Malazan Empire: gIV Malazan Empire Eclipse - Malazan Empire

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gIV Malazan Empire Eclipse R9 player order: Twelve,IH,MorCF,Tapper,Khell,D'rek,Tatts,Gnaw

#5541 User is offline   Galactic Council 

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Posted 15 October 2014 - 10:11 PM

Khell, D'rek, Tatts
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#5542 User is offline   Khellendros 

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Posted 16 October 2014 - 11:10 AM

I'll make my move in a few hours when I get to a computer.
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#5543 User is offline   Khellendros 

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Posted 16 October 2014 - 02:02 PM

Okay, I can do one of two things, but which I do is dependent on IH and Gnaw's plans. Basically, do you need me to move my interceptors out of the way this turn (they're currently in Iota Persei)?
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#5544 User is offline   Imperial Historian 

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Posted 16 October 2014 - 02:31 PM

I'm not planning on passing through Iota persei this turn, dunno about Gnaw
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#5545 User is offline   Gnaw 

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Posted 16 October 2014 - 04:04 PM

same
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#5546 User is offline   Khellendros 

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Posted 17 October 2014 - 09:24 AM

Upgrade Interceptors and Cruisers with Fusion Source over Nuclear Source.
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#5547 User is offline   D'rek 

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Posted 17 October 2014 - 04:20 PM

So jealous of Morgy's double research right now. Filling the tech board takes so long...

RESearch Plasma Missiles!

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#5548 User is offline   Imperial Historian 

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Posted 17 October 2014 - 05:16 PM

Your life is so hard D'rek :)
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#5549 User is offline   Galactic Council 

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Posted 17 October 2014 - 07:30 PM

View PostKhellendros, on 17 October 2014 - 09:24 AM, said:

Upgrade Interceptors and Cruisers with Fusion Source over Nuclear Source.



View PostD, on 17 October 2014 - 04:20 PM, said:

So jealous of Morgy's double research right now. Filling the tech board takes so long...

RESearch Plasma Missiles! -7 == 14 remaining


Noted and noted.


Tatts you're up.
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#5550 User is offline   Gnaw 

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Posted 18 October 2014 - 06:49 PM

Provisional:
  • Convert $3 -> sci -$3 == $5 remain
  • Research Phase Shield -6 sci == 0 remain

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#5551 User is offline   Imperial Historian 

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Posted 19 October 2014 - 12:25 AM

View PostGnaw, on 18 October 2014 - 06:49 PM, said:

Provisional:
  • Convert $3 -> sci -$3 == $5 remain
  • Research Phase Shield -6 sci == 0 remain



um why? are you thinking upgraded dreads with shields vs morgoth? or something else? You are going to struggle with an effective build there, I'd think upgraded dreads with sentient hull and missiles would be more effective. Have you tried working out the odds for whatever ship you build vs morgoths on the simulator?
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#5552 User is offline   Gnaw 

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Posted 19 October 2014 - 01:10 AM

View PostImperial Historian, on 19 October 2014 - 12:25 AM, said:

View PostGnaw, on 18 October 2014 - 06:49 PM, said:

Provisional:
  • Convert $3 -> sci -$3 == $5 remain
  • Research Phase Shield -6 sci == 0 remain



um why? are you thinking upgraded dreads with shields vs morgoth? or something else? You are going to struggle with an effective build there, I'd think upgraded dreads with sentient hull and missiles would be more effective. Have you tried working out the odds for whatever ship you build vs morgoths on the simulator?


Eh. Provisional retracted. The toasters say it's the wrong move.


Tattersail, it's still your turn anyway.

What do you suggest I do oh mechanical one?

