Malazan Empire: Twilight Imperium (I) - Chatty Thread - Malazan Empire

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Twilight Imperium (I) - Chatty Thread

#101 User is offline   Tattersail_ 

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Posted 13 April 2018 - 03:27 PM

View PostKhellendros, on 13 April 2018 - 03:13 PM, said:

View PostTattersail_, on 13 April 2018 - 02:17 PM, said:

Gnaw/Nom if we create a border in the system I mentioned then we can trade commodities 1 for 1.

Nico if you want to exchange PN's then that'd be cool and gives you options seem as you are quite near a wormhole. Morgoth has already stated he would rather attack players as far away as possible and is being friendly with both Khell and Tapper for now. You can hold my PN as a deterrent.

Thoughts?

Twelve similar offer to you regarding my PN, as you look quite limited in your movement. I like the look of your PN but it depends on what you'd research first. We can discuss that when it comes closer to you making a decision.


Are we even playing with PNs? And if so, where can I see them?


Yes we will be, and i've been google searching them

this link has a list of them I think

PN's
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#102 User is offline   Tattersail_ 

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Posted 13 April 2018 - 03:31 PM

View PostTapper, on 13 April 2018 - 03:11 PM, said:

To Gnaw and Itwaes:

The Envoy of the Sardakk offer you a pact.

1. Corneeo-Resculon is yours,
2. Zej Rajja and Mehar Xull are mine;
3. You stay out of Sardakk space and we stay out of Naalu space;
4. I will not move ships into the empty hex between Zej Rajja and Mesculon as that could threaten your homeworld;
5. We trade 1 commodity with one another each round.

Agreed-upon borders and mutually beneficial trade will make the N'orr strong. And a strong Sardakk N'orr will look for opportunities far away, instead of coveting our neighbours possessions.


Sounds like Tapper thinks you weak Gnaw.

He gets better of resources with those planets.

I on the other hand extend friendship and movement.

I want Star Point because that's right by my homegate, and possibly plan on taking Mansa for one turn to get the yellow tech.

How many commodities do you start with?
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#103 User is offline   Tapper 

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Posted 13 April 2018 - 03:49 PM

View PostTattersail_, on 13 April 2018 - 03:31 PM, said:

View PostTapper, on 13 April 2018 - 03:11 PM, said:

To Gnaw and Itwaes:

The Envoy of the Sardakk offer you a pact.

1. Corneeo-Resculon is yours,
2. Zej Rajja and Mehar Xull are mine;
3. You stay out of Sardakk space and we stay out of Naalu space;
4. I will not move ships into the empty hex between Zej Rajja and Mesculon as that could threaten your homeworld;
5. We trade 1 commodity with one another each round.

Agreed-upon borders and mutually beneficial trade will make the N'orr strong. And a strong Sardakk N'orr will look for opportunities far away, instead of coveting our neighbours possessions.


Sounds like Tapper thinks you weak Gnaw.

He gets better of resources with those planets.

I on the other hand extend friendship and movement.

I want Star Point because that's right by my homegate, and possibly plan on taking Mansa for one turn to get the yellow tech.

How many commodities do you start with?

In Sardakk society, it is extremely rude to meddle in private negotiations, especially when they concern territory next to one's own termite hill, which are therefore paramount to the tribe's safety.
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#104 User is offline   Nicodimas 

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Posted 13 April 2018 - 04:47 PM

Tatts I accept your terms for an early game parley, I will take thee racial promissory note and offer you commodities a one for one, or three way trade if D’rek so alllows. I will offer a cease of any pirating until hostilities are forth established...as equal barter.

(D’rek: for the sake of streamline should we be PMing next person up after each action?? we usually nudge next person up in heavy board games—also is PMing of alliance goals allowed we usually allow cells phones on this game due to time between turns, however some houses ban the idea of this)
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#105 User is offline   D'rek 

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Posted 13 April 2018 - 05:55 PM

Sharing of Secret Objectives is absolutely not allowed by any means.

Aside from that... you guys can discuss what you would prefer. I'm okay with the idea that you guys are allowed to PM each other privately and such as long as you all agree to it.

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#106 User is offline   Morgoth 

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Posted 13 April 2018 - 06:13 PM

I prefer communication to be here to be honest. Boardgames are not ment for secret communication, it’s all about the social fun of arguing over the table.
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#107 User is offline   Tattersail_ 

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Posted 13 April 2018 - 06:46 PM

I'm not okay with pms for strategy/alliance etc because it breaks the spirit of the game.

Pming next person who's turn it is should be okay.
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#108 User is offline   Tattersail_ 

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Posted 13 April 2018 - 06:48 PM

View PostTapper, on 13 April 2018 - 03:49 PM, said:

View PostTattersail_, on 13 April 2018 - 03:31 PM, said:

View PostTapper, on 13 April 2018 - 03:11 PM, said:

To Gnaw and Itwaes:

The Envoy of the Sardakk offer you a pact.

1. Corneeo-Resculon is yours,
2. Zej Rajja and Mehar Xull are mine;
3. You stay out of Sardakk space and we stay out of Naalu space;
4. I will not move ships into the empty hex between Zej Rajja and Mesculon as that could threaten your homeworld;
5. We trade 1 commodity with one another each round.

