Malazan Empire: gIV Malazan Empire Eclipse - Malazan Empire

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gIV Malazan Empire Eclipse R9 player order: Twelve,IH,MorCF,Tapper,Khell,D'rek,Tatts,Gnaw

#4541 User is offline   cerveza_fiesta 

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Posted 31 March 2014 - 11:47 PM

View PostKhellendros, on 31 March 2014 - 08:08 PM, said:

.....so I don't think it would be that long.


I think we have said this about all the 6mo. long games so far...haha.
........oOOOOOo
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#4542 User is offline   D'rek 

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Posted 01 April 2014 - 03:21 AM

Yeah, I don't think game #5 is going particularly fast so far, Khell, at least not compared to game 4 when it was add its fastest.

Not that I'm complaining, mind you!

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#4543 User is offline   Morgoth 

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Posted 01 April 2014 - 09:56 AM

Yeah, I'm all up for continuing the game.
Take good care to keep relations civil
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#4544 User is offline   twelve 

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Posted 01 April 2014 - 03:31 PM

View PostMorgoth, on 01 April 2014 - 09:56 AM, said:

Yeah, I'm all up for continuing the game.


Ha

Because you likely will win of course. Though D'rek has a good shot of surprising everyone when she ditches Khell and Tapper while crushing Tatts under her boots.
I don't know what I'm doing but it sounds good.
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#4545 User is offline   Imperial Historian 

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Posted 02 April 2014 - 01:50 AM

I could come back for this game, but my internet access may be sporadic. So far though I generally am finding internet at least a few times a week, so I don't think I'd delay things to much, though i guess coordinating alliance plans on thread may be beyond me.
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#4546 User is offline   cerveza_fiesta 

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Posted 02 April 2014 - 12:41 PM

I will play for sure, but unfortunately somebody else is going to have to step up to the plate this time for modding. i really don't have any spare time at the moment.
........oOOOOOo
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BEERS!

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#4547 User is offline   Gnaw 

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Posted 17 April 2014 - 04:21 PM

The physiatrist (sp?) did another nerve conduction study and has decided that my left arm should have surgery first. That means that I could mod this one from now until 6-8 weeks after Friday. That being the recovery period for the left arm.

*shrug*
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#4548 User is offline   cerveza_fiesta 

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Posted 22 April 2014 - 01:27 PM

I'm in.

glad to hear you can get things fixed up with surgery and not have to deal with the continuous anxiety anymore. And if you want to try to mod one-handed while you recover, we'd all forgive infrequent board updates for sure!
........oOOOOOo
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BEERS!

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#4549 User is offline   Tattersail_ 

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Posted 22 April 2014 - 01:29 PM

Yeah if you can bring us back up to date that'd be great.
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#4550 User is offline   twelve 

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Posted 22 April 2014 - 02:25 PM

I third the motion.
I don't know what I'm doing but it sounds good.
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#4551 User is offline   Gnaw 

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Posted 22 April 2014 - 02:30 PM

View PostKhellendros, on 29 January 2014 - 07:46 PM, said:

Ok, so your upkeep Venge looks like this:

15 money - 21 upkeep = -6 money = BANKRUPT!

Uninfluence Vega, and return cube to science track. Exchange 6 materials for 2 money. New upkeep:

17 money - 17 upkeep = 0 money.

2 science + 2 science in bank = 4 science.

18 materials + 3 materials in bank = 21 materials.


So Round 7 you will start with $0, 4S, 21M.



View PostMorgoth, on 30 January 2014 - 07:34 AM, said:

So, this is tech for the new round, yes?

Monolith
Antimatter Cannon
Tachyon Source
Wormhole Generators
Neutron Absorbers

1.Positron Computer
2.Antimatter Cannon
3.Gauss Shield
4.Advanced Labs
5.Monolith
6.Interceptor Bay
7.Gauss Shield
8.Conifold Hull
9.Starbase


Hm, I don't see my plans changing I don't think.



View PostTapper, on 30 January 2014 - 07:49 AM, said:

-13 upkeep, 15 income, 0 banked = 2 money.
6 science, 0 banked = 6 science.
6 materials, 1 banked = 7 materials.

