch depending on what situation arises.
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#1717 User is offline   Tapper 

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Posted 27 February 2019 - 11:03 AM

View PostGnaw, on 27 February 2019 - 08:18 AM, said:

Tapper?

Here, now.
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#1718 User is offline   Tapper 

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Posted 27 February 2019 - 11:06 AM

View PostTattersail_, on 27 February 2019 - 08:26 AM, said:

Gnaw is it possible for you to get D'rek's ability to get 4 TG's every time you're attacked? I guess the buffet is large for you. If you can only have two racial abilities then there are quite a lot that are good. Tapper's QDN so you can pick whatever strategy. I think only myself, Tapper and D'rek have researched theirs up to now.

QDN is not a tech Nekro would want. For one, the fact I research it turn 3 is uncommon - I'd expect Nekro to have filled both research slots already by the time it would pop up. For another, it is depending too much on the players' capabilities of turning his 3 commodities into 3 TG reliably.
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#1719 User is offline   Galactic Council 

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Posted 27 February 2019 - 11:16 AM

Tapper, I'm just going through all your trades and I'm not sure it adds up.

Edit: Never mind! I read trade 2:2 with Nom as giving Nom 2 TGs for nothing in return. You're fine.

This post has been edited by Galactic Council: 27 February 2019 - 11:20 AM

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#1720 User is offline   Tapper 

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Posted 27 February 2019 - 11:21 AM

View PostGalactic Council, on 27 February 2019 - 11:16 AM, said:

Tapper, I'm just going through all your trades and I'm not sure it adds up.

Edit: Never mind! I read trade 2:2 with Nom as giving Nom 2 TGs for nothing in return. You're fine.

No problemo, if something is off-putting about Hacan, it is administration. Thanks for the double check :)
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