Malazan Empire: gIV Malazan Empire Eclipse - Malazan Empire

Jump to content

  • 297 Pages +
  • « First
  • 54
  • 55
  • 56
  • 57
  • 58
  • Last »
  • You cannot start a new topic
  • You cannot reply to this topic

gIV Malazan Empire Eclipse R9 player order: Twelve,IH,MorCF,Tapper,Khell,D'rek,Tatts,Gnaw

#1101 User is offline   Galactic Council 

  • God
  • Group: Game Mod
  • Posts: 4,983
  • Joined: 30-April 13

Posted 06 November 2013 - 12:06 AM

Reputation and Discovery rolls must wait on Morgoth's battle.
0

#1102 User is offline   Galactic Council 

  • God
  • Group: Game Mod
  • Posts: 4,983
  • Joined: 30-April 13

Posted 06 November 2013 - 12:11 AM

Questions and/or comments on the dice syntax.

For these simple battles, the "x" modifier allows computers and shields to be taken into account in the actual roll. As long as I enter the information correctly the result is a simple hit/miss for each d6. And by posting the roll description before the battle mistakes stand a good chance of getting seen and corrected before the dice are rolled.
0

#1103 User is offline   Gnaw 

  • Recovering eating disordered addict of HHM
  • View gallery
  • Group: High House Mafia
  • Posts: 5,966
  • Joined: 16-June 12

Posted 06 November 2013 - 12:40 AM

Colonize material planet in warp portal hex. Colonize science planet in 108.


Upkeep
  • $1 in bank + $18 production = 19
  • upkeep -21 bankrupt.
  • remove disc from 101 Castor -17 upkeep
  • $2 in bank.
Production
  • 7 science in bank + 8 production = 15 science
  • 3 material in bank + 4 production = 7 material
VP = 13 from hexes + 2 ambassadors + 2 alliance + 5 ancients == 22


Begin Round 3 with: -5 upkeep, $2, Sc 15, Ma 7.
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
0

#1104 User is offline   Galactic Council 

  • God
  • Group: Game Mod
  • Posts: 4,983
  • Joined: 30-April 13

Posted 06 November 2013 - 12:49 AM

Round 2 upkeep phase

Twelve:

  • Money 1 banked +8 income -5 Upkeep = 4 banked
  • Science 4 banked +3 income = 7 science
  • Material 8 banked +8 income = 16 materials.
  • Round 2 VP total: 7 (6 hexes, 0 tech, 0 Rep tiles, 0 Diplomacy tile, 0 Discovery tile, 1 Race bonus)


Gnaw

  • Colonize material planet in warp portal hex. Colonize science planet in 108.
  • Upkeep
    • $1 in bank + $18 production = 19
    • upkeep -21 bankrupt.
    • remove disc from 101 Castor -17 upkeep
    • $2 in bank.
  • Production
    • 7 science in bank + 8 production = 15 science
    • 3 material in bank + 4 production = 7 material
  • VP = 13 from hexes + 2 ambassadors + 2 alliance + 5 ancients == 22
Begin Round 3 with: -5 upkeep, $2, Sc 15, Ma 7.


Khell
  • Money:
    • Current Amount: 4
    • Upkeep: -10
    • Income: 10
    • New Amount: 4
  • Science:
    • Current Amount: 5
    • Income: 4
    • New Amount: 9
  • Materials:
    • Current Amount: 0
    • Income: 4
    • New Amount: 4



IH

  • I'll claim the tile, colonise both planets
  • Upkeep: -5
  • Income: 4
  • Bank: 1
  • Final totals $0(1+4-5) S:5(2+3) M:6(0+6) Upkeep=0

This post has been edited by Galactic Council: 06 November 2013 - 01:42 AM

0

#1105 User is offline   Imperial Historian 

  • Master of the Deck
  • Group: Administrators
  • Posts: 7,882
  • Joined: 08-February 04

Posted 06 November 2013 - 01:28 AM

Have you done twelve's supernova roll? Tatts supernova can't explode, but twelves could if he got double 1.