"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#4552 User is offline   Gnaw 

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Posted 22 April 2014 - 02:31 PM

View Posttwelve, on 22 April 2014 - 02:25 PM, said:

I third the motion.


How are you doing?
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#4553 User is offline   Gnaw 

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Posted 22 April 2014 - 02:55 PM

View PostKhellendros, on 27 January 2014 - 10:44 AM, said:

UPKEEP:

Money: 15 + 4 - 30 = -11

BANKRUPT!

De-influence Pollux, Epsilon Carinae, and Lambda Serpentis. Return 2 Science cubes, 1 Materials, and 1 Grey (place on Materials track).

New Money Upkeep: 15 + 4 - 17 = 2

Science: 3 + 1 = 4

Materials: 2 + 1 = 3




Talk about the costs of war! ^_^



View PostTattersail_, on 27 January 2014 - 11:07 AM, said:

Upkeep

£££ = (15 + 4 - 13) 6 money

Science = 4

Materials = 4



View PostMorgoth, on 27 January 2014 - 11:27 AM, said:

Upkeep

$ - 2 / +24 - 25
M - 15 / +4
S - 0 / +18

Final tally

$ - 1
M - 19
S - 18



View Postcerveza_fiesta, on 27 January 2014 - 01:21 PM, said:

Directorate upkeep

Bank: 1$, 3S, 7M

Production: 10$, 15S, 6M

Upkeep -5


Going into next turn 6$, 18S, 13M



View Posttwelve, on 27 January 2014 - 04:22 PM, said:

When did Grievance go and accept diplomatic relations with Tatts? I don't remember them doing that. Discarding two points for one and now passing up on another point because they couldn't take a three tile. As for the battle of 304; losing a Dread was about a coinflip but even still it will make the next round or two quite a bit more challenging.

Do not influence 304 after battle:

Upkeep:

-25+18 income+5 banked= -2
Bankrupt Supernova hex 391 return 2 grey cubes to materials
-21+18 income +5 banked= 2 banked

Science = 0 income + 0 banked = 0 Science
Materials= 2 income +2 banked= 4 Materials

Round 7 Starting Values (2$/0S/4M Upkeep -0)
Round 6 VP total: 17 (2 hexes, 5 tech, 8 Rep tiles, 0 Diplomacy tile, 0 Discovery tile, 2 Race bonus)




View PostVengeance, on 27 January 2014 - 04:41 PM, said:

I did not accept Tatts offer of Diplo as much as I appreciated the gesture.

I am glancing at the thread. I have to go back and take a look at my notes from IH to see what I am suppose to Bankrupt or what not for the what ever the fuck you guys are doing in which ever round this is...



View PostD, on 27 January 2014 - 05:01 PM, said:

Re-done reputation draws

In bag = 10 ones, 5 twos, 6 threes

On player boards:

Khell - [4] [4]
Gnaw - [4]
Twelve - [2] [3] [ ] [ ]
D'rek - [1] [2]
CF - [ ] [ ] [ ]
Morgoth - [2] [3] [4]
Ve/Gr - [2] [3] [4]
Tapper - [ ] [4]
Tatts - [1] [1] [2] [3]




hex 305:


(D) Khell - draw 5 == 3 2 3 1 1 == do nothing
(1) Tatts - draw 4 == 1 1 3 2 == keep a 3, put back a 1
(2) Gnaw - draw 2 == 2 3 == do nothing
(3) Ve/Gr - draw 3 == 3 2 2 == keep a 3, put back a 2







hex 304:

(D) Ve/Gr - draw 4 == 3 3 2 2 == do nothing
(1) Twelve - draw 5 == 1 1 1 2 3 == keep a 3






hex 239:

(D) Tapper - draw 4 == 1 1 2 3 == keep a 3
(1) Morgoth - draw 3 == 1 1 2 == do nothing
(2) CF - draw 1 == 2 == keep a 2






hex 203:

(D) Tatts - draw 1 == 1 == do nothing
(1) D'rek - draw 0







Now the reputation bag has:

11 ones, 5 twos and 2 threes



Player board reputation afterwards:

Khell - [4] [4]
Gnaw - [4]
Twelve - [2] [3] [3] [ ]
D'rek - [1] [2]
CF - [2] [ ] [ ]
Morgoth - [2] [3] [4]
Ve/Gr - [3] [3] [4]
Tapper - [3] [4]
Tatts - [3] [1] [2] [3]



View PostD, on 27 January 2014 - 05:18 PM, said:

Twelve, in the hex 305 draw they replaced their [2] with a [3]. Then they have two [3]s and a [4], with no empty spots, so they don't do anything with the draw from 304.



