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gIV Malazan Empire Eclipse R9 player order: Twelve,IH,MorCF,Tapper,Khell,D'rek,Tatts,Gnaw

#4961 User is offline   cerveza_fiesta 

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Posted 06 June 2014 - 01:39 PM

Considering I didn't get a chance to react yet, does that mean Morgoth's move isn't technically processed yet?

I did say awhile back "pass through to end of round" but that always kind of comes with the provision that nobody attacks me or tries any funny business.
........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

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#4962 User is offline   Morgoth 

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Posted 06 June 2014 - 01:49 PM

Ah, thats right.

retract reaction

This post has been edited by Morgoth: 06 June 2014 - 01:49 PM

Take good care to keep relations civil
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#4963 User is offline   Galactic Council 

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Posted 06 June 2014 - 01:57 PM

Of course. I figured that once you realized she had come and gone you'd want to not build.
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#4964 User is offline   Galactic Council 

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Posted 06 June 2014 - 02:07 PM

Round 7 Action Phase




Turn 5


CF - BUILD
  • 2x dreadnoughts in Formahaut sector. Convert 6 science for 3 materials. -6 mats == 0 remaining; -6 sci == 1 remaining
,

Morgoth - reaction: Upgrade - Exchange plasma for antimatter on starbase schematic. .

Dr. IH, PhD - no reaction

Twelve - no reaction

Gnaw - Upgrade
  • plasma missile over remaining single default hull on cruiser
  • sentient hull over electron computer on dreadnaught


Tatts - upgrading our starbase Improved hull over singular hulls

D'rek - RESearch Artifact Key, for 8 science. I have six artifacts influenced. Receive +15 money, +10 science, +5 materials. -8 sci == 13. +15 mon == 17, +10 sci == 23, + 5 mats == 24

Khell - PASS

Tapper - Move dreadnought from 001 (GC) to 206.


Turn 6


CF - MOVE 2x dreadnought to Kappa Volantis sector (Tapper's homeworld)

Morgoth - no reaction


IH - no reaction. Colonize grey world with materials.

Twelve - Move dreadnaught to his soon to be liberated homeworld (Confidence Twelve, confidence! L'audace, l'audace, toujours l'audace!)

Gnaw - Build - 1 cruiser, 1 interceptor in 230 Lamda Auregae. -8 mats == 0 remaining
Tatts - Pass

D'rek - INFluence
  • Remove disc from Epsilon Carinae. Put the population cube back on science.
  • Flip up two colony ships.
  • Colonize Pollux with two science cubes.

Khell - no reaction (assumed)


Tapper - Build 2x inty in my homeworld -6 mats == 1 remaining


Turn 7
The bolded names in maroon are those who have passed.

CF - Upgrade - source and gluon computer over the two single-hull slots on dread blueprint please.

Morgoth - reaction - move cruiser to help CF.

Dr. IH, PhD - reaction,
  • upgrade cruiser power source to 6 And
  • remove positron comp to reveal ion cannon. This is the starbase blueprint correct? Only one that matches.

Twelve - No reaction

Gnaw - Move cruiser to Twelve's homeworld

Tatts - no reaction

D'rek - Research Phase Shields -5 science == 18 remaining

Khell - no reaction

Tapper -Influence.
  • No discs removed.
  • Flip 1 colony ship face up.
  • Add a cube on the GC science spot.
  • Turn 2 colony ships face down for 2 materials. +2 mats == 3 remaining



Turn 8


CF - Pass until end of round

Morgoth - no reaction

Dr. IH, PhD - react
build a starbase to murderise twelve.

Twelve - No more reactions from me. Waving the white flag and begging for mercy that isn't likely to come.


Gnaw - Pass

Tatts - no reaction

D'rek - MOVe the Sigma Draconis interceptor to Zeta Chameleontis and the Epsilon Carinae interceptor to Delta Corvi

Khell - no reaction

Tapper - Pass


Turn 9


CF - no reaction

Morgoth -
Reaction - use cruiser to pin D'reks fighter.

