Malazan Empire: gIV Malazan Empire Eclipse - Malazan Empire

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gIV Malazan Empire Eclipse R9 player order: Twelve,IH,MorCF,Tapper,Khell,D'rek,Tatts,Gnaw

#1061 User is offline   Gnaw 

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Posted 05 November 2013 - 08:53 PM

View Posttwelve, on 05 November 2013 - 08:47 PM, said:



Gnaw if you influence the hive hex are you still interested in getting diplomatic relations? I see you still have a slot open.


almost certainly.
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#1062 User is offline   Galactic Council 

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Posted 05 November 2013 - 08:55 PM

View Posttwelve, on 05 November 2013 - 08:47 PM, said:

'm going to definately need a post upkeep map update and knowledge of all the tech before I take my action.


Fuck no.

I just updated it. I'm not going to do fresh boards every other turn.








































:)

Of course I'm going to put a new board up for the new round. Tatts, reach through the screen and slap him. :p
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#1063 User is offline   twelve 

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Posted 05 November 2013 - 08:55 PM

View PostGnaw, on 05 November 2013 - 08:53 PM, said:

View Posttwelve, on 05 November 2013 - 08:47 PM, said:

Gnaw if you influence the hive hex are you still interested in getting diplomatic relations? I see you still have a slot open.


almost certainly.



Then when I take Vega I will offer the diplomatic ambassadors to you then. I don't want to accidentially be a betrayor if you go something sneaky and influence Vega before I settle it.
I don't know what I'm doing but it sounds good.
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#1064 User is offline   twelve 

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Posted 05 November 2013 - 08:56 PM

And I will take no reactions at all. Consider every option for me to react as Confirm Pass
I don't know what I'm doing but it sounds good.
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#1065 User is offline   Tattersail_ 

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Posted 05 November 2013 - 08:59 PM

Tapper is at a dinner party. Major possibility his moves will be tomorrow.
Apt is the only one who reads this. Apt is nice.
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#1066 User is offline   Galactic Council 

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Posted 05 November 2013 - 09:07 PM

Tell him:

Nobody is attacking you. you have 1 money, 4 mats, 4 science, -7 upkeep, +10 money, +6 science and +6 mats. Everyone else has passed.
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#1067 User is offline   Galactic Council 

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Posted 05 November 2013 - 09:11 PM

Oh. Look at twelve and D'rek's storage areas. The space stations. They're a little cartoonish but much easier to see than the stabase images I've currently got.

I turned all interceptors pointing up. Cruisers are pointed down. Should help us keep track of them better.


Thoughts?

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#1068 User is offline   Tapper 

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Posted 05 November 2013 - 10:21 PM

pass
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#1069 User is offline   Galactic Council 

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Posted 05 November 2013 - 10:27 PM

Round 2 Battles as of Turn 5.5


320
Morgoth vs ancient

Firing order:
Interceptor -> ancient -> Cruiser


1x int == 3/3 health, 3 initiative, +0 computer, -0 shields, 1x ion cannon
single ancient == 2/2 health, 2 initiative, +1 computer, -0 shield. 2x ion cannon
1x cruiser == 4/4 health, 2 initiative, +1 computer, -0 shields, 1x ion cannon

r2 320 Engagement one. Morg int with +0 comp, -0 shield, and 1x ION cannon. Anc +1 comp, -0 shield, 2x ION cannon. Morg Cru +1 comp, -0 shield, 1x ION cannon
1#1d6x6; 2#1d6x5; 1#1d6x5




305
Khell vs ancient

Firing order: ancient -> dread

1x Dread == 3/3 health, 1 initiative, +1 computer, -0 shield, 2x plasma cannon.
single ancient == 2/2 health, 2 initiative, +1 computer, -0 shield. 2x ion cannon

r2 305 Eng one. Khell dread with +1 computer, -0 shield, 2x PLASMA cannon.. Anc +1 comp, -0 shield, 2x ION cannon.
1#2d6x5; 1#2d6x5

