Twilight Imperium (Game 3) - Chat Thread
#2921
Posted 21 March 2019 - 09:15 PM
Nom, you don't border with Gnaw so can't give your SftT to him.
#2922
Posted 21 March 2019 - 09:17 PM
Galactic Council, on 21 March 2019 - 09:15 PM, said:
Nom, you don't border with Gnaw so can't give your SftT to him.
Yet
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
#2924
Posted 21 March 2019 - 10:39 PM
So now that I have my racial PN back, anyone wanna buy it? Caveat is that I dont want it used until I can stick another token in fleet.
There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
#2925
Posted 21 March 2019 - 11:18 PM
Blend, on 21 March 2019 - 10:39 PM, said:
So now that I have my racial PN back, anyone wanna buy it? Caveat is that I dont want it used until I can stick another token in fleet.
How does it work? I know whoever uses it gets war sun but how does it affect you?
Apt is the only one who reads this. Apt is nice.
#2926
Posted 21 March 2019 - 11:27 PM
Tattersail_, on 21 March 2019 - 11:18 PM, said:
It removes a token from my fleet pool when it gets used.
There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
#2927
Posted 21 March 2019 - 11:28 PM
Quote
FIRES OF THE GASHLAI (Muaat) ¦ ACTION: Remove 1 token from the Muaat player's fleet pool and return it to his reinforcements. Then, gain your war sun unit upgrade technology card. Then, return this card to the Muaat player.
There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
#2928
Posted 22 March 2019 - 06:44 AM
Good news! England wont be disappearing into a black hole in 8 days so the game will go to at least mid April.
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
#2929
Posted 22 March 2019 - 09:43 AM
I think you're all overestimating my chances quite a bit here. If you look at my position there's a surprisingly limited amount of potential public objective 2s I can fulfill.
Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
#2930
Posted 22 March 2019 - 09:53 AM
Tapper, on 21 March 2019 - 01:57 PM, said:
twelve, on 21 March 2019 - 01:42 PM, said:
Morgoth, on 21 March 2019 - 07:42 AM, said:
Ah, Gnaw, we had a trade deal did we not. 1 tg this round and your trade PN the next, yes?
Gnaw. Do NOT give him your trade agreement PN. If you do Morgoth wins. He scores the trade PO and I'm sure a secret objective this round and with IH probably giving anyone other than himself the speaker token that will guarantee Morgoth gets Imperial again. And he can build War Suns which means he's keeping Rex.Would everyone stop fucking around with each other and focus on taking out Morgoth.
To be fair, the game ending on such an anti-climactic note would suit it to the hilt: imho, this was collectively probably our worst run so far. Only D'rek and IH play very well, and Morgoth doesn't make mistakes but is mainly profiting from peace and quiet.
I think your game more or less went of the rails at the starting tech and through a few gambles and tangles with D'rek.
Tatts' game went of the rails when he selected that corner of space and Sol.
My game first took a turn for the worst when I decided I would utilize my great starting position as a defensive fortress instead of a base of expansion, and went further south through my deal with IH.
Nom didn't get much chance to do anything wrong except perhaps his racial selection after it became clear he'd neighbour Blend.
Blend plain and simple allowed himself to be outbuilt by a player with fewer resources and fewer starting strength and didn't negotiate from a position of strength. Also, choosing the wrong tech.
Gnaw doesn't do much wrong, but both this game and last he also doesn't seem to play for victory but for territory.
I am not sure I see this game as anti climatic, but then my area of the galaxy has seen quite a lot of action. I have very much enjoyed watching D'rek play so aggressively with the one race the official wisdom says needs to turtle more than anyone. It certainly surprised tatts to no end, and put her in a great position. At least for a while. It looks like Gnaw is having fun with the Nekro. I can relate to that, in TI4, the Nekro are just so much fun. Not the best race by any stretch I don't think, but a joy to play all the same.
Sure people have made mistakes in this game, but nothing is insurmountable, and with a game like this the positions are always in flux. Opportunities appear all the time, and the game is far from over.