View PostD, on 27 January 2014 - 05:31 PM, said:

Lyra Upkeep

--Colonize 2 Science planets in Sigma Draconis and Delta Eridani


Money = 2 +18 -21 = -1

Bankrupt! Remove influence disc from 208 Iota Persei

Money = 2 +18 -17 = 3
Science = 5 +24 = 29
Materials = 9 +10 = 19


VP at the end of round 6 = 26 (Hexes: 14, Tech: 2, Rep: 3, Ambassadors: 2, Alliance: 2, Shrines: 3



View PostKhellendros, on 28 January 2014 - 02:59 PM, said:

I did the supernova rolls using Orokos. If it's too early for this then we can consider it void, but otherwise the results are:

Need 7+ to not blow up.

391 (formerly twelve's): (3, 1) = 4 = KABOOM.

392 (Tattersail's): (2, 6) = 8 + 2 tech bonus = 10 = SAFE.



View PostD, on 28 January 2014 - 03:51 PM, said:

With Gnaw's homeworld disc returning to his board he doesn't go bankrupt, so his upkeep would be: Money = 0 +10 -10 = 0 Science = 0 +6 = 6 Materials = 4 +4 = 8



View PostD, on 28 January 2014 - 04:05 PM, said:

New tech draw:

Blue = tech for this round
Red = predicted tech for next round



Predicted techs for this round:

Monolith
Antimatter Cannon
Tachyon Source
Wormhole Generators
Neutron Absorbers


There were 31 items in your list. Here they are in random order:

  • Positron Computer
  • Antimatter Cannon
  • Gauss Shield
  • Advanced Labs
  • Monolith
  • Interceptor Bay
  • Gauss Shield
  • Conifold Hull
  • Starbase
  • Monolith
  • Positron Computer
  • Tachyon Source
  • Gluon Computer
  • Fusion Source
  • Quantum Grid
  • Improved Hull
  • Plasma Cannon
  • Advanced Labs
  • Fusion Source
  • Starbase
  • Quantum Grid
  • Tachyon Source
  • Phase Shield
  • Orbital
  • Gauss Shield
  • Advanced Economy
  • Plasma Missile
  • Plasma Missile
  • Orbital
  • Tachyon Drive
  • Fusion Source




View Postcerveza_fiesta, on 31 January 2014 - 01:22 PM, said:

It's going to stall when we get around to Gnaw though....

Anyway,

RESEARCH the 12 energy source for 11 science I think. Put it on the lower track please.



View PostMorgoth, on 31 January 2014 - 01:38 PM, said:

Research - Antimatter Cannon and Quantum Grid for 16 science.

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#4554 User is offline   cerveza_fiesta 

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Posted 22 April 2014 - 03:10 PM

So as I recall Morgoth, we tried to take a hex to the north of our area and failed, right?

EDIT

Gnaw - it would be very helpful if you could update page 1 when you get a chance - even if it only shows the start of the current round.

This post has been edited by cerveza_fiesta: 22 April 2014 - 03:12 PM

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BEERS!

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#4555 User is offline   Gnaw 

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Posted 22 April 2014 - 03:23 PM

View Postcerveza_fiesta, on 27 January 2014 - 02:18 AM, said:

Continuation of hex 305 combat

305.2

supplemental firing for Khell's SB that didn't die - [1,6] 1 hit, 2 dmg

fires at tatts' cruiser, which takes 2 damage and is destroyed.


305.3

Tatts cruiser [4,4] 2 hits, 1 damage each - destroys one Khell starbase, damages one khell starbase
Gnaw interceptors fire [1][3], no hits for either
Khell starbases fire [4,5][1,3], 1 hit for 2 damage - damages tatts cruiser for 2.