203
Tatts vs ancients


Firing order: Cruiser -> ancients -> Dread

1x cruiser == 3/3 health, 3 initiative, +1 computer, -1 shield, 1x ion cannon
2x ancients == 2/2 health, 2 initiative, +1 computer, -0 shield. 2x ion cannon
1x Dread == 4/4 health, 2 initiative, +1 computer, -1 shield, 2x ion cannon

r2 203 Eng one. Tatts Cr +1 comp, -1 shield, 1x ION cannon. 2x Anc +1 comp, -0 shield, 2x ION cannon (4d6). Tatts dread +1 computer, -1 shield, 2x ion cannon
1#1d6x5; 4#1d6x6; 2#1d6x5




101
IH vs ancient

Firing order: dread -> ancient

dread == 3/3 health, 3 initiative, +4 computers, -0 shields, 2x ion cannon
single ancient == 2/2 health, 2 initiative, +1 computer, -0 shield. 2x ion cannon

r2 101 Engt one. IH dread with +4 computers, -0 shields, 2x ION cannon.. Anc +1 comp, -0 shield, 2x ION cannon.
1#2d6x2; 1#2d6x5

This post has been edited by Galactic Council: 05 November 2013 - 11:17 PM

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#1070 User is offline   Galactic Council 

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Posted 05 November 2013 - 10:30 PM

Round 2 Action Phase

Turn 1

Spoiler


Turn 2

Spoiler



Turn 3


Spoiler

Turn 4


Khell -
UPGRADE Dreadnaught with two Plasma Cannons over two Ion Cannons.
$4, S5, M0. Upkeep @ -7


D'rek
I'll Pass on my next go.

Tatts
Turn #4 Upgrade Dread and Cruiser with Hull over Nuclear Source. Upkeep -7, $10, S 1, M, 0



Gnaw - reaction move interceptor from homeworld to iota bootis -17 upkeep, $1, sci 7, ma 6

Twelve no reaction

IH -
Upgrade fusion source and 2xpositron computers. Source in blank, positron over nuclear source and elec comp


Morgoth
Move - Fighter and Cruiser into 320 (can't read the hex name)


CF no reaction unless somebody attacks him.

Tapper
- Pass



Turn 5

Khell - MOVE Dreadnaught into Lambda Serpentis.

D'rek - assume no reaction

Tatts - pass

Gnaw - Build interceptor in Arcturus

Twelve - no reaction

IH - pass

Morgoth ???

CF - reaction?

Tapper - no reaction?

Turn 6

Khell - provisional pass

This post has been edited by Galactic Council: 05 November 2013 - 10:43 PM

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#1071 User is offline   Galactic Council 

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Posted 05 November 2013 - 10:33 PM

Morgoth: I think it's likely he'll do another upgrade.



Khell hasn't passed yet. So is anyone going to do a reaction? Since I built the interceptor, specifically CF and or Tapper.

This post has been edited by Galactic Council: 05 November 2013 - 10:41 PM

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#1072 User is offline   Khellendros 

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Posted 05 November 2013 - 10:44 PM

PASS.
"I think I've made a terrible error of judgement."
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#1073 User is offline   Galactic Council 

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Posted 05 November 2013 - 11:05 PM

View PostTapper, on 05 November 2013 - 10:21 PM, said:

pass



View PostGalactic Council, on 05 November 2013 - 10:33 PM, said:

Morgoth: I think it's likely he'll do another upgrade.



Khell hasn't passed yet. So is anyone going to do a reaction? Since I built the interceptor, specifically CF and or Tapper.




View PostKhellendros, on 05 November 2013 - 10:44 PM, said:

PASS.



Summary:

Morgoth may upgrade or pass. That is irrelevant to the rest of the game for this round??

CF and Tapper may or may not wish to react to my build. I can see no reason to delay combat on that. Should they do so, we can add it tomorrow??