I'll claim the tile, colonise both planets

Upkeep: -5
Income: 4
Bank: 1

Final totals $0(1+4-5) S:5(2+3) M:6(0+6) Upkeep=0
0

#1106 User is offline   Galactic Council 

  • God
  • Group: Game Mod
  • Posts: 4,983
  • Joined: 30-April 13

Posted 06 November 2013 - 01:39 AM

View PostImperial Historian, on 06 November 2013 - 01:28 AM, said:

Have you done twelve's supernova roll? Tatts supernova can't explode, but twelves could if he got double 1.

I'll claim the tile, colonise both planets

Upkeep: -5
Income: 4
Bank: 1

Final totals $0(1+4-5) S:5(2+3) M:6(0+6) Upkeep=0


Not yet.

I could roll those, the tech, and even the discoveries. But all of that conceivably could influence Morgoth, CF, and Tapper.


Technically, we're on Turn 5:

Morgoth: ?

CF: reaction?

Tapper: reaction?

Turn 6

Khell - pass.

This post has been edited by Galactic Council: 06 November 2013 - 01:48 AM

0

#1107 User is offline   twelve 

  • Master of the Deck
  • Group: High House Mafia
  • Posts: 9,166
  • Joined: 27-March 09
  • Location:Pacific Northwest

Posted 06 November 2013 - 02:16 AM

View PostImperial Historian, on 06 November 2013 - 01:28 AM, said:

Have you done twelve's supernova roll? Tatts supernova can't explode, but twelves could if he got double 1.

I'll claim the tile, colonise both planets

Upkeep: -5
Income: 4
Bank: 1

Final totals $0(1+4-5) S:5(2+3) M:6(0+6) Upkeep=0


I'm a bit confused on the order of events with upkeep and influencing hexes. Is what you and Gnaw doing a legal move?
I don't know what I'm doing but it sounds good.
0

#1108 User is offline   Galactic Council 

  • God
  • Group: Game Mod
  • Posts: 4,983
  • Joined: 30-April 13

Posted 06 November 2013 - 02:29 AM

View Posttwelve, on 06 November 2013 - 02:16 AM, said:

View PostImperial Historian, on 06 November 2013 - 01:28 AM, said:

Have you done twelve's supernova roll? Tatts supernova can't explode, but twelves could if he got double 1.

I'll claim the tile, colonise both planets

Upkeep: -5
Income: 4
Bank: 1

Final totals $0(1+4-5) S:5(2+3) M:6(0+6) Upkeep=0


I'm a bit confused on the order of events with upkeep and influencing hexes. Is what you and Gnaw doing a legal move?




It depends upon how 'by the book' you want to be.

If we go straight by the rules with no deviations, then no, it's not.
0

#1109 User is offline   Galactic Council 

  • God
  • Group: Game Mod
  • Posts: 4,983
  • Joined: 30-April 13

Posted 06 November 2013 - 02:34 AM

End of Combat Phase: place influence discs.

Beginning of upkeep phase: colonize planets, do upkeep.


Essentially what we've done is Gnaw moved to upkeep and went bankrupt while IH was still in combat phase.
0

#1110 User is offline   Galactic Council 

  • God
  • Group: Game Mod
  • Posts: 4,983
  • Joined: 30-April 13

Posted 06 November 2013 - 03:22 AM

To run this as a forum game, there has to be some flexibility in timing. I fully understand if someone has issue with the "Gnaw is in upkeep phase while IH is still in Combat phase". That's pushing "flexible" maybe a bit too far.

The fix for that is simple.


End of Combat phase:

IH influences Delta Corvi. Or doesn't influence at all.

