Aparal Forge is the other killer.
First, here, straight out the gate. "Oh shit, tried to kill Shadow, didn't work, let's get him guys!" Also, any time that someone says 'well played scum' in their posts or something along those lines - they're the scum. Fact.
But really, this is about a kill not going through and Aparal panicking slightly, and wanting to seize the situation early by presenting non-killed Shadow as the first lynch target.
Aparal Forge, on 27 July 2016 - 12:00 PM, said:
What me worries is that Shadow (or maybe someone else) could be a zombie now. So theoretically we should lynch him to prevent a zombie apocalypse. Or scum is playing with us and wants us to lynch two times in a row a townie. If this is the actual plan ... well played scum. From that point of view I don't think that option number 4 is that unlikely, as we still can't really trust Shadow.
I'm not sure why PS did not post a scene to what happend. Maybe because it would make things to easy for town now. I don't like the act that Shadow dismisses option number 4 and does not mention the possibility of a zombie. But the advise to wait for someone to reveal off thread knowledge is probably a good idea.
I also don't think that the killer forgot to vote. Only three hours remained of the day and we had a train on Fanderay that started several hours ago. There should have been enough time for scum to tell PS who is going to die this night. And in the case that the killer had no time to watch the thread until the end of the day he would have atleast named a target and an optional replacement.
There is then some initial resistance to this, so Aparal quickly backs off. Doesn't want to seem too pushy. Now Aparal says, "the problem with a Shadow lynch is really that it is pure speculation." This from the person who pushed it right off the bat just a couple of posts ago! Continues to bang on about the zombie possibility nonetheless.
And then, scummiest of all, says what guard and healer should do, AND tells us what killer is going to do. In other words, trying to direct the roled players AWAY from targetting the killer, which is what this plan is really intended to do.
The 'any faults in my thoughts' line is pure scum-trying-to-seem-not-too-pushy.
Aparal Forge, on 27 July 2016 - 02:09 PM, said:
I agree with you in the cases of Togg and Merrid as possible lynch targets.
The problem with a Shadow lynch is really that it is pure speculation. This is the first time that we have the possibility of a zombie and currently only eight players remain. A zombie with recruit ability could turn the whole game.
On the other hand I got an idea: In case that we have a zombie in the game, the killer would have also a reason to eliminate him, right? I guess if the zombie recruits someone the new zombie will get the identity of his leader. So it will be difficult for the killer to survive once the faction grows. The safest way for the killer would be to nightkill the potential zombie he couldn't kill last night. Our guard, if still alive, guards the same player like last night, who is maybe the killer. I guess the healer, if still alive, should also heal the same person. As long as the message for the killer only said that the nightkill failed, and not how, he would be forced to do the same action as last night to prevent a zombie-invasion. So we should maybe focus on the killer today and hope that there is now zombie.
Any faults in my thoughts?
I don't see why this would be the case, by the by. PS said that zombie would be given
randomly to someone. Whether they already have a role or not is moot.
Aparal Forge, on 27 July 2016 - 02:12 PM, said:
Okay, did not thought about that. So shadow-zombie is probably unlikely if he is not the killer
Anyways, Aparal Forge is the killer.
Vote Aparal Forge
My first vote of the game, so take that as evidence of my conviction.