Malazan Empire: Mafia 116: Noblesse Oblige - Malazan Empire

Jump to content

  • 42 Pages +
  • « First
  • 24
  • 25
  • 26
  • 27
  • 28
  • Last »
  • You cannot start a new topic
  • You cannot reply to this topic

Mafia 116: Noblesse Oblige No country for old men

#501 User is offline   Anthras 

  • Recruit
  • Group: Game alts
  • Posts: 0
  • Joined: 17-June 09

Posted 17 September 2014 - 07:19 PM

View PostPath-Shaper, on 17 September 2014 - 07:13 PM, said:

I am here now. SH is ehm, quite dusty.


Better than splattered with vomit

#502 User is offline   Dejim Nebrahl 

  • Recruit
  • Group: Game alts
  • Posts: 0
  • Joined: 20-March 13

Posted 17 September 2014 - 07:30 PM

View PostAnthras, on 17 September 2014 - 07:19 PM, said:

View PostPath-Shaper, on 17 September 2014 - 07:13 PM, said:

I am here now. SH is ehm, quite dusty.


Better than splattered with vomit


True. Either way it sounds like the place needs a good airing out. PS needs to tidy up, open some windows, and water the flowers.

#503 User is offline   Path-Shaper 

  • Mafia Modgod
  • Group: Game Mod
  • Posts: 1,255
  • Joined: 01-October 08

Posted 17 September 2014 - 07:34 PM

That's a lynch.

3 votes for Jalan (Anthras, Karosis, Fanderay)
6 votes for Fanderay (Emurlahn, Meanas, Iparth Erule, Nimander, Hentos, Dejim).

Fanderay is dead. He was Heinrich, former Kürfürst von Graben, proud signee of the Rosetta Treaty.

It seemed the Kantonians spoke only half a truth when they mentioned no army had come south through their lands during spring. It had come during winter. At its head was Heinrich von Graben, lord of one of the heavily forested kingdoms Northern kingdoms of Das Eisen Reich. He was only discovered when he and his extensive army, comprised of mercenaries and personal retainers, fell upon unsuspecting lordlings. It seemed his conquest of Northern Noblesse would have been easy, but then he halted.

Only later were the rumours put together. Heinrich had been visited by Iacopo di Vicire. Di Vicire had offered him half of what Emperor Franz Josef wanted: a united Noblesse, allied to the Empire instead of being subservient. Heinrich had listened, and wrote both to the Kaiser and to his family. And that is where the tragedy started. Heinrich's eldest son claimed his father was a traitor, and took his mantle. His younger brother, only fifteen years old, disagreed. The Kaiser tried to mediate, in favor of the younger son. The eldest son wanted the matter solved in a trial by combat. Prinz August, Franz' only son and a peerless warrior, offered to champion the younger brother. The eldest son, backed by two of his uncles, cited Graben law, which permitted no champions.

The duel was a formality. The elder brother slew the younger, Heinrich was denounced as a traitor and lost his lands and title, and the Emperor was forced to play along with the farce and banish his old friend from the Empire. What was more, he and one of his Kürfürsts, the seven lords who were so necessary for the election of his heir, were at loggerheads: close to a bloodfeud, even. And Heinrich was an outlaw with an army around him made up out of men he could no longer pay or, worse, who were now sworn to his son.

Di Vicire would have been willing to shelter him, use his undoubted skills as a mediator and general in service of a united Noblesse, maybe over time bring him back to the Kaiser as a liaison. But Iacopo di Vicire was dead, and a month after the banishment, so was Heinrich von Graben, murdered by his own men.

-------------< Rule Blurb>----------------

Combat, this time. Seems fitting. Players can recruit armies. Armies are sorted by size, and in order to create an army, one must have enough retainers to fill up the entire army. Retainers are the components that make combat tick: they provide hit points, attack points, defensive modifiers, damage points, and more... special... effects. Very few retainers will have more than two statistics, counting for zero on all other fronts, so having a mix within each army is important.

Combat is fairly streamlined. Each round, an army collects its attack points. If the number is less than six, it performs no actions and moves to the next round, adding its new number to the total of the previous round. Once the number reaches six or more, all retainers in the army attack. After a single attack, the attack number is reset to 0. So an army with attack 2 would need three rounds in order to attack, whereas an army with attack 4 would always need two rounds.