Upkeep phase:

Gnaw
  • Colonize material planet in warp portal hex. Colonize science planet in 108 or material in 101. Colonize money planet in 101.
  • Upkeep
    • $1 in bank + $18 21 production = 19 22
    • upkeep -21 bankrupt.
    • remove disc from 101 Castor -17 upkeep
    • $2 1 in bank.
  • Production
    • 7 science in bank + 8 production = 15 science
    • 3 material in bank + 4 production = 7 material
  • VP = 13 15 from hexes + 2 ambassadors + 2 alliance + 5 ancients == 24
  • Begin Round 3 with: -5 -7 upkeep, $2 1, Sc 15, Ma 7. or Sc -13, Ma 9


IH

Option A: At end of combat, influences Delta Corvi
  • Colonize money planet in Delta Corvi
  • Upkeep: -5
  • Income: 4
  • Bank: 1
  • Final totals $0(1+4-5) S:5(2+3) M:6(0+6) Upkeep=0
  • Final totals $0(1+4-5) S:5(2+3) M:4(0+4) Upkeep=0

Option B:
  • Upkeep: -5 -3
  • Income: 4 3
  • Bank: 1
  • Final totals $0(1+4-5) S:5(2+3) M:6(0+6) Upkeep=0
  • Final totals $0(1+3-3) S:5(2+3) M:4(0+4) Upkeep=0


The end result of doing it the way we did vs by the book: -2 mats for IH.

This post has been edited by Galactic Council: 06 November 2013 - 03:36 AM

0

#1111 User is offline   twelve 

  • Master of the Deck
  • Group: High House Mafia
  • Posts: 9,166
  • Joined: 27-March 09
  • Location:Pacific Northwest

Posted 06 November 2013 - 04:13 AM

How can IH influence the warp portal? Or are you saying prior to him passing? Basically I'm all for keeping IH as down as much as possible. He is someone I'm always worried about. And I of course am for by the book unless house rules are in affect list prior to the game start. Any one else have any input on this.
I don't know what I'm doing but it sounds good.
0

#1112 User is offline   D'rek 

  • Consort of High House Mafia
  • Group: Super Moderators
  • Posts: 14,611
  • Joined: 08-August 07
  • Location::

Posted 06 November 2013 - 04:22 AM

View PostGalactic Council, on 06 November 2013 - 12:05 AM, said:

IH can influence during upkeep.


Note this is not exactly true. Influencing a hex that you have a ship in post-combat occurs still in the combat phase - ie it must happen before any of the Upkeep Phase actions.

Probably doesn't make any difference here, but in some scenarios it can.

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
0

#1113 User is offline   D'rek 

  • Consort of High House Mafia
  • Group: Super Moderators
  • Posts: 14,611
  • Joined: 08-August 07
  • Location::

Posted 06 November 2013 - 04:27 AM

I'm not really sure what we're talking about between IH and Gnaw.

Is it a hex that had a Gnaw influence disc and ancients, and IH fought the ancients? If so, there's no way that IH can influence it at the end of the combat round, as there is already an influence disc belonging to his ally present. Gnaw can remove it in the Upkeep Phase if he is bankrupt, and then IH can influence it in the next round using the Influence Action in the Action Phase or from his ship at the end of the Combat Phase.

This post has been edited by D'rek: 06 November 2013 - 04:27 AM

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
0

#1114 User is offline   Galactic Council 

  • God
  • Group: Game Mod
  • Posts: 4,983
  • Joined: 30-April 13

Posted 06 November 2013 - 05:27 AM

View PostD, on 06 November 2013 - 04:27 AM, said:

I'm not really sure what we're talking about between IH and Gnaw.

Is it a hex that had a Gnaw influence disc and ancients, and IH fought the ancients? If so, there's no way that IH can influence it at the end of the combat round, as there is already an influence disc belonging to his ally present. Gnaw can remove it in the Upkeep Phase if he is bankrupt, and then IH can influence it in the next round using the Influence Action in the Action Phase or from his ship at the end of the Combat Phase.


As I said above. Easy fix.

IH influences Delta Corvi (or not, as he wishes) and I'll colonize Castor. Then pull the disc next round when we explore the hive.

@Twelve I wasn't trying to get one over on you. I thought that the "can influence discs" was part of upkeep until I looked at the checklist a few hours ago.

