Malazan Empire: gIV Malazan Empire Eclipse - Malazan Empire

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gIV Malazan Empire Eclipse R9 player order: Twelve,IH,MorCF,Tapper,Khell,D'rek,Tatts,Gnaw

#1961 User is offline   Gnaw 

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Posted 13 November 2013 - 08:19 PM

Hmm. I can delay the decision by

Build 2 interceptors in Arcturus.
$0, Sc 0, Ma 7
-10 upkeep

BUT only if as a member of the alliance I can add a provisional to IH's provisional: if he decides to take 105 instead of 108, he can build one or both of his cruisers in 101 instead of the hive hex.

Otherwise, I'm waiting for an answer from him.
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#1962 User is offline   Khellendros 

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Posted 13 November 2013 - 08:22 PM

Argh, not Mountain Dew!! D'rek, if you're around, what do you think? Keep or VP? I'm actually tempted to keep it.
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#1963 User is offline   Khellendros 

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Posted 13 November 2013 - 08:23 PM

Lol, I would also like to add a proviso to my next move: it's only valid if Tapper takes Arcturus. If he doesn't, then we have to go all the way back to my move.
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#1964 User is offline   Gnaw 

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Posted 13 November 2013 - 08:32 PM

View PostKhellendros, on 13 November 2013 - 08:23 PM, said:

Lol, I would also like to add a proviso to my next move: it's only valid if Tapper takes Arcturus. If he doesn't, then we have to go all the way back to my move.


Well, we've already decided that this would be a valid provisional:

Gnaw: Build 2 interceptors in Arcturus, but IH can veto this when it's his turn.

This is just a slight modification of that. *shrug*
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#1965 User is offline   D'rek 

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Posted 13 November 2013 - 08:33 PM

View PostGnaw, on 13 November 2013 - 08:19 PM, said:

Hmm. I can delay the decision by

Build 2 interceptors in Arcturus.
$0, Sc 0, Ma 7
-10 upkeep

BUT only if as a member of the alliance I can add a provisional to IH's provisional: if he decides to take 105 instead of 108, he can build one or both of his cruisers in 101 instead of the hive hex.

Otherwise, I'm waiting for an answer from him.


That's not adding something to IH's provisional, that's changing it completely. And no, you can't do either. You can put in your action, and then use the "AS URN ALLUANCE MUMBER I SHAY WE MOUST WAIT FOR IH TOU COUNFEERM!" clause if you really want. But it's going to delay everything by a whole day for what seems to me to be something completely trivial that IH already made up his mind about.

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#1966 User is offline   Khellendros 

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Posted 13 November 2013 - 08:33 PM

Teasing you, Gnaw, sorry ^_^ I hear it's become the secondary game around these parts :(


Edit: Although, having said that, there does appear to be objection...

This post has been edited by Khellendros: 13 November 2013 - 08:34 PM

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#1967 User is offline   D'rek 

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Posted 13 November 2013 - 08:34 PM

View PostKhellendros, on 13 November 2013 - 08:22 PM, said:

Argh, not Mountain Dew!! D'rek, if you're around, what do you think? Keep or VP? I'm actually tempted to keep it.


I agree, keep it.

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#1968 User is offline   Gnaw 

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Posted 13 November 2013 - 08:35 PM

View PostD, on 13 November 2013 - 08:33 PM, said:

View PostGnaw, on 13 November 2013 - 08:19 PM, said:

Hmm. I can delay the decision by

Build 2 interceptors in Arcturus.
$0, Sc 0, Ma 7
-10 upkeep

BUT only if as a member of the alliance I can add a provisional to IH's provisional: if he decides to take 105 instead of 108, he can build one or both of his cruisers in 101 instead of the hive hex.

Otherwise, I'm waiting for an answer from him.


That's not adding something to IH's provisional, that's changing it completely. And no, you can't do either. You can put in your action, and then use the "AS URN ALLUANCE MUMBER I SHAY WE MOUST WAIT FOR IH TOU COUNFEERM!" clause if you really want. But it's going to delay everything by a whole day for what seems to me to be something completely trivial that IH already made up his mind about.


Not a problem.

I'm not submitting an action until I hear from him.
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#1969 User is offline   twelve 

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Posted 13 November 2013 - 08:35 PM

View PostD, on 13 November 2013 - 08:33 PM, said:

View PostGnaw, on 13 November 2013 - 08:19 PM, said:

Hmm. I can delay the decision by

Build 2 interceptors in Arcturus.
$0, Sc 0, Ma 7
-10 upkeep

BUT only if as a member of the alliance I can add a provisional to IH's provisional: if he decides to take 105 instead of 108, he can build one or both of his cruisers in 101 instead of the hive hex.

