Malazan Empire: Twilight Imperium (Game 3) - Chat Thread - Malazan Empire

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Twilight Imperium (Game 3) - Chat Thread

#4781 User is offline   Gnaw 

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Posted 21 June 2019 - 10:05 PM

Nom, I’ll swap you TGs for your commodities.
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#4782 User is offline   Galactic Council 

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Posted 22 June 2019 - 02:29 PM

Map has been updated.
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#4783 User is offline   Galactic Council 

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Posted 22 June 2019 - 02:35 PM

Tapper's next move as been posted, so...Twelve's turn I think.
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#4784 User is offline   Galactic Council 

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Posted 22 June 2019 - 02:37 PM

Who is passing...so Tatts is up.
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#4785 User is offline   Galactic Council 

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Posted 22 June 2019 - 02:49 PM

Map updated again.
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#4786 User is offline   Morgoth 

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Posted 24 June 2019 - 07:40 AM

I was going to use logistics to build a bunch of GFs in my homeworld (since Gnaw was attacked me before I could build ships), but the rounds went too fast I guess.
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#4787 User is offline   Tattersail_ 

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Posted 24 June 2019 - 07:52 AM

View PostMorgoth, on 24 June 2019 - 07:40 AM, said:

I was going to use logistics to build a bunch of GFs in my homeworld (since Gnaw was attacked me before I could build ships), but the rounds went too fast I guess.


Not sure but I didn't think you had a strategic token at that time.
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#4788 User is offline   Tattersail_ 

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Posted 24 June 2019 - 07:54 AM

No you didn't. Tapper also did not play Leadership on his next turn so you wouldn't have been able to.

View PostMorgoth, on 05 June 2019 - 08:40 AM, said:

Posted Image

Pass


CURRENT STATUS

Victory Points: 8 (5 PO, 1 SO, 1 SftT, 1 MR)

Strategy Card: Diplomacy
Command Pools: 0T | 2(4)F | 0S
Goods: 0/2 C | 1 TG
Action Cards: 5
Secret Objectives: 1 fulfilled | 2 unfulfilled
Promissory Notes: 2 Letnev, 1 Mentak, 1 Nekro,

Planets:
+ Arc Prime (4/0)
+ Wren Terra (2/1)
+ Abyz (3/0)
+ Fria (2/0)
+ Tequ'Ran (2/0)

+ Torkan (0/3)
+ Thibah (1/1) (Blue tech)
+ New Albion (1/1) (green tech)
+ Starpoint (3/1)
+ Wellon (1/2) (yellow tech)
+ Qucen'n (1/2)

Technologies:
+ Antimass Deflectors - Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.
+ Fleet Logistics - During each of your turns you may perform two actions rather than 1.
+ + Sarween Tools - When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
L4 Disruptors -- During an invasion, units cannot use SPACE CANNON against your units.
+ Plasma Scoring - When 1 or more of your units use BOMBARDMENT or SPACE CANNON, 1 of those rolls may roll 1 additional die.
+ Duranium Armor - During each combat round, after you assign hits to your units, repair one of your damaged units that did not use Sustain Damage during this combat round.
+ Non Euclidian Shielding - When 1 of your units uses Sustain Damage, cancel 2 hits instead of 1.
+ Dreadnought 2 - Upgrades Dreadnought blueprint to Dreadnought 2.
+ Carrier 2 - Upgrades Carrier blueprint to Carrier 2.
+ War Sun - Allows for the production of War Suns

Other:

+ Nekro Cease Fire
+ Nekro support for the throne - 1 VP
+ WInnu cease fire



View PostD, on 05 June 2019 - 08:50 PM, said:

Posted Image

IMPERIAL secondary - spend 1 CT to draw a new SO
CONSTRUCTION secondary - spend 1 CT to place a PDS on Bereg




STRATEGIC ACTION: Logistics

Remove CT from Bereg/Lirta. Place it in the Tactical Pool.




CURRENT STATUS

Victory Points: 6

Strategy Card: LOGISTICS
Command Pools: 1T | 4F | 0S
Goods: 0/4 C | 4 TG
Action Cards: 5
Secret Objectives: 1 fulfilled | 2 unfulfilled
Promissory Notes: 4 Jol-Nar

Planets:
+ Zej Rajja (2/1)
+ Nar (2/3)
+ Jol (1/2)
+ Nevant (1/2, blue spc.)
+ Mehar Xull (1/3) (red tech)
+ Bereg (3/1)
+ Lirta (2/3)