Once an army attacks, it deals damage equal to its total damage points. An army is defeated if it has negative hit points, which might also kill the player commanding the losing army.
Only someone with this much power could make this many frittatas without breaking any eggs.
0

#504 User is offline   Path-Shaper 

  • Mafia Modgod
  • Group: Game Mod
  • Posts: 1,255
  • Joined: 01-October 08

Posted 17 September 2014 - 07:41 PM

With the Imperial army gone, the air seemed cleared. Few remembered Zimella, relieved as they were to have escaped war with the Landsknechts of Eisen, who practiced war on a whole different scale than the fights between a few thousand a side they were used to. The few who did, saw another Imperial ploy in it, or a play by the Twice Crowned King, the Doge of D'Arsenale, the Mercatore lords, or even the Di Vicires, invading anonimously in order to not provoke their peers.
Only someone with this much power could make this many frittatas without breaking any eggs.
0

#505 User is offline   Path-Shaper 

  • Mafia Modgod
  • Group: Game Mod
  • Posts: 1,255
  • Joined: 01-October 08

Posted 17 September 2014 - 07:42 PM

It is now day, what, 4?

10 are alive. 6 to lynch, 5 for night. No-one has voted.
Only someone with this much power could make this many frittatas without breaking any eggs.
0

#506 User is offline   Dejim Nebrahl 

  • Recruit
  • Group: Game alts
  • Posts: 0
  • Joined: 20-March 13

Posted 17 September 2014 - 07:46 PM

Interesting.

Austrians/Germans.

Doge of D'Arsenale
A doge (Italian pronunciation: [ˈdɔːdʒe]; plural dogi or doges) was an elected, chief-of-state lordship, the ruler of the republic in many of the Italian city-states during the medieval and renaissance periods, in the Italian "crowned republics".


The Mercatore would be merchants no?

#507 User is offline   Bendal Home 

  • Recruit
  • Group: Game alts
  • Posts: 0
  • Joined: 20-March 13

Posted 17 September 2014 - 07:53 PM

View PostHentos Ilm, on 17 September 2014 - 02:51 PM, said:

At the very least it puts the cult at a zero sum day since all they will be doing is replacing a recruit.



While potentially not that important, this is simply not true.


While the size of the cult remains the same in an absolute sense, they relative size increases as they've lowered the numbers of another faction by recruiting someone. So, the cult to non-cult ratio was actually increased. It's still the best case scenario for non-cultists, besides singling out the recruiter, as not lynching a cultist would increase both their absolute and relative size.

Did we have information on the Germans being mercenaries before the last game description by PS? If not, then Hentos had some private information on the German/Austians being in league with the mercenaries:

View PostHentos Ilm, on 17 September 2014 - 02:51 PM, said:

So Fands reveal of Jalan has been confirmed by Jalan himself, assuming we believe either of them (this is Mafia afterall). There is also another killer out there assuming Jalan doesnt fess up to the Okaros kill. So again assuming Fand is telling the truth Jalan is probably a dead man tonight anyway, because who wants a vengeful killer roaming around that might get lucky. So I think we should let him live past the lynch and hope to get a kill out of him tonight, see if the good mercenary follows orders well.


#508 User is offline   Hentos Ilm 

  • Recruit
  • Group: Game alts
  • Posts: 0
  • Joined: 20-March 13

Posted 17 September 2014 - 08:08 PM

View PostBendal Home, on 17 September 2014 - 07:53 PM, said:

View PostHentos Ilm, on 17 September 2014 - 02:51 PM, said:

At the very least it puts the cult at a zero sum day since all they will be doing is replacing a recruit.



While potentially not that important, this is simply not true.


While the size of the cult remains the same in an absolute sense, they relative size increases as they've lowered the numbers of another faction by recruiting someone. So, the cult to non-cult ratio was actually increased. It's still the best case scenario for non-cultists, besides singling out the recruiter, as not lynching a cultist would increase both their absolute and relative size.

Did we have information on the Germans being mercenaries before the last game description by PS? If not, then Hentos had some private information on the German/Austians being in league with the mercenaries:

View PostHentos Ilm, on 17 September 2014 - 02:51 PM, said:

So Fands reveal of Jalan has been confirmed by Jalan himself, assuming we believe either of them (this is Mafia afterall). There is also another killer out there assuming Jalan doesnt fess up to the Okaros kill. So again assuming Fand is telling the truth Jalan is probably a dead man tonight anyway, because who wants a vengeful killer roaming around that might get lucky. So I think we should let him live past the lynch and hope to get a kill out of him tonight, see if the good mercenary follows orders well.



Hm, thats a good point on how to view cult recruitment. It puts things in a bit better perspective. As Fand CFed as a Treaty member and Lock was the head of the Treaty committee, this seems to be our cult. If so we seem to have taken off the head once. I have to check the timeline but it also seems that the recruiter position was inherited.

As for my "private information" I already explained this up thread. With no hint of an outside force I was associating the German killer team as part of the missing people mentioned in the scene by PS after D1.

#509 User is offline   Meanas 

  • Recruit
  • Group: Game alts
  • Posts: 1
  • Joined: 05-October 08

Posted 17 September 2014 - 08:51 PM

Read the OP

View PostDejim Nebrahl, on 17 September 2014 - 02:52 PM, said:

Logic dictates that it is permissible to reveal one's own Role PM. Otherwise any reveals would automatically false. I've asked PS if that is true. It it is, I'd love Fanderay to show us his. Doing so would not be detrimental to his claimed new faction?


