Malazan Empire: World Map - Malazan Empire

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World Map

#161 User is offline   Gothos 

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Posted 27 February 2006 - 08:17 PM

well, I seem to recall that The Man said there's no direct link between the Krussail and the human tyrant over there, or that whole civ... must be another link
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood, who strives valiantly; who errs and comes short again and again; because there is not effort without error and shortcomings; but who does actually strive to do the deed; who knows the great enthusiasm, the great devotion, who spends himself in a worthy cause, who at the best knows in the end the triumph of high achievement and who at the worst, if he fails, at least he fails while daring greatly. So that his place shall never be with those cold and timid souls who know neither victory nor defeat.
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#162 User is offline   tiam 

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Posted 27 February 2006 - 08:24 PM

i found it hard to countenence that the continent of assail has nothing to do with the FA. its like calling a continent Imass then saying its a KCCM homeland ;D
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#163 User is offline   Gothos 

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Posted 27 February 2006 - 09:36 PM

I just said that the humans there don't
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood, who strives valiantly; who errs and comes short again and again; because there is not effort without error and shortcomings; but who does actually strive to do the deed; who knows the great enthusiasm, the great devotion, who spends himself in a worthy cause, who at the best knows in the end the triumph of high achievement and who at the worst, if he fails, at least he fails while daring greatly. So that his place shall never be with those cold and timid souls who know neither victory nor defeat.
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#164 User is offline   Werthead 

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Posted 28 February 2006 - 12:07 AM

I'm guessing that Assail was original Forkrul Assail homeland/centre of power but they've died out or been imprisoned as with the one stuck under a slab that Karsa and co. freed (good move, guys). Exactly who this human leader is, where the humans on Assail came from or generally WTF is going on there with the Imass is going to have to wait until ICE decides to tell that story.
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"Try standing out in a winter storm all night and see how tough you are. Start with that. Then go into a bar and pick a fight and see how tough you are. And then go home and break crockery over your head. Start with those three and you'll be good to go."
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#165 User is offline   Werthead 

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Posted 01 March 2006 - 12:24 PM

(tries not to pass out)

Ok, Pat5150 passed on the map to Mr. Erikson himself who replied in the following manner:

Hi Patrick

I perused the map and am quite impressed. It's pretty damned close. The continents are pretty much all the right place; the shape of a few are of course different but that's because they've not been visited in any of the novels. Korelri and Stratem are larger, for example; as is Assail. Genabackis needs to be angled slightly further south and up a notch or two in overall size. Lether is also larger (especially to the south of the empire proper, and Kolanse is also bigger. For all that, an exceptional bit of detective work: congrats to Adam!

cheers
steve


:)
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"Try standing out in a winter storm all night and see how tough you are. Start with that. Then go into a bar and pick a fight and see how tough you are. And then go home and break crockery over your head. Start with those three and you'll be good to go."
- Bruce Campbell on how to be as cool as he is
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#166 User is offline   Gothos 

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Posted 01 March 2006 - 05:13 PM

grats m8 :)

so HA! I was right - Korelri is bigger than that bit :)
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood, who strives valiantly; who errs and comes short again and again; because there is not effort without error and shortcomings; but who does actually strive to do the deed; who knows the great enthusiasm, the great devotion, who spends himself in a worthy cause, who at the best knows in the end the triumph of high achievement and who at the worst, if he fails, at least he fails while daring greatly. So that his place shall never be with those cold and timid souls who know neither victory nor defeat.
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#167 User is offline   Ellestra 

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Posted 01 March 2006 - 06:21 PM

It is a great map :)

I also had an impresion that Genabackis is bigger and extends further south.

And now that it is semi-official I will refer to it from now on during rereads :)
Evolution, just like gravity, works even if you don't believe in it.

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#168 User is offline   Imperial Historian 

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Posted 01 March 2006 - 08:37 PM

Well done Werthead, tis a very good map indeed :)
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#169 User is offline   Set'alahd Crool 

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Posted 01 March 2006 - 09:13 PM

Can we all not steal....that is share, the credit for our supportive, helpful and insightful suggestions???

Seriously though, well done. Good job. It's now the forum map, and any apparent errors will be for SE to fix in his own obviously inferior cartographical efforts.
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#170 User is offline   Werthead 

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Posted 05 March 2006 - 02:59 PM

Aha! TBH gives us some more geographical nuggets:

The leagues-long Stormwall lies along the north coast of Korelri and protects the 'island continent' from the Stormriders, spirits of the sea (presumably the Sea of Storms that lies north of Korel, according to the HoC map). Also on Korel there is a Theftian Peninsula, which presumably lies close to the island of Theft. There is also a Wrecker's Coast along the shores of 'North Assail', which proves that the Malazans know of the existence of the Assail continent and its location, but they have no interests there at the moment. This clears up a niggling thought I had about Assail's placement, namely that the Malazan ship that lands at Coral in MoI would indicate that the Malazans can sail around Genabackis north or south, but sailing around to the south from Quon Tali would bring them close to Assail. If the know about Assail and give it a wide berth, that makes sense.
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"Try standing out in a winter storm all night and see how tough you are. Start with that. Then go into a bar and pick a fight and see how tough you are. And then go home and break crockery over your head. Start with those three and you'll be good to go."
- Bruce Campbell on how to be as cool as he is
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#171 User is offline   Werthead 

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Posted 10 March 2006 - 08:56 PM

Wahey! Definitive proof (if more were needed) that Jacuruku still exists on the Malazan world: Banaschar has met people from there (p. 599 of TBH). There's also an island or possibly a location on the Korelri continent called Mare (Banaschar has been to Korel, Theft and Mare in the south, Callows and Nathilog in Genabackis and Yath Alban and Aren on Seven Cities). There's a also a place called Torment, but it is not made clear if it is a city or kingdom or island.