Is there any reason why we cannot resolve Khell, Tatts, and IH now?
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#1074 User is offline   twelve 

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Posted 05 November 2013 - 11:09 PM

Worse that can happen is people come back on and say hey I wanted to ...

If that affects combat then you'll just have to redo something. But that isn't terribly likely.
I don't know what I'm doing but it sounds good.
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#1075 User is offline   Khellendros 

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Posted 05 November 2013 - 11:09 PM

This is one of those life-or-death decisions for the Galactic Council. What will he do?!
"I think I've made a terrible error of judgement."
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#1076 User is offline   Galactic Council 

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Posted 05 November 2013 - 11:17 PM

I see no reason to delay it. Everyone but those 3 can get their upkeep done.
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#1077 User is offline   Galactic Council 

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Posted 05 November 2013 - 11:18 PM

Delayed

320
Morgoth vs ancient

Firing order:
Interceptor -> ancient -> Cruiser


1x int == 3/3 health, 3 initiative, +0 computer, -0 shields, 1x ion cannon
single ancient == 2/2 health, 2 initiative, +1 computer, -0 shield. 2x ion cannon
1x cruiser == 4/4 health, 2 initiative, +1 computer, -0 shields, 1x ion cannon

r2 320 Engagement one. Morg int with +0 comp, -0 shield, and 1x ION cannon. Anc +1 comp, -0 shield, 2x ION cannon. Morg Cru +1 comp, -0 shield, 1x ION cannon
1#1d6x6; 2#1d6x5; 1#1d6x5
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#1078 User is offline   Galactic Council 

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Posted 05 November 2013 - 11:19 PM

305
Khell vs ancient

Firing order: ancient -> dread

1x Dread == 3/3 health, 1 initiative, +1 computer, -0 shield, 2x plasma cannon.
single ancient == 2/2 health, 2 initiative, +1 computer, -0 shield. 2x ion cannon

r2 305 Eng one. Khell dread with +1 computer, -0 shield, 2x PLASMA cannon.. Anc +1 comp, -0 shield, 2x ION cannon.
1#2d6x5; 1#2d6x5

http://orokos.com/roll/147568#
Results
1#2d6x5: 1 # 0 [2d6x5=3, 2]
1#2d6x5: 1 # 3 [2d6x5=6, 5]

Ouch.

Dread misses both shots.
Ancient hits both shots. Khell Dread at 1/3 health.

Retreat or fire?


View PostGalactic Council, on 05 November 2013 - 11:19 PM, said:

305
Khell vs ancient

Firing order: ancient -> dread

1x Dread == 3/3 health, 1 initiative, +1 computer, -0 shield, 2x plasma cannon.
single ancient == 2/2 health, 2 initiative, +1 computer, -0 shield. 2x ion cannon

r2 305 Eng one. Khell dread with +1 computer, -0 shield, 2x PLASMA cannon.. Anc +1 comp, -0 shield, 2x ION cannon.
1#2d6x5; 1#2d6x5

http://orokos.com/roll/147568#
Results
1#2d6x5: 1 # 0 [2d6x5=3, 2]
1#2d6x5: 1 # 3 [2d6x5=6, 5]

Ouch.

Dread misses both shots.
Ancient hits both shots. Khell Dread at 1/3 health.

Retreat or fire?






View PostKhellendros, on 05 November 2013 - 11:47 PM, said:

Indeed, you even say at the beginning of your combat post that the ancient fires first...


And that solves the conundrum. The mistake was in the listing of the description. Since both sides roll the same number of dice no re-roll is necessary.

http://orokos.com/roll/147568#
Results
1#2d6x5: 1 # 0 [2d6x5=3, 2]
1#2d6x5: 1 # 3 [2d6x5=6, 5]

Ancient misses both shots.
Dread hits with both shots. Ancient is destroyed.

Khell takes hex.

