Malazan Empire: ECLIPSE VI - Malazan Empire

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ECLIPSE VI R6: IH, CF, Tatts, D'rek, Tapper, Blend , Gnaw, Twelve, Khell

#1121 User is offline   cerveza_fiesta 

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Posted 20 February 2015 - 09:38 PM

Thanks. Whew....was thinking I had said source instead of drives. That was not the plan at all!
........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

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#1122 User is offline   Imperial Historian 

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Posted 21 February 2015 - 01:10 AM

Research advanced robotics
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#1123 User is offline   Khellendros 

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Posted 21 February 2015 - 01:20 AM

RESEARCH Trade Fleet Development.


Twist!
"I think I've made a terrible error of judgement."
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#1124 User is offline   Gnaw 

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Posted 21 February 2015 - 01:55 AM

View PostKhellendros, on 21 February 2015 - 01:20 AM, said:


Twist!


The research or that you were paying attention?

:p
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#1125 User is offline   Galactic Council 

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Posted 21 February 2015 - 01:59 AM

View PostImperial Historian, on 21 February 2015 - 01:10 AM, said:

Research advanced robotics -6 sci == 0 remain



View PostKhellendros, on 21 February 2015 - 01:20 AM, said:

RESEARCH Trade Fleet Development. -5 sci == 1 sci remain -5 mats == 7 mats remain +$12 == $13




noted
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#1126 User is offline   Gnaw 

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Posted 21 February 2015 - 04:31 AM

svg file closed
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#1127 User is offline   Tapper 

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Posted 21 February 2015 - 08:14 AM

Research Tractor Beam (middle track, 2 science), Advanced Economy (7 science). 1 remaining.

Place cubes on Advanced Money on tier 2, materials on tier 3.
Everyone is entitled to his own wrong opinion. - Lizrad
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#1128 User is offline   Tattersail_ 

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Posted 21 February 2015 - 09:56 AM

I pass
Apt is the only one who reads this. Apt is nice.
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#1129 User is offline   twelve 

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Posted 21 February 2015 - 08:42 PM

upgrade. add drive over ion cannonand blank spot onint. positron comp onblank slot cruiser.
I don't know what I'm doing but it sounds good.
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#1130 User is offline   Blend 

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Posted 21 February 2015 - 08:45 PM

Provisional - Upgrade Interceptor - Plasma Cannon over Ion Cannon; Electron Computer over Blank Spot
There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
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#1131 User is offline   Khellendros 

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Posted 21 February 2015 - 09:17 PM

Heh, everyone's gearing up :p
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#1132 User is offline   Galactic Council 

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Posted 21 February 2015 - 10:59 PM

View PostTapper, on 21 February 2015 - 08:14 AM, said:

Research Tractor Beam (middle track, 2 science), Advanced Economy (7 science). 1 remaining.

Place cubes on Advanced Money on tier 2, materials on tier 3.


Noted.

View PostTattersail_, on 21 February 2015 - 09:56 AM, said:

I pass


roted. Really?

View Posttwelve, on 21 February 2015 - 08:42 PM, said:

upgrade. add drive over ion cannonand blank spot onint. positron comp onblank slot cruiser.


noted.

View PostBlend, on 21 February 2015 - 08:45 PM, said:

Provisional - Upgrade Interceptor - Plasma Cannon over Ion Cannon; Electron Computer over Blank Spot


noted

This post has been edited by Galactic Council: 21 February 2015 - 11:07 PM

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#1133 User is offline   Blend 

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Posted 21 February 2015 - 11:01 PM

View PostGalactic Council, on 21 February 2015 - 10:59 PM, said:

View PostBlend, on 21 February 2015 - 08:45 PM, said:

Provisional - Upgrade Interceptor - Plasma Cannon over Ion Cannon; Electron Computer over Blank Spot


invalid configuration. Not enough energy.


Interceptor has 3 energy from the default source - the default Drive costs 1 Energy and the Plasma Cannon costs 2 Energy.
Computer doesn't cost any Energy.

Should work, no?

edit: yeah, was thinking positron computer when I read that. sorry. -gnaw

This post has been edited by Galactic Council: 21 February 2015 - 11:13 PM

There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
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#1134 User is offline   Galactic Council 

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Posted 21 February 2015 - 11:12 PM

Action Phase Round 2

Turn 2

Khell - RESEARCH Trade Fleet Development. -5 sci == 1 sci remain -5 mats == 7 mats remain +$12 == $13

Tapper - Research
  • Tractor Beam (middle track, 2 science), Advanced Economy (7 science). 1 remaining.
  • Colonize cubes on Advanced Money on tier 2, materials on tier 3.