As for my position, it's not like it came about out of thin air. IH and I, Gnaw and I, we have worked out a system that benefits us all, and gives us what I see as the best path to victory. We're all war focused races, and this way it becomes a race for whom of us can reach the most points first, rather than a protracted war amongst ourselves that only benefit the more peaceful races around the board. Fleets are brutally expensive in resources, time and tokens. Why risk them in confrontation when they can be used for expansion elsewhere?
Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
#2931
Posted 22 March 2019 - 10:14 AM
Morgoth, on 22 March 2019 - 09:53 AM, said:
Tapper, on 21 March 2019 - 01:57 PM, said:
twelve, on 21 March 2019 - 01:42 PM, said:
Morgoth, on 21 March 2019 - 07:42 AM, said:
Ah, Gnaw, we had a trade deal did we not. 1 tg this round and your trade PN the next, yes?
Gnaw. Do NOT give him your trade agreement PN. If you do Morgoth wins. He scores the trade PO and I'm sure a secret objective this round and with IH probably giving anyone other than himself the speaker token that will guarantee Morgoth gets Imperial again. And he can build War Suns which means he's keeping Rex.Would everyone stop fucking around with each other and focus on taking out Morgoth.
To be fair, the game ending on such an anti-climactic note would suit it to the hilt: imho, this was collectively probably our worst run so far. Only D'rek and IH play very well, and Morgoth doesn't make mistakes but is mainly profiting from peace and quiet.
I think your game more or less went of the rails at the starting tech and through a few gambles and tangles with D'rek.
Tatts' game went of the rails when he selected that corner of space and Sol.
My game first took a turn for the worst when I decided I would utilize my great starting position as a defensive fortress instead of a base of expansion, and went further south through my deal with IH.
Nom didn't get much chance to do anything wrong except perhaps his racial selection after it became clear he'd neighbour Blend.
Blend plain and simple allowed himself to be outbuilt by a player with fewer resources and fewer starting strength and didn't negotiate from a position of strength. Also, choosing the wrong tech.
Gnaw doesn't do much wrong, but both this game and last he also doesn't seem to play for victory but for territory.
I am not sure I see this game as anti climatic, but then my area of the galaxy has seen quite a lot of action. I have very much enjoyed watching D'rek play so aggressively with the one race the official wisdom says needs to turtle more than anyone. It certainly surprised tatts to no end, and put her in a great position. At least for a while. It looks like Gnaw is having fun with the Nekro. I can relate to that, in TI4, the Nekro are just so much fun. Not the best race by any stretch I don't think, but a joy to play all the same.
Sure people have made mistakes in this game, but nothing is insurmountable, and with a game like this the positions are always in flux. Opportunities appear all the time, and the game is far from over.
As for my position, it's not like it came about out of thin air. IH and I, Gnaw and I, we have worked out a system that benefits us all, and gives us what I see as the best path to victory. We're all war focused races, and this way it becomes a race for whom of us can reach the most points first, rather than a protracted war amongst ourselves that only benefit the more peaceful races around the board. Fleets are brutally expensive in resources, time and tokens. Why risk them in confrontation when they can be used for expansion elsewhere?
I think I'd be in a great position to challenge this game if it wasn't for a hostile neighbour. You have had it easy. They've both left you alone.Tapper, Twelve, IH and Gnaw have all been relatively left alone. Only IH and Gnaw have been aggressive out of those. Blend, D'rek, Nom and Myself have all been hampered by war and siege. This is the second game you've not really had to do much except be patient.
Apt is the only one who reads this. Apt is nice.
#2932
Posted 22 March 2019 - 10:27 AM
Is this game hard to learn? I don't see y'all coming back to Mafia. I mean if all of y'all are so into this, maybe worth checking out. Or is there a waiting list or something.
And when you're Gone, you stay Gone, or you be Gone. You lost all your Seven Cities privileges. - Karsa
you're such an inspiration for the ways that I will never, ever choose to be...
- Maynard James Keenan
you're such an inspiration for the ways that I will never, ever choose to be...