This post has been edited by Galactic Council: 06 November 2013 - 12:02 AM

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#1079 User is offline   Galactic Council 

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Posted 05 November 2013 - 11:19 PM

203
Tatts vs ancients


Firing order: Cruiser -> ancients -> Dread

1x cruiser == 3/3 health, 3 initiative, +1 computer, -1 shield, 1x ion cannon
2x ancients == 2/2 health, 2 initiative, +1 computer, -0 shield. 2x ion cannon
1x Dread == 4/4 health, 2 initiative, +1 computer, -1 shield, 2x ion cannon


Engagement one

r2 203 Eng one. Tatts Cr +1 comp, -1 shield, 1x ION cannon. 2x Anc +1 comp, -0 shield, 2x ION cannon (4d6). Tatts dread +1 computer, -1 shield, 2x ion cannon
1#1d6x5; 2#2d6x6; 1#2d6x5

http://orokos.com/roll/147570#
Results
1#1d6x5: 1 # 0 [1d6x5=4]
2#2d6x6: 2 # 4 [2d6x6=6, 6] 0 [2d6x6=5, 4]
1#2d6x5: 1 # 0 [2d6x5=3, 3]

Cruiser misses
Anceints have 2 hits for 1 damage each. Assigned to larger ship first.
Dread misses both shots.

Cruiser 3/3 health, Ancients both 2/2, Dread 2/4

Engagement two

r2 203 Eng two. Tatts Cr +1 comp, -1 shield, 1x ION cannon. 2x Anc +1 comp, -0 shield, 2x ION cannon (4d6). Tatts dread +1 computer, -1 shield, 2x ion cannon
1#1d6x5; 2#2d6x6; 1#2d6x5

http://orokos.com/roll/147571#
Results
1#1d6x5: 1 # 1 [1d6x5=5]
2#2d6x6: 2 # 0 [2d6x6=2, 1] 0 [2d6x6=4, 1]
1#2d6x5: 1 # 3 [2d6x5=5, 6]

Cruiser hits for 1 damage. Assigned to Ancient one. 1/2 health.
Both ancients miss both shots.
Dread hits twice for one point each. Ancient one destroyed. Ancient two 1/2 health.

Cruiser 3/3 health, Ancient 1/2, Dread 2/4

Engagement three


r2 203 Eng three. Tatts Cr +1 comp, -1 shield, 1x ION cannon. Anc +1 comp, -0 shield, 2x ION cannon. Tatts dread +1 computer, -1 shield, 2x ion cannon
1#1d6x5; 1#2d6x6; 1#2d6x5

http://orokos.com/roll/147572#
Results1#1d6x5: 1 # 0 [1d6x5=1]
1#2d6x6: 1 # 0 [2d6x6=4, 4]
1#2d6x5: 1 # 2 [2d6x5=6, 4]

Cruiser misses.
Ancient misses both shots.
Dread hits. Ancient two destroyed,

Cruiser and Dread both survive.

Tatts takes hex.

This post has been edited by Galactic Council: 06 November 2013 - 12:00 AM

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#1080 User is offline   Galactic Council 

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Posted 05 November 2013 - 11:19 PM

101
IH vs ancient

Firing order: dread -> ancient

dread == 3/3 health, 3 initiative, +4 computers, -0 shields, 2x ion cannon
single ancient == 2/2 health, 2 initiative, +1 computer, -0 shield. 2x ion cannon

Engagement One

r2 101 Engt one. IH dread with +4 computers, -0 shields, 2x ION cannon.. Anc +1 comp, -0 shield, 2x ION cannon.
1#2d6x2; 1#2d6x5

http://orokos.com/roll/147574#
Results
1#2d6x2: 1 # 2 [2d6x2=3, 2]
1#2d6x5: 1 # 0 [2d6x5=3, 2]

Dread hits both shots for 2 total damage. Ancient is destroyed.

IH kills ancient.

Will be able to influence during upkeep.

This post has been edited by Galactic Council: 06 November 2013 - 12:00 AM

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