Tatts - Pass (1st)

Twelve - upgrade.
  • drive over ion cannon and blank spot on int.
  • positron comp on blank slot cruiser.

D'rek - BUIld two interceptors. One in Castor, one in Pollux. -6 materials == 0 remain

CF - Build 2 cruisers in my tier 1 hex please. -10 mats

Blend - Provisional - Upgrade Interceptor - Plasma Cannon over Ion Cannon; Electron Computer over Blank Spot

Gnaw - Provisional: Influence
  • Spica 314 and Canopus 311
  • flip two colony ships.

IH - Provisional: Upgrade
  • dreadnought with hull and
  • interceptor with electron computer

Turn 1
Spoiler

Spoiler



Action Phase Round 1
Spoiler

This post has been edited by Galactic Council: 23 February 2015 - 05:27 PM

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#1135 User is offline   Imperial Historian 

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Posted 22 February 2015 - 12:05 AM

Provisional: Upgrade dreadnought with hull and interceptor with electron computer
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#1136 User is offline   Gnaw 

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Posted 22 February 2015 - 12:25 AM

View PostBlend, on 21 February 2015 - 08:45 PM, said:

Provisional - Upgrade Interceptor - Plasma Cannon over Ion Cannon; Electron Computer over Blank Spot


Terrans, our Birch forests, bastions of wisdom and safety, warn that the ancient is a threat that might be best met with a starbase since your suggested interceptor configuration lacks armor. Should your plasma weapon miss.....
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#1137 User is offline   Blend 

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Posted 22 February 2015 - 12:33 AM

View PostGnaw, on 22 February 2015 - 12:25 AM, said:

View PostBlend, on 21 February 2015 - 08:45 PM, said:

Provisional - Upgrade Interceptor - Plasma Cannon over Ion Cannon; Electron Computer over Blank Spot


Terrans, our Birch forests, bastions of wisdom and safety, warn that the ancient is a threat that might be best met with a starbase since your suggested interceptor configuration lacks armor. Should your plasma weapon miss.....


I can afford to stick 3 more interceptors in that hex, the ancient can potentially kill 2 of them before I get an extra shot at it. All I need is one hit in 6 shots. That's my current plan.

This post has been edited by Blend: 22 February 2015 - 12:36 AM

There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
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#1138 User is offline   Blend 

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Posted 22 February 2015 - 12:39 AM

View PostBlend, on 22 February 2015 - 12:33 AM, said:

View PostGnaw, on 22 February 2015 - 12:25 AM, said:

View PostBlend, on 21 February 2015 - 08:45 PM, said:

Provisional - Upgrade Interceptor - Plasma Cannon over Ion Cannon; Electron Computer over Blank Spot


Terrans, our Birch forests, bastions of wisdom and safety, warn that the ancient is a threat that might be best met with a starbase since your suggested interceptor configuration lacks armor. Should your plasma weapon miss.....


I can afford to stick 3 more interceptors in that hex, the ancient can potentially kill 2 of them before I get an extra shot at it. All I need is one hit in 6 shots. That's my current plan.


I would have preferred a Shield or Improved Hull to the current configuration, but I figure this still gives me a good chance of clearing it, while leaving ships open to potentially deal with another Ancient incursion from the Hive. If I built a Starship, I'd have to potentially build another one next round if the hive sent a ship over into the warp portal hex. I'll have to put a Starbase there eventually, but for now I want a bit of freedom of movement.
There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
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#1139 User is offline   Gnaw 

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Posted 22 February 2015 - 02:01 AM

The Forests have consulted and the Overmind has reached a tentative conclusion. The Beech and Dogwood forests wish for ships, as they always do, although this time they are butressed by the Junipers warning of thieves out to steal what is rightfully ours in the Nebula. The Oaks finally decided the issue by pointing out that strength comes from resources not from sparring with witches and mechanical thieves. Yet.

Provisional: Influence
  • Spica 314 and Canopus 311
  • flip two colony ships.

"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#1140 User is offline   twelve 

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Posted 22 February 2015 - 03:00 AM

View PostGnaw, on 22 February 2015 - 02:01 AM, said:

The Forests have consulted and the Overmind has reached a tentative conclusion. The Beech and Dogwood forests wish for ships, as they always do, although this time they are butressed by the Junipers warning of thieves out to steal what is rightfully ours in the Nebula. The Oaks finally decided the issue by pointing out that strength comes from resources not from sparring with witches and mechanical thieves. Yet.

Provisional: Influence
  • Spica 314 and Canopus 311
  • flip two colony ships.



THEFT REQUIRES OWNERSHIP. NEBULA CANNOT BE OWNED. THEREFORE WHAT LIES WITHIN CANNOT BE STOLEN.
I don't know what I'm doing but it sounds good.
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