There is an inland sea on the Lether continent called the Bluerose Sea, lying next to the mountainous Tiste Andii refuge of the same name. To get there from the Tiste Edur tribelands on the MT map you skirt the icefields to the south and travel many leages to the south-east.

Yep, definitely will be modifying the map after I finish TBH!
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"Try standing out in a winter storm all night and see how tough you are. Start with that. Then go into a bar and pick a fight and see how tough you are. And then go home and break crockery over your head. Start with those three and you'll be good to go."
- Bruce Campbell on how to be as cool as he is
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#172 Guest_jhallum_*

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Posted 14 March 2006 - 03:37 PM

Has there been any info on why there is a set of ice fields on the north border of the Quon-Tali continent? That's right at the equator! I had to scratch my head at that when I looked at the maps the first time. I guess we can assume that the Jaghut had something to do with that, right?
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#173 User is offline   Werthead 

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Posted 14 March 2006 - 10:58 PM

Unless the whole area is at a massive, Himalayan-style elevation, than we can assume magic is responsible. Someone suggested it was the 'icefields of the Jheck' but I have to confess I don't remember anything linking the Jheck to Quon Tali. The Jheck are only mentioned in MT, right? I didn't read MT in my recent pre-BH reread, just the other four.
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"Try standing out in a winter storm all night and see how tough you are. Start with that. Then go into a bar and pick a fight and see how tough you are. And then go home and break crockery over your head. Start with those three and you'll be good to go."
- Bruce Campbell on how to be as cool as he is
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#174 User is offline   Imperial Historian 

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Posted 14 March 2006 - 11:13 PM

The Jheck are also mentioned in passing in blood follows, but yes, nothing that i can see which links it to Quon Tali.

I'd agree that the ice fields are probably sorcerous in origin
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#175 User is offline   Werthead 

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Posted 15 March 2006 - 12:17 AM

Hmmm, I asked this a while back and no-one seemed to have any ideas, but are there any clues on how long a 'league' is? I don't think the word 'mile' has been mentioned once in the 4,000+ pages to date.

'League' in typical fantasy parlance generally means 3 miles (this is used by JRRT Tolkien and GRR Martin, for example), although Robert Jordan confusingly uses 4 miles, but the miles are different to ours. In history a 'league' varied in usage from between 2 and 17 miles.

I'm guessing that Erikson is using the traditional 1 league = 3 miles distance (the maps in the books make more sense this way). This would make Seven Cities roughly the same size as the continental United States, Quon Tali around the size of Australia and so forth. This would also make the Chain of Dogs roughly 1,500 miles in length, which seems to fit its four-to-five month duration, burdened with refugees. This would put Nok's fleet 3,000 miles west of Otataral when the jade statues come down though, which seems possibly a little high given how clearly Bottle and co. can see the dozen seperate stars falling.
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"Try standing out in a winter storm all night and see how tough you are. Start with that. Then go into a bar and pick a fight and see how tough you are. And then go home and break crockery over your head. Start with those three and you'll be good to go."
- Bruce Campbell on how to be as cool as he is
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#176

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Posted 23 March 2006 - 10:41 AM

In Blood Follows there's some information that Theft may be nearer the Lether continent than we thought... unless it's another pack of Jheck altogether of course.. but I thought I'd throw it in for debate. the information is here
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#177 User is offline   Imperial Historian 

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Posted 05 April 2006 - 04:40 PM

'There was a map there, showing a land he (Kulp)could not recognize: a ragged coastline of fjords studded with cursory sketches of pine trees. Inland was a faint whitewash, as of ice or snow. A course had been plotted, striking east from the jagged shoreline, then southward across a vast ocean. The Malazan Empire purported to have world maps, but they showed nothing like the land he saw here.' (DhG UK Paperback pg336)

The Edur maps on the silandah, how this fits in with what we now I'm unsure, as we don't know exactly where they were going, but feasibly this route would take the Edur to Drift Avali where the Silandah was from and would match up with your map Werthead, though the ocean would presumably stretch a lot further than is seemingly indicated on your map, if we were to get a vast ocean.
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#178 User is offline   Werthead 

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Posted 05 April 2006 - 06:42 PM

Actually I make that distance nearly 2,000 leagues (or 6,000 miles assuming SE is using the traditional league/mile ratio). How vast do you want? :)

TBH also confirms that Lether has an inland sea with Bluerose near the coast. I'm guessing that Lether continues for a short distance to the east, which is then the east coast of the continent, which explains the distance and direction given in DHG.
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"Try standing out in a winter storm all night and see how tough you are. Start with that. Then go into a bar and pick a fight and see how tough you are. And then go home and break crockery over your head. Start with those three and you'll be good to go."
- Bruce Campbell on how to be as cool as he is
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#179 User is offline   Imperial Historian 

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Posted 05 April 2006 - 06:52 PM

Ok, I'd say thats pretty vast then.

Just thought i'd bring it up in case you'd missed it.
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#180 User is offline   Murrin 

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Posted 06 April 2006 - 02:00 PM

Speaking of Jheck: There's further talk of them in Midnight Tides. When speaking of the First Empire travelling the world, they talk of names of peoples encountered by the Empire that Lether knows nothing about - included in the list (along with Fenn, Trell, Jhag, etc) is 'Jheck', suggesting that the Jheck - translates 'standing wolves' - of the ice fields are not the only people called that. Means Theft is not necessarily near Lether.
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