- Maynard James Keenan
#2933
Posted 22 March 2019 - 10:39 AM
Tattersail_, on 22 March 2019 - 10:14 AM, said:
Morgoth, on 22 March 2019 - 09:53 AM, said:
Tapper, on 21 March 2019 - 01:57 PM, said:
twelve, on 21 March 2019 - 01:42 PM, said:
Morgoth, on 21 March 2019 - 07:42 AM, said:
Ah, Gnaw, we had a trade deal did we not. 1 tg this round and your trade PN the next, yes?
Gnaw. Do NOT give him your trade agreement PN. If you do Morgoth wins. He scores the trade PO and I'm sure a secret objective this round and with IH probably giving anyone other than himself the speaker token that will guarantee Morgoth gets Imperial again. And he can build War Suns which means he's keeping Rex.Would everyone stop fucking around with each other and focus on taking out Morgoth.
To be fair, the game ending on such an anti-climactic note would suit it to the hilt: imho, this was collectively probably our worst run so far. Only D'rek and IH play very well, and Morgoth doesn't make mistakes but is mainly profiting from peace and quiet.
I think your game more or less went of the rails at the starting tech and through a few gambles and tangles with D'rek.
Tatts' game went of the rails when he selected that corner of space and Sol.
My game first took a turn for the worst when I decided I would utilize my great starting position as a defensive fortress instead of a base of expansion, and went further south through my deal with IH.
Nom didn't get much chance to do anything wrong except perhaps his racial selection after it became clear he'd neighbour Blend.
Blend plain and simple allowed himself to be outbuilt by a player with fewer resources and fewer starting strength and didn't negotiate from a position of strength. Also, choosing the wrong tech.
Gnaw doesn't do much wrong, but both this game and last he also doesn't seem to play for victory but for territory.
I am not sure I see this game as anti climatic, but then my area of the galaxy has seen quite a lot of action. I have very much enjoyed watching D'rek play so aggressively with the one race the official wisdom says needs to turtle more than anyone. It certainly surprised tatts to no end, and put her in a great position. At least for a while. It looks like Gnaw is having fun with the Nekro. I can relate to that, in TI4, the Nekro are just so much fun. Not the best race by any stretch I don't think, but a joy to play all the same.
Sure people have made mistakes in this game, but nothing is insurmountable, and with a game like this the positions are always in flux. Opportunities appear all the time, and the game is far from over.
As for my position, it's not like it came about out of thin air. IH and I, Gnaw and I, we have worked out a system that benefits us all, and gives us what I see as the best path to victory. We're all war focused races, and this way it becomes a race for whom of us can reach the most points first, rather than a protracted war amongst ourselves that only benefit the more peaceful races around the board. Fleets are brutally expensive in resources, time and tokens. Why risk them in confrontation when they can be used for expansion elsewhere?
I think I'd be in a great position to challenge this game if it wasn't for a hostile neighbour. You have had it easy. They've both left you alone.Tapper, Twelve, IH and Gnaw have all been relatively left alone. Only IH and Gnaw have been aggressive out of those. Blend, D'rek, Nom and Myself have all been hampered by war and siege. This is the second game you've not really had to do much except be patient.

Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
#2934
Posted 22 March 2019 - 10:49 AM
Morgoth, on 22 March 2019 - 10:39 AM, said:
Tattersail_, on 22 March 2019 - 10:14 AM, said:
Morgoth, on 22 March 2019 - 09:53 AM, said:
Tapper, on 21 March 2019 - 01:57 PM, said:
twelve, on 21 March 2019 - 01:42 PM, said:
Morgoth, on 21 March 2019 - 07:42 AM, said:
Ah, Gnaw, we had a trade deal did we not. 1 tg this round and your trade PN the next, yes?
Gnaw. Do NOT give him your trade agreement PN. If you do Morgoth wins. He scores the trade PO and I'm sure a secret objective this round and with IH probably giving anyone other than himself the speaker token that will guarantee Morgoth gets Imperial again. And he can build War Suns which means he's keeping Rex.Would everyone stop fucking around with each other and focus on taking out Morgoth.
