Malazan Empire: Twilight Imperium (Game 3) - Chat Thread - Malazan Empire

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Twilight Imperium (Game 3) - Chat Thread

#1241 User is offline   Galactic Council 

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Posted 18 February 2019 - 01:25 PM

View PostTattersail_, on 18 February 2019 - 01:20 PM, said:

As we are neighbours can we not do a trade during strategy phase or not? I still would not mind construction Twelve.


Indeed, though you’ll have to wait till it’s yours or Twelve’s turn in strategy pick.
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#1242 User is offline   Tattersail_ 

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Posted 18 February 2019 - 01:27 PM

View PostGalactic Council, on 18 February 2019 - 01:25 PM, said:

View PostTattersail_, on 18 February 2019 - 01:20 PM, said:

As we are neighbours can we not do a trade during strategy phase or not? I still would not mind construction Twelve.


Indeed, though you'll have to wait till it's yours or Twelve's turn in strategy pick.


So Twelve you pick up construction if able and trade me your racial. I'll use it to get the construction strategy and trade you my SFTT, if you want/are able.
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#1243 User is offline   twelve 

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Posted 18 February 2019 - 01:52 PM

View PostTattersail_, on 18 February 2019 - 01:27 PM, said:

View PostGalactic Council, on 18 February 2019 - 01:25 PM, said:

View PostTattersail_, on 18 February 2019 - 01:20 PM, said:

As we are neighbours can we not do a trade during strategy phase or not? I still would not mind construction Twelve.


Indeed, though you'll have to wait till it's yours or Twelve's turn in strategy pick.


So Twelve you pick up construction if able and trade me your racial. I'll use it to get the construction strategy and trade you my SFTT, if you want/are able.

I'm seriously considering agreeing to this but I'm really concerned with my actions this round and if I don't get Rex this round I might not get it all game with Gnaw and Morgoth soon to be able to build fleets in the galactic center. Since I pick before you i want to see what cards are still there and if there is any way you can move your ships out of Ensapta on your first action .
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#1244 User is offline   Tattersail_ 

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Posted 18 February 2019 - 01:56 PM

View Posttwelve, on 18 February 2019 - 01:52 PM, said:

View PostTattersail_, on 18 February 2019 - 01:27 PM, said:

View PostGalactic Council, on 18 February 2019 - 01:25 PM, said:

View PostTattersail_, on 18 February 2019 - 01:20 PM, said:

As we are neighbours can we not do a trade during strategy phase or not? I still would not mind construction Twelve.


Indeed, though you'll have to wait till it's yours or Twelve's turn in strategy pick.


So Twelve you pick up construction if able and trade me your racial. I'll use it to get the construction strategy and trade you my SFTT, if you want/are able.

I'm seriously considering agreeing to this but I'm really concerned with my actions this round and if I don't get Rex this round I might not get it all game with Gnaw and Morgoth soon to be able to build fleets in the galactic center. Since I pick before you i want to see what cards are still there and if there is any way you can move your ships out of Ensapta on your first action .


My first action has to re-take my homeworld if able. That'd mean moving from Mallice as that gives me the best odds. More infantry and fighters compared to what's in Ensapta, and I cannot move all of them unless I had flank speed or Fleet Logistics.
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#1245 User is offline   twelve 

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Posted 18 February 2019 - 02:55 PM

View PostTattersail_, on 18 February 2019 - 01:56 PM, said:

View Posttwelve, on 18 February 2019 - 01:52 PM, said:

View PostTattersail_, on 18 February 2019 - 01:27 PM, said:

View PostGalactic Council, on 18 February 2019 - 01:25 PM, said:

View PostTattersail_, on 18 February 2019 - 01:20 PM, said:

As we are neighbours can we not do a trade during strategy phase or not? I still would not mind construction Twelve.


Indeed, though you'll have to wait till it's yours or Twelve's turn in strategy pick.


So Twelve you pick up construction if able and trade me your racial. I'll use it to get the construction strategy and trade you my SFTT, if you want/are able.