Dr. IH, PhD - no reaction

Twelve - no reaction

Gnaw - no reaction

Tatts - no reaction

D'rek - MOVe the interceptor in Zeta Chameleontis to Procyon

Khell - no reaction assumed

Tapper - ??


Turn 10


CF - ??

Morgoth - Reaction rescinded

Dr. IH, PhD - Move cruiser in vega to Twelve's still ex-homeworld

Twelve - no reaction assumed

Gnaw - no reaction

Tatts - no reaction assumed

D'rek - out of discs, must Pass
0

#4965 User is offline   cerveza_fiesta 

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Posted 06 June 2014 - 02:08 PM

OK Morgoth, I have a plan.

If I plan to bankrupt spica, Formahaut and Psi Capricorni, then I can juuuuuuust afford another reaction to make a starbase in Procyon. It leaves me with pretty piss-poor production going into round 8 (science especially), but it ensures that D'rek can't get a foothold in Procyon (provided she doesn't get unbelievably lucky on rolls). It also requires me influencing Kappa Volantis, which is a good thing in the end.

This plan I feel is pretty necessary, considering she has 12 materials coming in next turn and she already has enough to build a couple of dreads. If we don't nip this right now then she can essentially spam interceptors on all our hexes and we're fucked.

I dont' think there's anything you can do except save money with your reaction retraction. Your interceptor in your homeworld is not within reach.

Man....that wormhole generator....I didn't even know she had it or could obtain it with shrines!

Sound good to you?

EDIT -

I guess the alternative is abandoning the homeworlds to their fate and branching out into neighbouring territories, or base-racing the Northern alliance - though I feel like that's probably not a good plan going into Round 8.

This post has been edited by cerveza_fiesta: 06 June 2014 - 02:10 PM

........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

0

#4966 User is offline   Galactic Council 

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Posted 06 June 2014 - 02:14 PM

View PostTapper, on 06 June 2014 - 08:37 AM, said:

I passed at 9.
Might I politely ask for an updated board?


No, you passed as the last person in order in turn 8. You still have one last available opponockity to tune. Turn 9.

As for the map, yes I'll get one but it'll be a couple of hours before I can do it. However, the below are the only changes since the last posted one.




D'rek - MOVe the Sigma Draconis interceptor to Zeta Chameleontis and the Epsilon Carinae interceptor to Delta Corvi

Morgoth - Reaction - Move cruiser to pin D'reks fighter.

D'rek - MOVe the interceptor in Zeta Chameleontis to Procyon

CF - ??
Dr. IH, PhD - Move cruiser in vega to Twelve's still ex-homeworld
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#4967 User is offline   Galactic Council 

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Posted 06 June 2014 - 02:22 PM

Note: I was on the iPad most of yesterday. Today wont be as bad, but I will not have the time or ability to do maps for another three to four hours. Please check the one I posted last night for errors, especially your ship parts. Those of you in battles, if you get a chance it would be of help to me if you could post a little summary of your ships that will be in a battle. Save me some time this afternoon.

Gnaw cruiser, 3/3 health, 3 initiative, +2 computers, 0 shields, 1x ion cannon, 1x plasma missile battery
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#4968 User is offline   cerveza_fiesta 

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Posted 06 June 2014 - 02:31 PM

Sorry to hold up, I just want a consult with Morgoth before doing anything rash.

It means a pretty significant change of plans if we allow Procyon to be taken this round - namely moving the battleground away from the GC and probably not being able to amass enough points to do anything of consequence before the end of the game.
........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

0

#4969 User is offline   Morgoth 

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Posted 06 June 2014 - 02:39 PM

View Postcerveza_fiesta, on 06 June 2014 - 02:08 PM, said:

OK Morgoth, I have a plan.

