World Map
#121
Posted 25 February 2006 - 03:33 PM
That's surely not a spoiler since it was shown as such on the HoC map as well?
I'm having a stab at updating that map from the first couple of pages from this thread based on some of the more up-to-date info we've got. I'll post it when I've finished it.
Ah, I recall now something about the Edur using the Nascent to travel to various parts in the world.
I'm having a stab at updating that map from the first couple of pages from this thread based on some of the more up-to-date info we've got. I'll post it when I've finished it.
Ah, I recall now something about the Edur using the Nascent to travel to various parts in the world.
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"Try standing out in a winter storm all night and see how tough you are. Start with that. Then go into a bar and pick a fight and see how tough you are. And then go home and break crockery over your head. Start with those three and you'll be good to go."
- Bruce Campbell on how to be as cool as he is
- Bruce Campbell on how to be as cool as he is
#122
Posted 25 February 2006 - 03:36 PM
wasn't sure what was wasn't shown... so I'm being careful 
be good to see an(other) attempt at the map again

be good to see an(other) attempt at the map again
#123
Posted 25 February 2006 - 04:00 PM
Ah, it wasn't 'shown' but there was a big arrow pointing at it on the HoC map.
BTW, how do you hide spoilers? I've been looking around for a code or format button but there doesn't seem to be one.
BTW, how do you hide spoilers? I've been looking around for a code or format button but there doesn't seem to be one.
Visit The Wertzone for reviews of SF&F books, DVDs and computer games!
"Try standing out in a winter storm all night and see how tough you are. Start with that. Then go into a bar and pick a fight and see how tough you are. And then go home and break crockery over your head. Start with those three and you'll be good to go."
- Bruce Campbell on how to be as cool as he is
- Bruce Campbell on how to be as cool as he is
#125 Guest_Tempest_*
Posted 25 February 2006 - 04:53 PM
the map is going to have to altered for the info on Bonehunters
Spoiler
#126
Posted 25 February 2006 - 05:15 PM
Excellent.
I am running into the same problem it seems most mapmakers do regarding the placement of Korelri, Jacuruku and Assail. Jacuruku is east of Korelri (K'rul strides across Korelri and reaches Jacuruku's west coast) which helps put it further away (but still not 'halfway around the world') from 7C. However, this puts Jacuruku south of Genabackis and probably too close to Assail. I solved this by assuming both continents are small (same size or slightly larger than Quon Tali) and moving them further west. I found evidence that Jacuruku is still extant as it says in MoI that one of the T'lan Imass clans was located there.
Lether is giving me headaches as well. Using the scale given in MT makes Lether bigger than Quon Tali, yet travel times in the book seem rather modest and the map gives the feel of being a zoomed-in look at a small area of the continent. I suppose it's possible that all the other maps use the 'Malazan Imperial League' and the Lether map uses a 'Letheri Royal League' but that would seem pointlessly confusing. Until I can work something out I'll assume the scales are the same and the Letheri and Tiste Edur armies are simply much faster at walking then everyone else.
Spoiler
I am running into the same problem it seems most mapmakers do regarding the placement of Korelri, Jacuruku and Assail. Jacuruku is east of Korelri (K'rul strides across Korelri and reaches Jacuruku's west coast) which helps put it further away (but still not 'halfway around the world') from 7C. However, this puts Jacuruku south of Genabackis and probably too close to Assail. I solved this by assuming both continents are small (same size or slightly larger than Quon Tali) and moving them further west. I found evidence that Jacuruku is still extant as it says in MoI that one of the T'lan Imass clans was located there.
Lether is giving me headaches as well. Using the scale given in MT makes Lether bigger than Quon Tali, yet travel times in the book seem rather modest and the map gives the feel of being a zoomed-in look at a small area of the continent. I suppose it's possible that all the other maps use the 'Malazan Imperial League' and the Lether map uses a 'Letheri Royal League' but that would seem pointlessly confusing. Until I can work something out I'll assume the scales are the same and the Letheri and Tiste Edur armies are simply much faster at walking then everyone else.
Visit The Wertzone for reviews of SF&F books, DVDs and computer games!
"Try standing out in a winter storm all night and see how tough you are. Start with that. Then go into a bar and pick a fight and see how tough you are. And then go home and break crockery over your head. Start with those three and you'll be good to go."
- Bruce Campbell on how to be as cool as he is
- Bruce Campbell on how to be as cool as he is
#127 Guest_Tempest_*
Posted 25 February 2006 - 05:34 PM
Spoiler
there is also a zoomed in view of Quon Tali south of the Fenn Mountains in the Bonehunters maps. there are ice fields north of the mountains but they must be south of Falar. maybe these correspond the ice-fields of the Jheck
#128
Posted 25 February 2006 - 05:46 PM
Spoiler
The map's coming together now. Fixed the Assail problem by shrinking the south of Genabackis (which I get the feeling doesn't extend much beyond what's in the GotM and MoI maps anyway) and it's all come together nicely. The map at the moment has a nice huge stretch of ocean that runs east from Genabackis, passing north of Lether, all the way to the west coast of Seven Cities which gives us the huge world-spanning ocean mentioned by Malacalypse. Oddly, this actually seems to have worked out. I'll put it up shortly.
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"Try standing out in a winter storm all night and see how tough you are. Start with that. Then go into a bar and pick a fight and see how tough you are. And then go home and break crockery over your head. Start with those three and you'll be good to go."
- Bruce Campbell on how to be as cool as he is
- Bruce Campbell on how to be as cool as he is
#129
Posted 25 February 2006 - 06:04 PM
Right, let's see what people make of this...