I'm seriously considering agreeing to this but I'm really concerned with my actions this round and if I don't get Rex this round I might not get it all game with Gnaw and Morgoth soon to be able to build fleets in the galactic center. Since I pick before you i want to see what cards are still there and if there is any way you can move your ships out of Ensapta on your first action .


My first action has to re-take my homeworld if able. That'd mean moving from Mallice as that gives me the best odds. More infantry and fighters compared to what's in Ensapta, and I cannot move all of them unless I had flank speed or Fleet Logistics.


Okay if Construction is there when it's my pick it's a deal as long as you clear Ensapta as your second action and you select the strategy card of my choice when it's your pick.
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#1246 User is offline   Imperial Historian 

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Posted 18 February 2019 - 03:00 PM

Why do you need to take your homeworld back first move tatts? And why do you even need construction when you have just built a space dock?
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#1247 User is offline   Tattersail_ 

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Posted 18 February 2019 - 03:04 PM

View Posttwelve, on 18 February 2019 - 02:55 PM, said:

View PostTattersail_, on 18 February 2019 - 01:56 PM, said:

View Posttwelve, on 18 February 2019 - 01:52 PM, said:

View PostTattersail_, on 18 February 2019 - 01:27 PM, said:

View PostGalactic Council, on 18 February 2019 - 01:25 PM, said:

View PostTattersail_, on 18 February 2019 - 01:20 PM, said:

As we are neighbours can we not do a trade during strategy phase or not? I still would not mind construction Twelve.


Indeed, though you'll have to wait till it's yours or Twelve's turn in strategy pick.


So Twelve you pick up construction if able and trade me your racial. I'll use it to get the construction strategy and trade you my SFTT, if you want/are able.

I'm seriously considering agreeing to this but I'm really concerned with my actions this round and if I don't get Rex this round I might not get it all game with Gnaw and Morgoth soon to be able to build fleets in the galactic center. Since I pick before you i want to see what cards are still there and if there is any way you can move your ships out of Ensapta on your first action .


My first action has to re-take my homeworld if able. That'd mean moving from Mallice as that gives me the best odds. More infantry and fighters compared to what's in Ensapta, and I cannot move all of them unless I had flank speed or Fleet Logistics.


Okay if Construction is there when it's my pick it's a deal as long as you clear Ensapta as your second action and you select the strategy card of my choice when it's your pick.


I agree to all this as I was going to move from Ensapta anyway as previously agreed.
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#1248 User is offline   Imperial Historian 

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Posted 18 February 2019 - 03:06 PM

Also I wanted to move my cruiser to the beta wormhole so I can offer twelve and gnaw my protection and bring them into the mentak trade league.

I can see that this might be a problem for you though, I wanted to do it as early as possible, I've given you the votes you needed on vefut 2 and not got much out of it, I don't want to get in your way buy I need to get resources myself.

Any suggestions? I have an interest in mallice as it would let me do the same thing?
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#1249 User is offline   Tattersail_ 

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Posted 18 February 2019 - 03:09 PM

View PostImperial Historian, on 18 February 2019 - 03:00 PM, said:

Why do you need to take your homeworld back first move tatts? And why do you even need construction when you have just built a space dock?


It's my home system first of all, quite important but it prevents any building on it with action cards or shenanigans. If I have it secure then I can sort out other things. I want to take it back and then put a space dock back on it. If Twelve doesn't get that strategy card then i'll be using the secondary at some point. So it's not as big a deal. Construction could let me build 2 docks which will give me more flexibility.

You think I should be doing something else? Wanting something else?
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#1250 User is offline   Blend 

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Posted 18 February 2019 - 03:09 PM

Wow, that was quite close on those agendas - was really hoping to manage to pull out a FOR result on Sanctions - would have made for a very interesting rest of the game. Oh well!
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#1251 User is offline   Imperial Historian 

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Posted 18 February 2019 - 03:13 PM

Also also, I have this action card available:

AN | Signal Jamming | Play as an Action | Choose a non-home system that contains or is adjacent to one of your ships. Place a command token from another player's reinforcements in that system.

I am willing to sell it or be paid to play it.