Otherwise, I'm waiting for an answer from him.


That's not adding something to IH's provisional, that's changing it completely. And no, you can't do either. You can put in your action, and then use the "AS URN ALLUANCE MUMBER I SHAY WE MOUST WAIT FOR IH TOU COUNFEERM!" clause if you really want. But it's going to delay everything by a whole day for what seems to me to be something completely trivial that IH already made up his mind about.


It's not trivial to me. I would much rather have those cruisers build somewhere other than the hive hex. I will withhold my action if it means that IH will build his cruisers elsewhere.
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#1970 User is offline   Tattersail_ 

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Posted 13 November 2013 - 08:36 PM

Gnaw they are trying to push your self destruct button. Just defend arcturus this turn. IH says interceotors because they are easy to replace, they will fire first against the GC and will worry Tapper the most.
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#1971 User is offline   Khellendros 

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Posted 13 November 2013 - 08:36 PM

View PostD, on 13 November 2013 - 08:34 PM, said:

View PostKhellendros, on 13 November 2013 - 08:22 PM, said:

Argh, not Mountain Dew!! D'rek, if you're around, what do you think? Keep or VP? I'm actually tempted to keep it.


I agree, keep it.



Okies. Keep the Cruiser.
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#1972 User is offline   D'rek 

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Posted 13 November 2013 - 08:37 PM

View Posttwelve, on 13 November 2013 - 08:35 PM, said:

View PostD, on 13 November 2013 - 08:33 PM, said:

View PostGnaw, on 13 November 2013 - 08:19 PM, said:

Hmm. I can delay the decision by

Build 2 interceptors in Arcturus.
$0, Sc 0, Ma 7
-10 upkeep

BUT only if as a member of the alliance I can add a provisional to IH's provisional: if he decides to take 105 instead of 108, he can build one or both of his cruisers in 101 instead of the hive hex.

Otherwise, I'm waiting for an answer from him.


That's not adding something to IH's provisional, that's changing it completely. And no, you can't do either. You can put in your action, and then use the "AS URN ALLUANCE MUMBER I SHAY WE MOUST WAIT FOR IH TOU COUNFEERM!" clause if you really want. But it's going to delay everything by a whole day for what seems to me to be something completely trivial that IH already made up his mind about.


It's not trivial to me. I would much rather have those cruisers build somewhere other than the hive hex. I will withhold my action if it means that IH will build his cruisers elsewhere.


He was here, saw Gnaw's posts and didn't make any answer to change things. You really think he's going to change his mind?

You shouldn't have spent those materials on orbitals, Twelve...

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#1973 User is offline   Khellendros 

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Posted 13 November 2013 - 08:37 PM

I will be most surprised if my 'Ancient' Cruiser turns out to have the same blueprints as my Planta Cruisers. Verily astonished, even!
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#1974 User is offline   D'rek 

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Posted 13 November 2013 - 08:39 PM

View PostKhellendros, on 13 November 2013 - 08:36 PM, said:

View PostD, on 13 November 2013 - 08:34 PM, said:

View PostKhellendros, on 13 November 2013 - 08:22 PM, said:

Argh, not Mountain Dew!! D'rek, if you're around, what do you think? Keep or VP? I'm actually tempted to keep it.


I agree, keep it.



Okies. Keep the Cruiser.


Cool. I think you should grab the neutron bombs now while you're still on the board. I assume you don't really have enough actions to go forth this round but you can next?

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#1975 User is offline   Gnaw 

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Posted 13 November 2013 - 08:40 PM

View PostGanoes Paran, on 13 November 2013 - 08:36 PM, said:

Gnaw they are trying to push your self destruct button. Just defend arcturus this turn. IH says interceotors because they are easy to replace, they will fire first against the GC and will worry Tapper the most.


I don't care about the build this turn.

IH said his decision to attack 108 was based upon me objecting to 105.

My objection was based upon the thought that I was losing the hex. IH says I can keep the hex and the discovery, so my objection goes away. I actually would prefer that he take 105.

The ancient in 108 is a thin layer of defence against D'rek popping through.

I will be building 2 interceptors in Arcturus. But I will not do so until IH decides, based upon new information, which hex he is going to take. If he decides to take 105 then building one or both ships in 101 is better than building them in the hive.
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#1976 User is offline   Gnaw 

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Posted 13 November 2013 - 08:45 PM

View PostD, on 13 November 2013 - 08:37 PM, said:

View Posttwelve, on 13 November 2013 - 08:35 PM, said:

View PostD, on 13 November 2013 - 08:33 PM, said:

View PostGnaw, on 13 November 2013 - 08:19 PM, said:

Hmm. I can delay the decision by

Build 2 interceptors in Arcturus.
$0, Sc 0, Ma 7
-10 upkeep

BUT only if as a member of the alliance I can add a provisional to IH's provisional: if he decides to take 105 instead of 108, he can build one or both of his cruisers in 101 instead of the hive hex.