View PostPath-Shaper, on 10 September 2014 - 07:18 AM, said:

Mod-Notes regarding the game:

You can reveal whatever you want.
You are encouraged to lie. To help you with that: Noblesse is a faux Italian Renaissance setting. If you need to blend in, make sure your role PM contains (fake) Italian names.

The victory condition for every faction is to be the last faction standing.
Good luck.


#510 User is offline   Dejim Nebrahl 

  • Recruit
  • Group: Game alts
  • Posts: 0
  • Joined: 20-March 13

Posted 17 September 2014 - 09:57 PM

View PostMeanas, on 17 September 2014 - 08:51 PM, said:

Read the OP

View PostDejim Nebrahl, on 17 September 2014 - 02:52 PM, said:

Logic dictates that it is permissible to reveal one's own Role PM. Otherwise any reveals would automatically false. I've asked PS if that is true. It it is, I'd love Fanderay to show us his. Doing so would not be detrimental to his claimed new faction?


View PostPath-Shaper, on 10 September 2014 - 07:18 AM, said:

Mod-Notes regarding the game:

You can reveal whatever you want.
You are encouraged to lie. To help you with that: Noblesse is a faux Italian Renaissance setting. If you need to blend in, make sure your role PM contains (fake) Italian names.

The victory condition for every faction is to be the last faction standing.
Good luck.





Fanderay revealed as originally a member of a Germanic faction, then recruited to a different faction.
Fanderay claimed a partner, Jalan.
Fanderay believed there was a 3rd member of the faction. He thought it was Okaros but that has turned out to not be so.

Jalan has revealed that he was, and presumably still is, a German. Asking him for his thoughts on the existence of a 3rd person would be a waste of time.
If we believe Fanderay, then Jalan cannot kill tonight so he's relatively harmless today.

Meanas, you have spent an inordinate amount of time trying to keep people from asking Fanderay questions about his now confirmed Germanic origins. I'm wondering what your CF will say.

Vote Meanas

#511 User is offline   Jalan 

  • Recruit
  • Group: Game alts
  • Posts: 0
  • Joined: 20-March 13

Posted 17 September 2014 - 10:27 PM

I suppose that was stupid of me to leave the kill decision up to you guys (and not lynch before I got back to see). I never put in a prov.

#512 User is offline   Jalan 

  • Recruit
  • Group: Game alts
  • Posts: 0
  • Joined: 20-March 13

Posted 17 September 2014 - 10:29 PM

Quote

Combat, this time. Seems fitting. Players can recruit armies. Armies are sorted by size, and in order to create an army, one must have enough retainers to fill up the entire army. Retainers are the components that make combat tick: they provide hit points, attack points, defensive modifiers, damage points, and more... special... effects. Very few retainers will have more than two statistics, counting for zero on all other fronts, so having a mix within each army is important.

Combat is fairly streamlined. Each round, an army collects its attack points. If the number is less than six, it performs no actions and moves to the next round, adding its new number to the total of the previous round. Once the number reaches six or more, all retainers in the army attack. After a single attack, the attack number is reset to 0. So an army with attack 2 would need three rounds in order to attack, whereas an army with attack 4 would always need two rounds.

Once an army attacks, it deals damage equal to its total damage points. An army is defeated if it has negative hit points, which might also kill the player commanding the losing army.


What the hell is this?

#513 User is offline   Dejim Nebrahl 

  • Recruit
  • Group: Game alts
  • Posts: 0
  • Joined: 20-March 13

Posted 17 September 2014 - 10:31 PM

View PostJalan, on 17 September 2014 - 10:27 PM, said:

I suppose that was stupid of me to leave the kill decision up to you guys (and not lynch before I got back to see). I never put in a prov.


I was hoping you didn't. :)

I was also hoping that nobody realized I hammered. But figured that getting the lynch before you submitted was better than hoping for more information from Fanderay.

#514 User is offline   Dejim Nebrahl 

  • Recruit
  • Group: Game alts
  • Posts: 0
  • Joined: 20-March 13

Posted 17 September 2014 - 10:31 PM

View PostJalan, on 17 September 2014 - 10:29 PM, said:

Quote


Combat, this time. Seems fitting. Players can recruit armies. Armies are sorted by size, and in order to create an army, one must have enough retainers to fill up the entire army. Retainers are the components that make combat tick: they provide hit points, attack points, defensive modifiers, damage points, and more... special... effects. Very few retainers will have more than two statistics, counting for zero on all other fronts, so having a mix within each army is important.