The only end result difference is IH gets two less materials this turn. *shrug*
0

#1115 User is offline   Galactic Council 

  • God
  • Group: Game Mod
  • Posts: 4,983
  • Joined: 30-April 13

Posted 06 November 2013 - 05:44 AM

Round 2 upkeep phase

Twelve:

  • Money 1 banked +8 income -5 Upkeep = 4 banked
  • Science 4 banked +3 income = 7 science
  • Material 8 banked +8 income = 16 materials.
  • Round 2 VP total: 7 (6 hexes, 0 tech, 0 Rep tiles, 0 Diplomacy tile, 0 Discovery tile, 1 Race bonus)


Gnaw

  • Colonize material planet in warp portal hex. Colonize science planet in 108.
  • Upkeep
    • $1 in bank + $18 production = 19
    • upkeep -21 bankrupt.
    • remove disc from 101 Castor -17 upkeep
    • $2 in bank.
  • Production
    • 7 science in bank + 8 production = 15 science
    • 3 material in bank + 4 production = 7 material
  • VP = 13 from hexes + 2 ambassadors + 2 alliance + 5 ancients == 22
Begin Round 3 with: -5 upkeep, $2, Sc 15, Ma 7.


Khell
  • Money:
    • Current Amount: 4
    • Upkeep: -10
    • Income: 10
    • New Amount: 4
  • Science:
    • Current Amount: 5
    • Income: 4
    • New Amount: 9
  • Materials:
    • Current Amount: 0
    • Income: 4
    • New Amount: 4



IH

  • I'll claim the tile, colonise both planets
  • Upkeep: -5
  • Income: 4
  • Bank: 1
  • Final totals $0(1+4-5) S:5(2+3) M:6(0+6) Upkeep=0

0

#1116 User is offline   twelve 

  • Master of the Deck
  • Group: High House Mafia
  • Posts: 9,166
  • Joined: 27-March 09
  • Location:Pacific Northwest

Posted 06 November 2013 - 05:47 AM

View PostGalactic Council, on 06 November 2013 - 05:27 AM, said:

View PostD, on 06 November 2013 - 04:27 AM, said:

I'm not really sure what we're talking about between IH and Gnaw.

Is it a hex that had a Gnaw influence disc and ancients, and IH fought the ancients? If so, there's no way that IH can influence it at the end of the combat round, as there is already an influence disc belonging to his ally present. Gnaw can remove it in the Upkeep Phase if he is bankrupt, and then IH can influence it in the next round using the Influence Action in the Action Phase or from his ship at the end of the Combat Phase.


As I said above. Easy fix.

IH influences Delta Corvi (or not, as he wishes) and I'll colonize Castor. Then pull the disc next round when we explore the hive.

@Twelve I wasn't trying to get one over on you. I thought that the "can influence discs" was part of upkeep until I looked at the checklist a few hours ago.

The only end result difference is IH gets two less materials this turn. *shrug*


I wasn't accusing you of trying to pull one over. I just wasn't sure the order of how things resolved but correctly, according to D'rek, assumed that what you were trying to do wasn't legal. I am still, however, confused how IH is going to influence and colonize the warp portal hex. He doesn't have a ship there to influence post combat and I don't remember him influencing the tile so how exactly will he colonize the money planet? Did I miss something earlier?

This post has been edited by twelve: 06 November 2013 - 05:48 AM

I don't know what I'm doing but it sounds good.
0

#1117 User is offline   Galactic Council 

  • God
  • Group: Game Mod
  • Posts: 4,983
  • Joined: 30-April 13

Posted 06 November 2013 - 06:15 AM

View Posttwelve, on 06 November 2013 - 05:47 AM, said:

View PostGalactic Council, on 06 November 2013 - 05:27 AM, said:

View PostD, on 06 November 2013 - 04:27 AM, said:

I'm not really sure what we're talking about between IH and Gnaw.