If I plan to bankrupt spica, Formahaut and Psi Capricorni, then I can juuuuuuust afford another reaction to make a starbase in Procyon. It leaves me with pretty piss-poor production going into round 8 (science especially), but it ensures that D'rek can't get a foothold in Procyon (provided she doesn't get unbelievably lucky on rolls). It also requires me influencing Kappa Volantis, which is a good thing in the end.

This plan I feel is pretty necessary, considering she has 12 materials coming in next turn and she already has enough to build a couple of dreads. If we don't nip this right now then she can essentially spam interceptors on all our hexes and we're fucked.

I dont' think there's anything you can do except save money with your reaction retraction. Your interceptor in your homeworld is not within reach.

Man....that wormhole generator....I didn't even know she had it or could obtain it with shrines!

Sound good to you?

EDIT -

I guess the alternative is abandoning the homeworlds to their fate and branching out into neighbouring territories, or base-racing the Northern alliance - though I feel like that's probably not a good plan going into Round 8.


Keeping our borders secure seems a reasonable. I'll have a lot of wiggle room next round, leaving you with the option to re-influencing the necessary systems. Will you still be able to afford taking Tapper's homeworld?
Take good care to keep relations civil
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To speak friendly, Even to the devil
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#4970 User is offline   D'rek 

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Posted 06 June 2014 - 02:41 PM

View Postcerveza_fiesta, on 06 June 2014 - 02:31 PM, said:

Sorry to hold up, I just want a consult with Morgoth before doing anything rash.

It means a pretty significant change of plans if we allow Procyon to be taken this round - namely moving the battleground away from the GC and probably not being able to amass enough points to do anything of consequence before the end of the game.


Is this the part where I cackle madly?

This post has been edited by D'rek: 06 June 2014 - 02:41 PM

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
3

#4971 User is offline   cerveza_fiesta 

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Posted 06 June 2014 - 02:49 PM

View PostMorgoth, on 06 June 2014 - 02:39 PM, said:

View Postcerveza_fiesta, on 06 June 2014 - 02:08 PM, said:

OK Morgoth, I have a plan.

If I plan to bankrupt spica, Formahaut and Psi Capricorni, then I can juuuuuuust afford another reaction to make a starbase in Procyon. It leaves me with pretty piss-poor production going into round 8 (science especially), but it ensures that D'rek can't get a foothold in Procyon (provided she doesn't get unbelievably lucky on rolls). It also requires me influencing Kappa Volantis, which is a good thing in the end.

This plan I feel is pretty necessary, considering she has 12 materials coming in next turn and she already has enough to build a couple of dreads. If we don't nip this right now then she can essentially spam interceptors on all our hexes and we're fucked.

I dont' think there's anything you can do except save money with your reaction retraction. Your interceptor in your homeworld is not within reach.

Man....that wormhole generator....I didn't even know she had it or could obtain it with shrines!

Sound good to you?

EDIT -

I guess the alternative is abandoning the homeworlds to their fate and branching out into neighbouring territories, or base-racing the Northern alliance - though I feel like that's probably not a good plan going into Round 8.


Keeping our borders secure seems a reasonable. I'll have a lot of wiggle room next round, leaving you with the option to re-influencing the necessary systems. Will you still be able to afford taking Tapper's homeworld?


Yep, that's an essential part of the plan in fact. If for some reason we lose that fight, I am out of the game!

View PostD, on 06 June 2014 - 02:41 PM, said:

View Postcerveza_fiesta, on 06 June 2014 - 02:31 PM, said:

Sorry to hold up, I just want a consult with Morgoth before doing anything rash.

It means a pretty significant change of plans if we allow Procyon to be taken this round - namely moving the battleground away from the GC and probably not being able to amass enough points to do anything of consequence before the end of the game.


Is this the part where I cackle madly?


Oh, most certainly yes. You haven't dealt a crushing blow, but you gave us a limp.