Combat is fairly streamlined. Each round, an army collects its attack points. If the number is less than six, it performs no actions and moves to the next round, adding its new number to the total of the previous round. Once the number reaches six or more, all retainers in the army attack. After a single attack, the attack number is reset to 0. So an army with attack 2 would need three rounds in order to attack, whereas an army with attack 4 would always need two rounds.

Once an army attacks, it deals damage equal to its total damage points. An army is defeated if it has negative hit points, which might also kill the player commanding the losing army.


What the hell is this?


For future games in this 'universe'. Seems Tapper is doing a reboot of the ToD world.

#515 User is offline   Jalan 

  • Recruit
  • Group: Game alts
  • Posts: 0
  • Joined: 20-March 13

Posted 17 September 2014 - 10:47 PM

View PostDejim Nebrahl, on 17 September 2014 - 10:31 PM, said:

View PostJalan, on 17 September 2014 - 10:27 PM, said:

I suppose that was stupid of me to leave the kill decision up to you guys (and not lynch before I got back to see). I never put in a prov.


I was hoping you didn't. :)

I was also hoping that nobody realized I hammered. But figured that getting the lynch before you submitted was better than hoping for more information from Fanderay.


So you didn't want non-cult to have another chance to hit cult?

I think we know another treaty signer.....

#516 User is offline   Dejim Nebrahl 

  • Recruit
  • Group: Game alts
  • Posts: 0
  • Joined: 20-March 13

Posted 17 September 2014 - 10:58 PM

If that was the case, I'd have voted you. We only have your word that you'll target our choice. Getting rid of the known cultist at the expense of keeping you around was worth the risk.

#517 User is offline   Jalan 

  • Recruit
  • Group: Game alts
  • Posts: 0
  • Joined: 20-March 13

Posted 17 September 2014 - 11:15 PM

View PostDejim Nebrahl, on 17 September 2014 - 10:58 PM, said:

If that was the case, I'd have voted you. We only have your word that you'll target our choice. Getting rid of the known cultist at the expense of keeping you around was worth the risk.


You're right, actually. As far as I know, the only reason for me to play is to try and get revenge, and if you won't allow me that, fine.

This is my last post.

#518 User is offline   Dejim Nebrahl 

  • Recruit
  • Group: Game alts
  • Posts: 0
  • Joined: 20-March 13

Posted 17 September 2014 - 11:18 PM

View PostJalan, on 17 September 2014 - 11:15 PM, said:

View PostDejim Nebrahl, on 17 September 2014 - 10:58 PM, said:

If that was the case, I'd have voted you. We only have your word that you'll target our choice. Getting rid of the known cultist at the expense of keeping you around was worth the risk.


You're right, actually. As far as I know, the only reason for me to play is to try and get revenge, and if you won't allow me that, fine.

This is my last post.


The only reason I can see for your existence is for vote consensus. If we can't decide on somebody you are our fallback. "Well, we can always just lynch Jalan."

#519 User is offline   Nimander Golit 

  • Recruit
  • Group: Game alts
  • Posts: 3
  • Joined: 20-March 13

Posted 18 September 2014 - 12:00 AM

I'd lynch Jalan anyway. He's the only person I know for a fact isn't in my faction.


Vote Jalan


Unless someone can think of something better. Yes, I have suspicions of the likes of Emur and Hentos and Iparth, but Jalan is the only one who right now amounts to more than a suspicion.

#520 User is offline   Jalan 

  • Recruit
  • Group: Game alts
  • Posts: 0
  • Joined: 20-March 13

Posted 18 September 2014 - 05:20 AM

Ok, I lied. This is my last post.

Sent 09 September 2014 - 08:37 AMDorus von Wittgenberg, Der Kaisers Faust You are Dorus von Wittgenberg, a career soldier in service of Kaiser Franz Josef. The wars in the east saw you rising through the ranks until your right arm was mangled beyond recovery. With your career seemingly at an end, you went to learn tactics at the Wittgenberg Kriegsschule. There, you shone, and within two years, you had your own command in the east, culminating in your elevation to marshal. When you received your iron baton, which you couldn't grip, it was tied to your hand - that's how you got your nickname. Now in your late fifties, you have one more assignment: go over the Kantonian mountains, and establish a firm grip on the Noblesse peninsula.  You are a member of the Eisen Reich faction. You win when all members of all other factions are dead. Ability 1: You know Heinrich, Kürfürst of Graben, is Fanderay. You may maintain off-thread communications with him.  Ability 2: Every second night (night 2, 4, 6, 8, et cetera) you and Fanderay must decide on a target. You kill the target. You will coroner-find as Dorus von Wittgenstein, a proud Fürst of the Eisen ReichJalan Sent 16 September 2014 - 05:14 PM

Share this topic:


  • 42 Pages +
  • « First
  • 24
  • 25
  • 26
  • 27
  • 28
  • Last »
  • You cannot start a new topic
  • You cannot reply to this topic

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users