Technologies:
+ Neural Motivator - During the status phase, draw 2 action cards instead of 1.
+ Hyper Metabolism - Gain 3 command tokens (instead of 2) during status phase.
+ Antimass Deflectors - Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.
+ Gravity Drive - After you activate a system, apply +1 to the move value of 1 of your ships during this tactical action.
+ Sarween Tools - When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
+ Graviton Laser System - You may exhaust this card before 1 or more of your units uses SPACE CANNON; hits produced by those units must be assigned to non-fighter ships if able.
+ Integrated Economy - After you gain control of a planet, you may produce any number of units on that planet that have a combined cost equal to or less than that planet's resource value.
+ E-Res Siphons - After another player activates a system that contains 1 or more of your ships, gain 4 trade goods.
+ Plasma Scoring - When 1 or more of your units use BOMBARDMENT or SPACE CANNON, 1 of those rolls may roll 1 additional die.
+ Duranium Armor - During each combat round, after you assign hits to your units, repair one of your damaged units that did not use Sustain Damage during this combat round.
+ Assault Cannon - At the start of a space combat in a system that contains three or more of your non-fighter ships, your opponent must destroy one of his non-fighter ships.
+ Advanced Fighter - Fighter II
+ Type IV Drive - Dreadnought II
+ Automated Defense Turrets - Destroyer II
+ Deep Space Cannon - PDS II

Other:
+ Custodians Token (1 VP)

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#4789 User is offline   Morgoth 

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Posted 24 June 2019 - 08:18 AM

View PostTattersail_, on 24 June 2019 - 07:52 AM, said:

View PostMorgoth, on 24 June 2019 - 07:40 AM, said:

I was going to use logistics to build a bunch of GFs in my homeworld (since Gnaw was attacked me before I could build ships), but the rounds went too fast I guess.


Not sure but I didn't think you had a strategic token at that time.


ah, well that explains it then!
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#4790 User is offline   D'rek 

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Posted 24 June 2019 - 12:51 PM

Moment of truth... does IH end the game?

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#4791 User is offline   D'rek 

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Posted 24 June 2019 - 12:56 PM

Aww fiddlesticks

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#4792 User is offline   Galactic Council 

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Posted 24 June 2019 - 12:59 PM

View PostD, on 24 June 2019 - 12:56 PM, said:

Aww fiddlesticks



Yep, and I've known for about two weeks that he would win - this last round took ages to finish! :)
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#4793 User is offline   D'rek 

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Posted 24 June 2019 - 01:02 PM

View PostGalactic Council, on 24 June 2019 - 12:59 PM, said:

View PostD, on 24 June 2019 - 12:56 PM, said:

Aww fiddlesticks



Yep, and I've known for about two weeks that he would win - this last round took ages to finish! :)


I blame Brood

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#4794 User is offline   Tattersail_ 

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Posted 24 June 2019 - 01:05 PM

Congratulations IH. You played a good game.

I've posted my status update even though it doesn't matter. I enjoyed this game very much, it could have went so differently if I did not try and get greedy so early. I know what mistakes I made and will try and do better next time.
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#4795 User is offline   Imperial Historian 

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Posted 24 June 2019 - 01:11 PM

Thanks guys, scraped over the line. Was definitely a different game being the points leader, with so few planets. Luckily the objectives I needed came up.

Well played everyone! If it had gone on another round i think most of you had a chance at winning, luckily i drew one of the few sos that could win me the game

Looking forward to the next one!
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#4796 User is offline   D'rek 

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Posted 24 June 2019 - 01:15 PM

Final scores:

Imperial Historian / Mentak = 12
Gnaw / Nekro = 9
Morgoth / Letnev = 8
Tapper / Hacan = 8
D'rek / Jol-Nar = 7
Tattersail / Sol = 5
Twelve / Winnu = 5
Itwaes Nom / Arborec = 4
Blend / Muaat = 3

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#4797 User is offline   D'rek 

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Posted 24 June 2019 - 01:17 PM

I was so-well setup to reach 12 VP during the next action phase, too (3VP in this status phase + speaker token for Imperial/Leadership + 2 ceasefires + unconquerable homeworld + diplo rider + able to score any new objectives). Alas. :)

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#4798 User is offline   Tattersail_ 

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Posted 24 June 2019 - 01:31 PM

View PostD, on 24 June 2019 - 01:17 PM, said:

I was so-well setup to reach 12 VP during the next action phase, too (3VP in this status phase + speaker token for Imperial/Leadership + 2 ceasefires + unconquerable homeworld + diplo rider + able to score any new objectives). Alas. :)


Will you still post your status update? Just for interest :p
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#4799 User is offline   Tattersail_ 

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Posted 24 June 2019 - 01:34 PM

View PostD, on 24 June 2019 - 01:15 PM, said:

Final scores:

Imperial Historian / Mentak = 12
Gnaw / Nekro = 9
Morgoth / Letnev = 8
Tapper / Hacan = 8
D'rek / Jol-Nar = 7
Tattersail / Sol = 5
Twelve / Winnu = 5
Itwaes Nom / Arborec = 4
Blend / Muaat = 3


That's mad how the game ends abruptly like that. I'd have thought everyone put in their status and if two people reach the target then the one with lower initiative wins. You'd have had 10VP, I'd have liked to see Twelve's and Tapper's too.
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#4800 User is offline   Blend 

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Posted 24 June 2019 - 01:41 PM

Congrats IH!
There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
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