I haven't put the islands spanning the Rust/Dryjna Ocean on there due to lack of info on their placement. I may have been rather conservative with the sizes of Assail, Jacuruku and Korelri. I also haven't taken into account the fact that Korelri was devastated in the fall of the Crippled God so perhaps should be rather more damaged-looking with tons of islands and lakes. However, one major error I have noted is that Genabackis should be further from Seven Cities. In DHG and MoI I think the figure 1,600 leagues is mentioned, whilst this map has them only half that distance. Genabackis should also perhaps be further north (as Crokus, Apsalar and Fiddler sailed south-west from Genabackis central-western coast to land on Otataral's north-eastern coast). As a first pass I don't think it is too bad though.
PS Drift Avalii is the small island off the south-west coast of QT. I got the impression from HoC that it wasn't very big.

I haven't put the islands spanning the Rust/Dryjna Ocean on there due to lack of info on their placement. I may have been rather conservative with the sizes of Assail, Jacuruku and Korelri. I also haven't taken into account the fact that Korelri was devastated in the fall of the Crippled God so perhaps should be rather more damaged-looking with tons of islands and lakes. However, one major error I have noted is that Genabackis should be further from Seven Cities. In DHG and MoI I think the figure 1,600 leagues is mentioned, whilst this map has them only half that distance. Genabackis should also perhaps be further north (as Crokus, Apsalar and Fiddler sailed south-west from Genabackis central-western coast to land on Otataral's north-eastern coast). As a first pass I don't think it is too bad though.
PS Drift Avalii is the small island off the south-west coast of QT. I got the impression from HoC that it wasn't very big.
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"Try standing out in a winter storm all night and see how tough you are. Start with that. Then go into a bar and pick a fight and see how tough you are. And then go home and break crockery over your head. Start with those three and you'll be good to go."
- Bruce Campbell on how to be as cool as he is
- Bruce Campbell on how to be as cool as he is
#130
Posted 25 February 2006 - 06:23 PM
hmm.. for some reason that map looks like it might make sense.. but my memory of particular places in relation to each other isn't sooo hot....
I'll be interested to hear what Imperial Historian makes of it
I'll be interested to hear what Imperial Historian makes of it

#131
Posted 25 February 2006 - 06:28 PM
Cheers. I would like some feedback to do a better v.2 of the map. It'll also be good to try and blow it up a little to get more detail on there.
Something I would really appreciate if someone can look up the geographic details from Midnight Tides (haven't got mine at the moment) about stuff off the southern edge of the Lether map. I recall another sea being mentioned (Dragon Sea?) where Letheras' river empties into the ocean and some other free states being mentioned as well as Kolanse (which I've just realised I forgot to put on the map...but then I've got no idea where it is in relation to Lether).
Something I would really appreciate if someone can look up the geographic details from Midnight Tides (haven't got mine at the moment) about stuff off the southern edge of the Lether map. I recall another sea being mentioned (Dragon Sea?) where Letheras' river empties into the ocean and some other free states being mentioned as well as Kolanse (which I've just realised I forgot to put on the map...but then I've got no idea where it is in relation to Lether).
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"Try standing out in a winter storm all night and see how tough you are. Start with that. Then go into a bar and pick a fight and see how tough you are. And then go home and break crockery over your head. Start with those three and you'll be good to go."
- Bruce Campbell on how to be as cool as he is
- Bruce Campbell on how to be as cool as he is
#132
Posted 25 February 2006 - 10:30 PM
Wouldn't it be sooooo funny if SE himself popped in, looked at the map, and started rolling on the floor laughing his ass off? 
Jokes aside, that is a great map.

Jokes aside, that is a great map.

"If you got dragnipur'd, chaos would move closer."
- Ancient Malazan insult
- Ancient Malazan insult
#133
Posted 26 February 2006 - 01:27 PM
Don't laugh, but Pat who did two interviews with SE last year said he's going to pass on the link in his next email. Then SE will be laughing his head off
Hopefully it could inspire the revelation of the real world map though.
Can someone fill me in on details from The Healthy Dead? Apparently the necromancers visit a city (called Quaint?) but I haven't heard anything about it's size/location other than they either arrived or departed from across the empty ocean. Any clues on when it takes place with regards to their appearance in Memories of Ice?