Otherwise, I'm waiting for an answer from him.


That's not adding something to IH's provisional, that's changing it completely. And no, you can't do either. You can put in your action, and then use the "AS URN ALLUANCE MUMBER I SHAY WE MOUST WAIT FOR IH TOU COUNFEERM!" clause if you really want. But it's going to delay everything by a whole day for what seems to me to be something completely trivial that IH already made up his mind about.


It's not trivial to me. I would much rather have those cruisers build somewhere other than the hive hex. I will withhold my action if it means that IH will build his cruisers elsewhere.


He was here, saw Gnaw's posts and didn't make any answer to change things. You really think he's going to change his mind?




He also said he was going out and couldn't see the board.

As I said. It's very easy to solve.

I'm not submitting an action.


We've had our share of differences D'rek. You can either decide to leave them in mafia or not Either way, I don't care. To quote a far funnier person than me: "one of these days the bug up your butt is going to grab the stick up your butt and beat you with it."
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#1977 User is offline   Khellendros 

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Posted 13 November 2013 - 08:46 PM

View PostD, on 13 November 2013 - 08:39 PM, said:

View PostKhellendros, on 13 November 2013 - 08:36 PM, said:

View PostD, on 13 November 2013 - 08:34 PM, said:

View PostKhellendros, on 13 November 2013 - 08:22 PM, said:

Argh, not Mountain Dew!! D'rek, if you're around, what do you think? Keep or VP? I'm actually tempted to keep it.


I agree, keep it.



Okies. Keep the Cruiser.


Cool. I think you should grab the neutron bombs now while you're still on the board. I assume you don't really have enough actions to go forth this round but you can next?



Yup, I was thinking neutron bombs and an upgrade next. I'm mulling over your Delta Eridani offering, it could be worth it for my very vague plans.
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#1978 User is offline   Khellendros 

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Posted 13 November 2013 - 08:50 PM

D'rek, with regards to your shrine issues, is it possible to stick shrines on orbitals, or only planets?
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#1979 User is offline   Galactic Council 

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Posted 13 November 2013 - 08:50 PM

Round 4 Action Phase


Turn 1

Spoiler

Khell -
INFLUENCE
  • Epsilon Carinae and Lambda Serpentis. Colonise all planets (grey planet with science cube). Reveal the discovery.
  • So what wondrous creation do I get this time, GC? A clapped-out interceptor? A tech I already possess maybe? Oh, a piece of lint from your pocket perhaps? Flip two ships back up?
  • Discovery is Free Ancient Cruiser 02. He keeps as cruiser.
D'rek - Provisional: Research Advanced Mining (-9 science)

Turn 3


Tatts -
  • Upgrade Cruiser and Dreadnought, Improved Hull over normal hull.
  • Upkeep - 10
  • Bank $4,S0,M10
  • Production $15,S6,M4


Gnaw - waiting on an informed decision from IH about which ancient he is attacking.


Twelve -
Provisional Influence
  • -move influence disk on supernova to 304
  • -return all three population cubes to materials
  • -move influence disk from player board back to supernova
  • -deploy 3 colony ships
  • -populate material slot on 304
  • -populate 2 grey slots on supernova to science.
  • -reset 2 colony ships 2 ships available.
  • (1$, 0S, 2M Upkeep -10)


Imperial Historian -

  • BUILD 2 x cruisers in the hive hex
  • Upkeep -5 £0 S0 M1

Morgoth


CF
  • CONVERT 4 money to 2 materials. BUILD Orbital in Psi Capricorni (or whatever it's called...up next to Arcturus and Alpha Centauri, NW of my homeworld), populate with SCIENCE. BUILD Starbase in Formahaut. POPULATE two advanced science slots, one on homeworld and one on Formahaut.
  • @Rules:
  • Not that I have anything to do with an extra colony ship just now, but does the above constitute a use of 2 or 3 colony ships? In other words, does building an orbital require a colony ship to populate it or does it populate by default? Has to be populated
  • I should add that my provisional move is incumbent on no aggressive action or posturing taken against me or my ally.


Tapper


Khell

D'rek I'm not! ^_^

Also: darn, I forgot the old board had the wrong money for me. I'm not going to be able to afford my influence :( ??k There is/was a problem with your resources? I'm old. Refresh my memory.

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#1980 User is offline   Khellendros 

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Posted 13 November 2013 - 08:51 PM

@ GC, oh yes, flip two ships back up, if it's not too late to say that re my action.
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