Tapper, on 10 July 2018 - 09:51 AM, said:
Morgoth, on 10 July 2018 - 06:51 AM, said:
So, how does this work exactly? We build a map and then we pick starting positions, yes? Who gets to pick position first, Khell or whomever is at the bottom?
AFAIK, starting position was supposed to happen at the same time as picking race, meaning Khell would pick first on that, too.
Picking before the map is build means the first few get to select if they want their home system to border 2 or 3 hexes, for the next few it means being able to select their neighbours, and for the last few, it means being locked into whichever spot is left, but at the least being able to select a race that fits the neighbours.
I personally think that's a better proposition than Khell picking race first
and starting position in the galaxy after the map is built (especially given the fact we don't place hexes wherever we want, but on certain numbers only, meaning we're likely to see a uneven galaxy), but let's go with what Blend wants.
The thing that confuses me, is the Strategy pick.
Quote
So I'll randomize the signup list, and that will be our "around the table order" that's used for strategy card selection throughout the game.
How I read this, is that Khell is Speaker round 1, but then regardless of who sits next to him, when Khell is Speaker, Bliss will always pick second, D'rek third, IH fourth, and so on - is that correct?
That will mean that the advantage of your left-sided neighbour always picking later than you is gone. I guess it prevents deals like Gnaw, Morghy and I made last game, but in hindsight I think that annoyed others more than it benefitted us (Tatts was the one who had the best of the deal)
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That's how I read/interpreted it, too.
1. Khell picks a race and HW spot
2. Bliss picks a race and HW spot
3. D'rek picks a race and HW spot
etc...
then
1. Khell places a hex from his hand in spot #1
2. Bliss places a hex from her hand in spot #2
etc... (it goes up then back down the list, Catan-style)
Twelve - 8
Tapper - 9
Tapper - 10
Twelve - 11
Tatts - 12
etc...
and then Khell is Speaker, and either we just go clockwise from him for Strategy Card selection, or else we follow the player order for SC selection in the first round only.
For Khell, it's a big advantage of getting to choose whatever race he wants and getting first dibs at HW pick, and also knowing he starts as Speaker while picking those. Plus because he is at one end of the list he gets adjacent hex placements, which wins up being really good for him. So he picked homeworld spot B, where he gets to place both #19 and #37 right next to himself (no one else will get such a thing, though Bliss, Twelve and Tapper have something very similar at A, E, and F, respectively, though in Twelve and Tapper's cases these could be counter-picked by someone else before they get to).
For players in the middle of the list, in theory there's a decent advantage of being able to pick a race and a homeworld position where you already know who your neighbours will be - e.g. picking Nekro and putting yourself right next to Jol-Nar, or picking Arborec and placing yourself between two non-aggressive races. But this advantage can get trounced by their only being a few homeworld positions that let you place at least one adjacent tile. E.g., when Gnaw is picking it might be really advantageous to place himself at HW C to be between Saar and whomever is at D... but I doubt he'd want to risk that since he doesn't get to place any hexes anywhere near there and could get nothing but crap hexes placed around him.