Tatts you seem to be the most likely person to pay me to use it on Bereg which would stop d'rek building in bereg.

D'rek I'd offer to sell it to you to, but it can't be played on a homeworld.

Otherwise anyone else have an interest in buying it? I value this card at 1ct, as it's a stall so 3 tg or equivalent?
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#1252 User is offline   Imperial Historian 

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Posted 18 February 2019 - 03:17 PM

View PostTattersail_, on 18 February 2019 - 03:09 PM, said:

View PostImperial Historian, on 18 February 2019 - 03:00 PM, said:

Why do you need to take your homeworld back first move tatts? And why do you even need construction when you have just built a space dock?


It's my home system first of all, quite important but it prevents any building on it with action cards or shenanigans. If I have it secure then I can sort out other things. I want to take it back and then put a space dock back on it. If Twelve doesn't get that strategy card then i'll be using the secondary at some point. So it's not as big a deal. Construction could let me build 2 docks which will give me more flexibility.

You think I should be doing something else? Wanting something else?


I don't think there are any action cards which would allow d'rek to build up a fleet of sufficient size to beat off your attack. I'd be more focused on keeping your fleet alive/building up forces for a counterattack, which I don't think construction helps you with. If I was you I'd be hoping for logistics so you can build and attack. That's me though, you do you, just surprised you are offering your sftt for something so relatively unimportant.
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#1253 User is offline   Tattersail_ 

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Posted 18 February 2019 - 03:18 PM

View PostImperial Historian, on 18 February 2019 - 03:06 PM, said:

Also I wanted to move my cruiser to the beta wormhole so I can offer twelve and gnaw my protection and bring them into the mentak trade league.

I can see that this might be a problem for you though, I wanted to do it as early as possible, I've given you the votes you needed on vefut 2 and not got much out of it, I don't want to get in your way buy I need to get resources myself.

Any suggestions? I have an interest in mallice as it would let me do the same thing?


Before D'rek took my homeworld my plan for this round was to pull back some ships and build up my infantry/fighters. I was going to return to the space surrounding my systems, in a way I will be doing that. I have no problems with you borrowing the beta wormhole this round but my ships have to move through it. Ships from Mallice into my HS, ships from Ensapta into the Nebula or back to Arnor. So plonking a ship there would require you not to move into B wormhole until turn 3. If you are thinking of getting trade so that no one trades before you do this then that'd be cool. Otherwise what would be your suggestion? Either way that wormhole will be a mode for me to be able to move. It seems that you may have a Wormhole SO? Realistically how many rounds will it take for you to complete that?

I'd agree to let you park a ship in there for later this round and the next but after that I'd be wanting you to move it. Or I may not, it depends how the game develops.
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#1254 User is offline   twelve 

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Posted 18 February 2019 - 03:21 PM

View PostImperial Historian, on 18 February 2019 - 03:06 PM, said:

Also I wanted to move my cruiser to the beta wormhole so I can offer twelve and gnaw my protection and bring them into the mentak trade league.

I can see that this might be a problem for you though, I wanted to do it as early as possible, I've given you the votes you needed on vefut 2 and not got much out of it, I don't want to get in your way buy I need to get resources myself.

Any suggestions? I have an interest in mallice as it would let me do the same thing?


It would have been a short visit. Remember what I think of pirates. They don't fair well as my neighbor.
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#1255 User is offline   Tattersail_ 

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Posted 18 February 2019 - 03:27 PM

View PostImperial Historian, on 18 February 2019 - 03:13 PM, said:

Also also, I have this action card available:

AN | Signal Jamming | Play as an Action | Choose a non-home system that contains or is adjacent to one of your ships. Place a command token from another player's reinforcements in that system.

I am willing to sell it or be paid to play it.

Tatts you seem to be the most likely person to pay me to use it on Bereg which would stop d'rek building in bereg.

D'rek I'd offer to sell it to you to, but it can't be played on a homeworld.

Otherwise anyone else have an interest in buying it? I value this card at 1ct, as it's a stall so 3 tg or equivalent?