Is it a hex that had a Gnaw influence disc and ancients, and IH fought the ancients? If so, there's no way that IH can influence it at the end of the combat round, as there is already an influence disc belonging to his ally present. Gnaw can remove it in the Upkeep Phase if he is bankrupt, and then IH can influence it in the next round using the Influence Action in the Action Phase or from his ship at the end of the Combat Phase.


As I said above. Easy fix.

IH influences Delta Corvi (or not, as he wishes) and I'll colonize Castor. Then pull the disc next round when we explore the hive.

@Twelve I wasn't trying to get one over on you. I thought that the "can influence discs" was part of upkeep until I looked at the checklist a few hours ago.

The only end result difference is IH gets two less materials this turn. *shrug*


I wasn't accusing you of trying to pull one over. I just wasn't sure the order of how things resolved but correctly, according to D'rek, assumed that what you were trying to do wasn't legal. I am still, however, confused how IH is going to influence and colonize the warp portal hex. He doesn't have a ship there to influence post combat and I don't remember him influencing the tile so how exactly will he colonize the money planet? Did I miss something earlier?




Heh. You're right. I thought that it was possible to influence the hex next to one with a ship in it as in Action Phase.
0

#1118 User is offline   Morgoth 

  • executor emeritus
  • Group: High House Mafia
  • Posts: 11,448
  • Joined: 24-January 03
  • Location:the void

Posted 06 November 2013 - 06:35 AM

If I try to do another upgrade I will have to bankrupt everything but my homeworld.

Pass


Now give me the bad news!
Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
0

#1119 User is offline   Gnaw 

  • Recovering eating disordered addict of HHM
  • View gallery
  • Group: High House Mafia
  • Posts: 5,966
  • Joined: 16-June 12

Posted 06 November 2013 - 06:37 AM

Dammit. I was hoping you'd do another action so I could do another reaction.
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
0

#1120 User is offline   Galactic Council 

  • God
  • Group: Game Mod
  • Posts: 4,983
  • Joined: 30-April 13

Posted 06 November 2013 - 06:56 AM

320
Morgoth vs ancient

Firing order:
Interceptor -> ancient -> Cruiser


1x int == 3/3 health, 3 initiative, +0 computer, -0 shields, 1x ion cannon
single ancient == 2/2 health, 2 initiative, +1 computer, -0 shield. 2x ion cannon
1x cruiser == 4/4 health, 2 initiative, +1 computer, -0 shields, 1x ion cannon


Engagement one

r2 320 Engagement one. Morg int with +0 comp, -0 shield, and 1x ION cannon. Anc +1 comp, -0 shield, 2x ION cannon. Morg Cru +1 comp, -0 shield, 1x ION cannon
1#1d6x6; 1#2d6x5; 1#1d6x5


http://orokos.com/roll/147660#

Results
1#1d6x6: 1 # 2 [1d6x6=6]
1#2d6x5: 1 # 2 [2d6x5=6, 2]
1#1d6x5: 1 # 0 [1d6x5=3]

Interceptor 1 hits for 1 damage.
Ancient misses one shot and hits the other. 1 pt damage to the cruiser. 3/4 health.
Cruiser misses.


Engagement two


r2 320 Engagement two. Morg int with +0 comp, -0 shield, and 1x ION cannon. Anc +1 comp, -0 shield, 2x ION cannon. Morg Cru +1 comp, -0 shield, 1x ION cannon

http://orokos.com/roll/147661#
Results
1#1d6x6: 1 # 2 [1d6x6=6]

1#2d6x5: 1 # 0 [2d6x5=3, 1]
1#1d6x5: 1 # 0 [1d6x5=1]

Interceptor hits. Ancient destroyed.

reputation == 2 tiles

Morgoth takes hex.
0

Share this topic:


  • 297 Pages +
  • « First
  • 54
  • 55
  • 56
  • 57
  • 58
  • Last »
  • You cannot start a new topic
  • You cannot reply to this topic

23 User(s) are reading this topic
0 members, 23 guests, 0 anonymous users