@Morgoth again

It might be worth you influencing that warp portal hex too, just so we can clog it with starbases in the future should the need arise. This wormhole generator problem isn't exactly going to go away.

This post has been edited by cerveza_fiesta: 06 June 2014 - 02:50 PM

........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

0

#4972 User is offline   Tattersail_ 

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Posted 06 June 2014 - 02:52 PM

Yeah, she destroyed me with it and she will destroy you all :)
Apt is the only one who reads this. Apt is nice.
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#4973 User is offline   cerveza_fiesta 

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Posted 06 June 2014 - 02:54 PM

ok then

Build starbase in Procyon

convert 6 money to 3 materials.
........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

0

#4974 User is offline   Gnaw 

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Posted 06 June 2014 - 02:57 PM

View Postcerveza_fiesta, on 06 June 2014 - 02:49 PM, said:


@Morgoth again

It might be worth you influencing that warp portal hex too, just so we can clog it with starbases in the future should the need arise. This wormhole generator problem isn't exactly going to go away.


Hmm. One would be sufficient as a stop on her I think. Two would keep me from harassing the lichen. *shrug* Of course, you humans did dilute the fungicide you sold us.
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#4975 User is offline   Morgoth 

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Posted 06 June 2014 - 03:04 PM

It'll be better to build a couple of fighters in that system I reckon. Alpha Centauri that is.

This post has been edited by Morgoth: 06 June 2014 - 03:04 PM

Take good care to keep relations civil
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#4976 User is offline   cerveza_fiesta 

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Posted 06 June 2014 - 03:34 PM

In the system she swept through using the WH generator you mean.

That's just as good I guess. Save the resources for now.

We are going to have to turn up the hate next round.

EDIT

Gnaw has a good point too - might as well keep that avenue open for him.

This post has been edited by cerveza_fiesta: 06 June 2014 - 03:35 PM

........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

0

#4977 User is offline   Morgoth 

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Posted 06 June 2014 - 03:39 PM

that was my thought too. And my actions are precious.
Take good care to keep relations civil
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#4978 User is offline   Khellendros 

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Posted 06 June 2014 - 04:02 PM

View PostD, on 06 June 2014 - 02:41 PM, said:

View Postcerveza_fiesta, on 06 June 2014 - 02:31 PM, said:

Sorry to hold up, I just want a consult with Morgoth before doing anything rash.

It means a pretty significant change of plans if we allow Procyon to be taken this round - namely moving the battleground away from the GC and probably not being able to amass enough points to do anything of consequence before the end of the game.


Is this the part where I cackle madly?



Is this the part where I pretend this was all a part of our alliance's grand strategy and I knew exactly what was going on? :)
"I think I've made a terrible error of judgement."
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#4979 User is offline   Galactic Council 

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Posted 06 June 2014 - 04:06 PM

Tattersail_ said:

1402066353[/url]' post='1128872']
Yeah, she destroyed me with it and she will destroy you all :)



Khellendros said:

1402070558[/url]' post='1128881']

D said:

1402065678[/url]' post='1128868']

cerveza_fiesta said:

1402065088[/url]' post='1128866']
Sorry to hold up, I just want a consult with Morgoth before doing anything rash.

It means a pretty significant change of plans if we allow Procyon to be taken this round - namely moving the battleground away from the GC and probably not being able to amass enough points to do anything of consequence before the end of the game.


Is this the part where I cackle madly?



Is this the part where I pretend this was all a part of our alliance's grand strategy and I knew exactly what was going on? :)


Would both of you be so kind as to confirm all those assumed no reactions.
Edit: that would be Khell and Tatts.

This post has been edited by Galactic Council: 06 June 2014 - 05:33 PM

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#4980 User is offline   cerveza_fiesta 

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Posted 06 June 2014 - 04:11 PM

I'm not capable of another, so confirm my build reaction and after that the round is done.
........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

0

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