I don't really want it but would exchange it for another stall card like Unstable Planet.
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#1256 User is offline   twelve 

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Posted 18 February 2019 - 03:29 PM

View PostTattersail_, on 18 February 2019 - 03:18 PM, said:

View PostImperial Historian, on 18 February 2019 - 03:06 PM, said:

Also I wanted to move my cruiser to the beta wormhole so I can offer twelve and gnaw my protection and bring them into the mentak trade league.

I can see that this might be a problem for you though, I wanted to do it as early as possible, I've given you the votes you needed on vefut 2 and not got much out of it, I don't want to get in your way buy I need to get resources myself.

Any suggestions? I have an interest in mallice as it would let me do the same thing?


Before D'rek took my homeworld my plan for this round was to pull back some ships and build up my infantry/fighters. I was going to return to the space surrounding my systems, in a way I will be doing that. I have no problems with you borrowing the beta wormhole this round but my ships have to move through it. Ships from Mallice into my HS, ships from Ensapta into the Nebula or back to Arnor. So plonking a ship there would require you not to move into B wormhole until turn 3. If you are thinking of getting trade so that no one trades before you do this then that'd be cool. Otherwise what would be your suggestion? Either way that wormhole will be a mode for me to be able to move. It seems that you may have a Wormhole SO? Realistically how many rounds will it take for you to complete that?

I'd agree to let you park a ship in there for later this round and the next but after that I'd be wanting you to move it. Or I may not, it depends how the game develops.


I was hoping we would keep the Nebula empty of all ships especially ships that carry infantry. That kinda of move is an aggressive one towards me. Arnor/Lor would make more sense as you can build and then redeploy troops from there.
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#1257 User is offline   Tattersail_ 

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Posted 18 February 2019 - 03:32 PM

View Posttwelve, on 18 February 2019 - 03:29 PM, said:

View PostTattersail_, on 18 February 2019 - 03:18 PM, said:

View PostImperial Historian, on 18 February 2019 - 03:06 PM, said:

Also I wanted to move my cruiser to the beta wormhole so I can offer twelve and gnaw my protection and bring them into the mentak trade league.

I can see that this might be a problem for you though, I wanted to do it as early as possible, I've given you the votes you needed on vefut 2 and not got much out of it, I don't want to get in your way buy I need to get resources myself.

Any suggestions? I have an interest in mallice as it would let me do the same thing?


Before D'rek took my homeworld my plan for this round was to pull back some ships and build up my infantry/fighters. I was going to return to the space surrounding my systems, in a way I will be doing that. I have no problems with you borrowing the beta wormhole this round but my ships have to move through it. Ships from Mallice into my HS, ships from Ensapta into the Nebula or back to Arnor. So plonking a ship there would require you not to move into B wormhole until turn 3. If you are thinking of getting trade so that no one trades before you do this then that'd be cool. Otherwise what would be your suggestion? Either way that wormhole will be a mode for me to be able to move. It seems that you may have a Wormhole SO? Realistically how many rounds will it take for you to complete that?

I'd agree to let you park a ship in there for later this round and the next but after that I'd be wanting you to move it. Or I may not, it depends how the game develops.


I was hoping we would keep the Nebula empty of all ships especially ships that carry infantry. That kinda of move is an aggressive one towards me. Arnor/Lor would make more sense as you can build and then redeploy troops from there.


If I moved the carrier into that system then it'd be moved without infantry. Like I said that was before latest interest in Sol systems. It'd be more prudent to move to Arnor Lor.
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#1258 User is offline   Imperial Historian 

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Posted 18 February 2019 - 03:41 PM

View Posttwelve, on 18 February 2019 - 03:21 PM, said:

View PostImperial Historian, on 18 February 2019 - 03:06 PM, said:

Also I wanted to move my cruiser to the beta wormhole so I can offer twelve and gnaw my protection and bring them into the mentak trade league.

I can see that this might be a problem for you though, I wanted to do it as early as possible, I've given you the votes you needed on vefut 2 and not got much out of it, I don't want to get in your way buy I need to get resources myself.

Any suggestions? I have an interest in mallice as it would let me do the same thing?