To be fair, the game ending on such an anti-climactic note would suit it to the hilt: imho, this was collectively probably our worst run so far. Only D'rek and IH play very well, and Morgoth doesn't make mistakes but is mainly profiting from peace and quiet.
I think your game more or less went of the rails at the starting tech and through a few gambles and tangles with D'rek.
Tatts' game went of the rails when he selected that corner of space and Sol.
My game first took a turn for the worst when I decided I would utilize my great starting position as a defensive fortress instead of a base of expansion, and went further south through my deal with IH.
Nom didn't get much chance to do anything wrong except perhaps his racial selection after it became clear he'd neighbour Blend.
Blend plain and simple allowed himself to be outbuilt by a player with fewer resources and fewer starting strength and didn't negotiate from a position of strength. Also, choosing the wrong tech.
Gnaw doesn't do much wrong, but both this game and last he also doesn't seem to play for victory but for territory.
I am not sure I see this game as anti climatic, but then my area of the galaxy has seen quite a lot of action. I have very much enjoyed watching D'rek play so aggressively with the one race the official wisdom says needs to turtle more than anyone. It certainly surprised tatts to no end, and put her in a great position. At least for a while. It looks like Gnaw is having fun with the Nekro. I can relate to that, in TI4, the Nekro are just so much fun. Not the best race by any stretch I don't think, but a joy to play all the same.
Sure people have made mistakes in this game, but nothing is insurmountable, and with a game like this the positions are always in flux. Opportunities appear all the time, and the game is far from over.
As for my position, it's not like it came about out of thin air. IH and I, Gnaw and I, we have worked out a system that benefits us all, and gives us what I see as the best path to victory. We're all war focused races, and this way it becomes a race for whom of us can reach the most points first, rather than a protracted war amongst ourselves that only benefit the more peaceful races around the board. Fleets are brutally expensive in resources, time and tokens. Why risk them in confrontation when they can be used for expansion elsewhere?
I think I'd be in a great position to challenge this game if it wasn't for a hostile neighbour. You have had it easy. They've both left you alone.Tapper, Twelve, IH and Gnaw have all been relatively left alone. Only IH and Gnaw have been aggressive out of those. Blend, D'rek, Nom and Myself have all been hampered by war and siege. This is the second game you've not really had to do much except be patient.

To expand, you haven't had anyone attack you, your plans haven't been put to the test. Action cards haven't hurt you. You have followed your initial strategy without being tested. We'll see how the next few rounds go, but I don't see you or IH not winning this at this stage.
Apt is the only one who reads this. Apt is nice.
#2935
Posted 22 March 2019 - 10:52 AM
Brujah, on 22 March 2019 - 10:27 AM, said:
Is this game hard to learn? I don't see y'all coming back to Mafia. I mean if all of y'all are so into this, maybe worth checking out. Or is there a waiting list or something.
How to say this without sounding mean? When you joined mafia games you left a lot. You go through long periods of time without accessing the forum, and this game would suffer from long absences. This last week has been a bit hazardous for us as people have taken longer than a day to post their move, but i'm sure it'll speed up again soon. As the game goes on so long could you guarantee participation over a sustained period of time?
Apt is the only one who reads this. Apt is nice.
#2936
Posted 22 March 2019 - 10:54 AM
Brujah, on 22 March 2019 - 10:27 AM, said:
Is this game hard to learn? I don't see y'all coming back to Mafia. I mean if all of y'all are so into this, maybe worth checking out. Or is there a waiting list or something.
kindaish but manageable if you dive into it
I think the main reason why we're playing this instead of mafia is it requires periodic long term attention instead of an intense short term one, which just makes it much more compatible with real lives of the busier ones among us
All things fall from kings to rose petals
#2937
Posted 22 March 2019 - 10:57 AM
Tattersail_, on 22 March 2019 - 10:49 AM, said:
Morgoth, on 22 March 2019 - 10:39 AM, said:
Tattersail_, on 22 March 2019 - 10:14 AM, said:
Morgoth, on 22 March 2019 - 09:53 AM, said:
Tapper, on 21 March 2019 - 01:57 PM, said:
twelve, on 21 March 2019 - 01:42 PM, said:
Morgoth, on 21 March 2019 - 07:42 AM, said:
Ah, Gnaw, we had a trade deal did we not. 1 tg this round and your trade PN the next, yes?
