Tapper, on 10 July 2018 - 03:08 PM, said:
We have 45 tiles (5 per player) and that means 3 home systems (C, F and I) will have only 2 neighbouring hexes to their HS tile, where the other 6 players have 3 adjacent hexes.
That can be a big deal, because there's no other hex that is easier to reach for that player than for their neighbours. In the Rules Reference the same happens with the 5-player set-up (there with 3 players having 3 hexes and 2 players having 4), there Fantasy Flight suggest a one-time compensation through TG (2 TG, on turn 1) for the players who have 3 only.
I was actually looking at that in the Rules Reference. I was under the impression that the two players who receive 2 TGs in a 5-player setup received them because they're within 2 tiles of one player whereas the others are 3 away from everyone, and the one who received 4 is because he was 2 tiles away from 2 players.
I have no issues with giving the players on C, F, and I 2 TGs each at the start of the game in compensation for the fact that they have less adjacent tiles than anyone else.