Can someone fill me in on details from The Healthy Dead? Apparently the necromancers visit a city (called Quaint?) but I haven't heard anything about it's size/location other than they either arrived or departed from across the empty ocean. Any clues on when it takes place with regards to their appearance in Memories of Ice?
Visit The Wertzone for reviews of SF&F books, DVDs and computer games!
"Try standing out in a winter storm all night and see how tough you are. Start with that. Then go into a bar and pick a fight and see how tough you are. And then go home and break crockery over your head. Start with those three and you'll be good to go."
- Bruce Campbell on how to be as cool as he is
- Bruce Campbell on how to be as cool as he is
#134
Posted 26 February 2006 - 03:55 PM
Here's my second attempt. Moved Genabackis further away from 7C to give us the 1,600 leagues distance mentioned several times plus the 3,000 leagues for the Unta-Pale distance (although this could be GotMism). Added Sepik Isle which I missed before and filled in the lakes on Genabackis. Also made Korelri look a bit more like a flaming deity had hit it 100,000 years ago, although this is guesswork. Added a lot more names to it as well.
Still trying to work out why the Edur would travel SOUTH-east from Lether before they wound up in the Nascent, but haven't worked out any answers to that yet.
Still trying to work out why the Edur would travel SOUTH-east from Lether before they wound up in the Nascent, but haven't worked out any answers to that yet.

Visit The Wertzone for reviews of SF&F books, DVDs and computer games!
"Try standing out in a winter storm all night and see how tough you are. Start with that. Then go into a bar and pick a fight and see how tough you are. And then go home and break crockery over your head. Start with those three and you'll be good to go."
- Bruce Campbell on how to be as cool as he is
- Bruce Campbell on how to be as cool as he is
#135
Posted 26 February 2006 - 06:05 PM
looking at lot more .....realistic now.....gd work * bows in his "all hail werthead" pose*
#136
Posted 26 February 2006 - 06:34 PM
Werthead, you are a genius. Of course, if you are wrong the entire forum will hunt you down and kill you until you are dead. 
I thought Jacuruku was now the Imperial Warren or something... I am completely confused now.

I thought Jacuruku was now the Imperial Warren or something... I am completely confused now.

A Haunting Poem
I Scream
You Scream
We all Scream
For I Scream.
I Scream
You Scream
We all Scream
For I Scream.
#137
Posted 26 February 2006 - 07:33 PM
I'll join your " hunt down werthead campaing" tiste! can we do it anyways? even if hes right?i always wanted a helmet * ponders image of wanderer in helmet with pitchfork* ....we can come up with a better name though.
#138
Posted 26 February 2006 - 09:06 PM
Jacuruku's surface layers were stripped away by K'rul and became the Imperial Warren. The underlying bedrock was left behind "to heal". Also one of the T'lan Imass clans in MoI is said to be on Jacuruku in the present, therefore it still exists. However, it is also possible Jacuruku is Stratem under another name, but I think the evidence is that it is a seperate landmass.
I don't see too many problems with the map. The landmass shapes for Korelri, western 7C, Stratem, Jacuruku, most of Lether and southern Genabackis are all randomly-drawn, but I think in the right place. Lether could maybe be a bit further north, Assail and Korelri could maybe be a little bigger, but otherwise this is the best I can come up with on the evidence to hand.
(begins barricading house)
I don't see too many problems with the map. The landmass shapes for Korelri, western 7C, Stratem, Jacuruku, most of Lether and southern Genabackis are all randomly-drawn, but I think in the right place. Lether could maybe be a bit further north, Assail and Korelri could maybe be a little bigger, but otherwise this is the best I can come up with on the evidence to hand.
(begins barricading house)
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"Try standing out in a winter storm all night and see how tough you are. Start with that. Then go into a bar and pick a fight and see how tough you are. And then go home and break crockery over your head. Start with those three and you'll be good to go."
- Bruce Campbell on how to be as cool as he is
- Bruce Campbell on how to be as cool as he is
#139 Guest_bluesman_*
Posted 26 February 2006 - 09:38 PM
Where was this Genostel Archipelago mentioned?
bm
bm
#140
Posted 26 February 2006 - 10:00 PM
In Memories of Ice. Lady Envy mentions that the ancestors of the people who colonised the east coast of Genabackis were Genostel and were master-sailors as their homeland was an archipelago halfway around the world. She specifically says the citizens of the Pannion Domin are descended from them.
MOI, mass-market paperback edition (UK) p. 403
MOI, mass-market paperback edition (UK) p. 403
Visit The Wertzone for reviews of SF&F books, DVDs and computer games!
"Try standing out in a winter storm all night and see how tough you are. Start with that. Then go into a bar and pick a fight and see how tough you are. And then go home and break crockery over your head. Start with those three and you'll be good to go."
- Bruce Campbell on how to be as cool as he is
- Bruce Campbell on how to be as cool as he is