Agreed-upon borders and mutually beneficial trade will make the N'orr strong. And a strong Sardakk N'orr will look for opportunities far away, instead of coveting our neighbours possessions.


Sounds like Tapper thinks you weak Gnaw.

He gets better of resources with those planets.

I on the other hand extend friendship and movement.

I want Star Point because that's right by my homegate, and possibly plan on taking Mansa for one turn to get the yellow tech.

How many commodities do you start with?

In Sardakk society, it is extremely rude to meddle in private negotiations, especially when they concern territory next to one's own termite hill, which are therefore paramount to the tribe's safety.


Obviously Gnaw can see what I said for himself 😁 i was merely pointing out I'll be more friendly with my neighbors. He hasn't stated what he'd like to do yet
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#109 User is offline   Tattersail_ 

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Posted 13 April 2018 - 06:49 PM

View PostNicodimas, on 13 April 2018 - 04:47 PM, said:

Tatts I accept your terms for an early game parley, I will take thee racial promissory note and offer you commodities a one for one, or three way trade if D’rek so alllows. I will offer a cease of any pirating until hostilities are forth established...as equal barter.

(D’rek: for the sake of streamline should we be PMing next person up after each action?? we usually nudge next person up in heavy board games—also is PMing of alliance goals allowed we usually allow cells phones on this game due to time between turns, however some houses ban the idea of this)


I'm open to trading goods with you, the pn exchange may need to happen a different round depending on Twelve's response.
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#110 User is offline   Khellendros 

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Posted 13 April 2018 - 06:51 PM

View PostMorgoth, on 13 April 2018 - 06:13 PM, said:

I prefer communication to be here to be honest. Boardgames are not ment for secret communication, it’s all about the social fun of arguing over the table.



Same with me.
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#111 User is offline   D'rek 

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Posted 13 April 2018 - 07:03 PM

It's not like there any actual alliances in the game that need coordinating anyways. Any cooperation will be shaky at best.

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#112 User is offline   Gnaw 

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Posted 13 April 2018 - 07:29 PM

The Consul Gnaw has been busy with food rehab homework. Open to any and all discussions and pacts. But need to understand more what we’re entering into.
I’ll be more informed in a few hours. Day is over in 2 more.
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#113 User is offline   D'rek 

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Posted 13 April 2018 - 07:42 PM

Alright folks, your homeworlds have been populated:

Spoiler


For home systems with multiple planets, I tended to put the PDSs and Space Docks on whichever planet had more resources. Let me know if you want them moved to a different planet. For Infantry, same thing, though bear in mind that almost all of you are going to pick up all or almost all of your Infantry into Carriers in the first round so it might not matter at all.

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#114 User is offline   Blend 

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Posted 13 April 2018 - 07:52 PM

Alright, so it looks like I'm wedged between IH and Twelve.

IH - if you leave the hex with Ensapta alone, I'll leave Teq'uran and Torkan alone.

Twelve - what are your thoughts on Lodor? I'd like to eventually take it, but would be willing to allow you free movement through the hex for 1:1 commodities trade?


I think we're waiting on Twelve to choose his Strategy card, yes?
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#115 User is offline   Blend 

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Posted 13 April 2018 - 07:53 PM

By the way, D'rek, there are 9 players, but 8 strategy cards, right? What happens to player 9?
There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
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#116 User is offline   D'rek 

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Posted 13 April 2018 - 07:55 PM

View PostBlend, on 13 April 2018 - 07:52 PM, said:

I think we're waiting on Twelve to choose his Strategy card, yes?


Nope

View PostBlend, on 13 April 2018 - 07:53 PM, said:

By the way, D'rek, there are 9 players, but 8 strategy cards, right? What happens to player 9?


There are nine strategy cards in this game.

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#117 User is offline   Blend 

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Posted 13 April 2018 - 07:57 PM

I'd be willing to pay someone who hasn't chosen their strategy card yet 1 commodity to take the Trade card. Any takers?

Scratch this - I just realized there are 9 strategy cards and only 9 players, so it doesn't matter. No commodities for you!

This post has been edited by Blend: 13 April 2018 - 08:01 PM

There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
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I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
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#118 User is offline   Blend 

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Posted 13 April 2018 - 07:59 PM

View PostD, on 13 April 2018 - 07:55 PM, said:

View PostBlend, on 13 April 2018 - 07:52 PM, said:

I think we're waiting on Twelve to choose his Strategy card, yes?


Nope


Huh? I see that Tapper has taken Leadership, Morgoth has taken Logistics, Khell has taken Technology... That means Twelve chooses next, then me, right?

Or are you just saying nope cause we're not at the strategy phase yet?
There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
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#119 User is offline   Blend 

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Posted 13 April 2018 - 08:00 PM

View PostD, on 13 April 2018 - 07:55 PM, said:


There are nine strategy cards in this game.


Wow.... Brain fart on my part. Sorry! I was going off the rules that I was reading - where'd the 9th card come from, aren't there usually only 8?
There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
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#120 User is offline   Tattersail_ 

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Posted 13 April 2018 - 08:01 PM

The game hasn't officially started yet
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