Gnaw. Do NOT give him your trade agreement PN. If you do Morgoth wins. He scores the trade PO and I'm sure a secret objective this round and with IH probably giving anyone other than himself the speaker token that will guarantee Morgoth gets Imperial again. And he can build War Suns which means he's keeping Rex.Would everyone stop fucking around with each other and focus on taking out Morgoth.
To be fair, the game ending on such an anti-climactic note would suit it to the hilt: imho, this was collectively probably our worst run so far. Only D'rek and IH play very well, and Morgoth doesn't make mistakes but is mainly profiting from peace and quiet.
I think your game more or less went of the rails at the starting tech and through a few gambles and tangles with D'rek.
Tatts' game went of the rails when he selected that corner of space and Sol.
My game first took a turn for the worst when I decided I would utilize my great starting position as a defensive fortress instead of a base of expansion, and went further south through my deal with IH.
Nom didn't get much chance to do anything wrong except perhaps his racial selection after it became clear he'd neighbour Blend.
Blend plain and simple allowed himself to be outbuilt by a player with fewer resources and fewer starting strength and didn't negotiate from a position of strength. Also, choosing the wrong tech.
Gnaw doesn't do much wrong, but both this game and last he also doesn't seem to play for victory but for territory.
I am not sure I see this game as anti climatic, but then my area of the galaxy has seen quite a lot of action. I have very much enjoyed watching D'rek play so aggressively with the one race the official wisdom says needs to turtle more than anyone. It certainly surprised tatts to no end, and put her in a great position. At least for a while. It looks like Gnaw is having fun with the Nekro. I can relate to that, in TI4, the Nekro are just so much fun. Not the best race by any stretch I don't think, but a joy to play all the same.
Sure people have made mistakes in this game, but nothing is insurmountable, and with a game like this the positions are always in flux. Opportunities appear all the time, and the game is far from over.
As for my position, it's not like it came about out of thin air. IH and I, Gnaw and I, we have worked out a system that benefits us all, and gives us what I see as the best path to victory. We're all war focused races, and this way it becomes a race for whom of us can reach the most points first, rather than a protracted war amongst ourselves that only benefit the more peaceful races around the board. Fleets are brutally expensive in resources, time and tokens. Why risk them in confrontation when they can be used for expansion elsewhere?
I think I'd be in a great position to challenge this game if it wasn't for a hostile neighbour. You have had it easy. They've both left you alone.Tapper, Twelve, IH and Gnaw have all been relatively left alone. Only IH and Gnaw have been aggressive out of those. Blend, D'rek, Nom and Myself have all been hampered by war and siege. This is the second game you've not really had to do much except be patient.

To expand, you haven't had anyone attack you, your plans haven't been put to the test. Action cards haven't hurt you. You have followed your initial strategy without being tested. We'll see how the next few rounds go, but I don't see you or IH not winning this at this stage.
To me this game seems to be more about using your strengths to intimidate, leverage and lure others to let you do your thing than actually using your forces in real action and whatnot
All things fall from kings to rose petals
#2938
#2939
Posted 22 March 2019 - 12:53 PM
Morgoth, on 22 March 2019 - 09:43 AM, said:
I think you're all overestimating my chances quite a bit here. If you look at my position there's a surprisingly limited amount of potential public objective 2s I can fulfill.
You hold Rex and have the military tech to probably hold it the rest of the game.I'm pretty sure That's all you need.
I don't know what I'm doing but it sounds good.
#2940
Posted 22 March 2019 - 01:17 PM
Internet here is poor and sporadic, could someone do me a favour and summarise anything I need to respond to? It's my move correct?