305.4

Tatts cruiser [1,6], 1 hit, 1 damage, damages one khell starbase (which is now down to 1HP)
Gnaw interceptors [3][4], 0 hits
Khell starbases [1,2][3,6], 1 hit, 2 damage - destroys tatts cruiser

305.5

Gnaw interceptors [1][3] 0 hits
Khell starbases [6,3][5,1] 2 hits, 2 damage each - 2x gnaw interceptors destroyed.

BATTLE RESULT

Khell wins, 2 starbases remain.

VPs to be drawn by Gnaw when he's feeling better.



View Postcerveza_fiesta, on 27 January 2014 - 02:44 AM, said:

Hex 304 - Twelve v IH

Slight typo in Gnaw's summary. Twelve's dreads have 4hp each, not 3.
Special orders from twelve - try to kill interceptors with missiles first, then cruisers. THEN go after cruisers in engagement rounds

304.0

IH starbase [3,3,4] 3 hits, 3 damage dealt to Twelve's dread
Twelve dreads [6,5][4,3] 4 hits 8 damage - 2 interceptors killed, cruiser damaged for 4

304.1

IH cruiser [6], 1 hit, 1 damage, Twelve's first dread is dead.
Twelve dread [6] 1 hit, 2 damage, IH's cruiser is toast

Battle outcome

Twelve keeps blasting away at IH's defenseless starbase until he wins the hex.



View Postcerveza_fiesta, on 27 January 2014 - 02:56 AM, said:

Hex 239, Morgoth & CF vs Tapper

EDIT - typo in Gnaw's summary. Morgoth has flux missiles, NOT ion missiles.

239.0

Morgoth cruiser fires missiles [2,3] - 1 hit, 1 damage, kills 1 of tapper's 3 interceptors

239.1

Morgoth cruiser fires plasma cannon - [4] - 1 hit, 2 damage, kills 2nd of tapper's 3 interceptors
Tapper interceptor fires AM cannon w splitter - [5] - 1 hit, 4 damage, kills all our shit.

Battle outcome


1 tapper interceptor remains, tapper retains hex.



View Postcerveza_fiesta, on 27 January 2014 - 03:04 AM, said:

Hex 203 Tatts v D'rek

203.1

Tatts cruiser [1,5] 1 hit, 1 damage, - deals 1 damage to d'rek's interceptor.
D'rek interceptor [2] no hit

203.2

Tatts cruiser [2,6] 1 hit, 1 damage - deals 1 damage to d'rek interceptor
d'rek interceptor [5] 0 hit,

203.3

Tatts cruiser [3,4] 1 hit, 1 damage, d'rek interceptor destroyed.

Battle outcome:


Tatts wins.

"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#4556 User is offline   Gnaw 

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Posted 22 April 2014 - 03:24 PM

View Postcerveza_fiesta, on 22 April 2014 - 03:10 PM, said:

So as I recall Morgoth, we tried to take a hex to the north of our area and failed, right?

EDIT

Gnaw - it would be very helpful if you could update page 1 when you get a chance - even if it only shows the start of the current round.


will do. i'm working on getting map updted for the end of round 6
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#4557 User is offline   Gnaw 

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Posted 22 April 2014 - 03:25 PM

typing one handed sucks
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#4558 User is offline   twelve 

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Posted 22 April 2014 - 03:26 PM

View PostGnaw, on 22 April 2014 - 02:31 PM, said:

View Posttwelve, on 22 April 2014 - 02:25 PM, said:

I third the motion.


How are you doing?


Still unemployed. I thought I had the job all but in the bag but apparently I had some holes in my experience the other candidate they selected didn't. I won the consolation prize of being the first loser for the position. At the moment I have nothing else even remotely close lined up. I hate looking for work. Doing the work doesn't bother me but trying to convince people that I'm the right person to do the work they have isn't my cup of tea in the slightest.
I don't know what I'm doing but it sounds good.
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#4559 User is offline   Gnaw 

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Posted 22 April 2014 - 07:24 PM

RL just picked up Be back in a bit
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#4560 User is offline   cerveza_fiesta 

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Posted 23 April 2014 - 11:17 AM

If it's holding things up, please just use my provisional from before. Research the super-source (whatever it's called).
........oOOOOOo
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.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

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