It would have been a short visit. Remember what I think of pirates. They don't fair well as my neighbor.


But why twelve the benefits of the mentak trade confederation membership are clear to see, and you are so eager to join by heading to rex anyway.

It's much better for everyone to be a member of the trade confederation, as then you don't have a disadvantage.

Plus realistically I'm only going to be able to tax you maybe one TG a turn, the cost of evicting me is going to be at least 6tg by the time you've spent 2ct and moved in and out, plus if you do take rex you are still going to neighbour me.

So really me being there is a saving for you. :D
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#1259 User is offline   Imperial Historian 

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Posted 18 February 2019 - 03:45 PM

View PostTattersail_, on 18 February 2019 - 03:18 PM, said:

View PostImperial Historian, on 18 February 2019 - 03:06 PM, said:

Also I wanted to move my cruiser to the beta wormhole so I can offer twelve and gnaw my protection and bring them into the mentak trade league.

I can see that this might be a problem for you though, I wanted to do it as early as possible, I've given you the votes you needed on vefut 2 and not got much out of it, I don't want to get in your way buy I need to get resources myself.

Any suggestions? I have an interest in mallice as it would let me do the same thing?


Before D'rek took my homeworld my plan for this round was to pull back some ships and build up my infantry/fighters. I was going to return to the space surrounding my systems, in a way I will be doing that. I have no problems with you borrowing the beta wormhole this round but my ships have to move through it. Ships from Mallice into my HS, ships from Ensapta into the Nebula or back to Arnor. So plonking a ship there would require you not to move into B wormhole until turn 3. If you are thinking of getting trade so that no one trades before you do this then that'd be cool. Otherwise what would be your suggestion? Either way that wormhole will be a mode for me to be able to move. It seems that you may have a Wormhole SO? Realistically how many rounds will it take for you to complete that?

I'd agree to let you park a ship in there for later this round and the next but after that I'd be wanting you to move it. Or I may not, it depends how the game develops.


I want to park a ship at the wormhole permanently so I am neighbouring gnaw, there is no way that I'm going to stall that move until turn 3.

Since you are clearing out of mallice anyway you have no objection to me parking a ship in it's skies for the rest of the game?
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#1260 User is offline   Tattersail_ 

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Posted 18 February 2019 - 04:00 PM

View PostImperial Historian, on 18 February 2019 - 03:45 PM, said:

View PostTattersail_, on 18 February 2019 - 03:18 PM, said:

View PostImperial Historian, on 18 February 2019 - 03:06 PM, said:

Also I wanted to move my cruiser to the beta wormhole so I can offer twelve and gnaw my protection and bring them into the mentak trade league.

I can see that this might be a problem for you though, I wanted to do it as early as possible, I've given you the votes you needed on vefut 2 and not got much out of it, I don't want to get in your way buy I need to get resources myself.

Any suggestions? I have an interest in mallice as it would let me do the same thing?


Before D'rek took my homeworld my plan for this round was to pull back some ships and build up my infantry/fighters. I was going to return to the space surrounding my systems, in a way I will be doing that. I have no problems with you borrowing the beta wormhole this round but my ships have to move through it. Ships from Mallice into my HS, ships from Ensapta into the Nebula or back to Arnor. So plonking a ship there would require you not to move into B wormhole until turn 3. If you are thinking of getting trade so that no one trades before you do this then that'd be cool. Otherwise what would be your suggestion? Either way that wormhole will be a mode for me to be able to move. It seems that you may have a Wormhole SO? Realistically how many rounds will it take for you to complete that?

I'd agree to let you park a ship in there for later this round and the next but after that I'd be wanting you to move it. Or I may not, it depends how the game develops.


I want to park a ship at the wormhole permanently so I am neighbouring gnaw, there is no way that I'm going to stall that move until turn 3.

Since you are clearing out of mallice anyway you have no objection to me parking a ship in it's skies for the rest of the game?


If that sorts out a problem then what are you suggesting, I leave an infantry there and you move a ship without invading? If you did would you still need to park a ship in the beta wormhole?
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