This post has been edited by Gnaw: 19 October 2014 - 01:11 AM

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#5553 User is offline   Tattersail_ 

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Posted 19 October 2014 - 11:57 AM

Gnaw I'll post my move tomorrow.
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#5554 User is offline   Gnaw 

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Posted 19 October 2014 - 06:22 PM

Build 3 interceptors in Psi Capricorn -9 mats == 6 remain

Hello Morgy. :)

This post has been edited by Gnaw: 19 October 2014 - 06:23 PM

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#5555 User is offline   Imperial Historian 

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Posted 19 October 2014 - 06:41 PM

View PostGnaw, on 19 October 2014 - 01:10 AM, said:

View PostImperial Historian, on 19 October 2014 - 12:25 AM, said:

View PostGnaw, on 18 October 2014 - 06:49 PM, said:

Provisional:
  • Convert $3 -> sci -$3 == $5 remain
  • Research Phase Shield -6 sci == 0 remain



um why? are you thinking upgraded dreads with shields vs morgoth? or something else? You are going to struggle with an effective build there, I'd think upgraded dreads with sentient hull and missiles would be more effective. Have you tried working out the odds for whatever ship you build vs morgoths on the simulator?


Eh. Provisional retracted. The toasters say it's the wrong move.


Tattersail, it's still your turn anyway.

What do you suggest I do oh mechanical one?


You've got two strategy routes you could do down, overloading him with ships or building ships which can hurt him.

If you want to hurt him you need have ships with 3hp minimum to survive the initial missile barrage, then computers and enough missiles to hurt him so your looking at either a cruiser with missiles and sentient computer or dreads with the same. The tech which would make you a threat is positron comps (which also score you an extra VP), then you can have cruisers with 2 sentient hull and 1 comp and 1 missiles, which have a ~25% chance of killing one of his cruisers or starbases in a 1 on 1 fight. If you want better odds than that a dread with 3 missiles, 2 sentient hulls and posi comp, or 2 missiles 2 posi comp and 2 sentient hull has reasonable odds against one or two of his ships (you're talking reasonable odds of 3-4 missiles hitting in both these cases), but if he has more than one ship it's probable he can destroy your dread, so it's only really a sure thing in a one on one.

Your other option is to overload him and try and get ships behind his lines, in your case if you do this with interceptors, there's a low chance of a hit, and if he builds in his hexes you have slim chances of winning, if you are doing this I'd advise at least one ship that can do some damage, as otherwise all Morgy needs to do is build an interceptor in 3 hexes and your threat is nullified.

2 dreads, or dread inty and cruiser may be your best spend of resources.
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#5556 User is offline   Gnaw 

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Posted 19 October 2014 - 06:52 PM

View PostImperial Historian, on 19 October 2014 - 06:41 PM, said:

, as otherwise all Morgy needs to do is build an interceptor in 3 hexes and your threat is nullified.

2 dreads, or dread inty and cruiser may be your best spend of resources.


He's out of materials.
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#5557 User is offline   Imperial Historian 

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Posted 19 October 2014 - 07:50 PM

In that case bombs away, though you might want something with a bit of punch if he moves to attack you.
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#5558 User is offline   Morgoth 

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Posted 20 October 2014 - 06:45 AM

Huh, well I guess Gnaw will be the one with the traitor card at the end then.

I'm surprised you're not aiming for the person whom ruined your chances of a decent score.
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#5559 User is offline   Tattersail_ 

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Posted 20 October 2014 - 02:30 PM

View PostImperial Historian, on 19 October 2014 - 07:50 PM, said:

In that case bombs away, though you might want something with a bit of punch if he moves to attack you.


and I IH, was going to upgrade on this turn
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#5560 User is offline   Gnaw 

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Posted 20 October 2014 - 03:24 PM

View PostMorgoth, on 20 October 2014 - 06:45 AM, said:

I'm surprised you're not aiming for the person whom ruined your chances of a decent score.


Huh? That would be, in descending order:

Me (Picking Draco on a whim)
Me (Not reading up on Draco)
IH or D'rek (whoever lied to me early in round 1 and said you couldn't influence from a pinned ship.)
Me (Listening to ^)
Me (playing poorly)
luck (that damn hive)
Twelve (that damn hive when all I wanted was to be his ally)
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