gIV Malazan Empire Eclipse R9 player order: Twelve,IH,MorCF,Tapper,Khell,D'rek,Tatts,Gnaw
#3901
Posted 19 December 2013 - 06:31 PM
Are you thinking of my Shields?
Apt is the only one who reads this. Apt is nice.
#3902
Posted 19 December 2013 - 06:32 PM
I'm back in a couple of hours.
Apt is the only one who reads this. Apt is nice.
#3903
Posted 19 December 2013 - 06:35 PM
Okey doke, that's what I thought. Rescind the non-rescindable rescind
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"I think I've made a terrible error of judgement."
#3904
Posted 19 December 2013 - 06:36 PM
Galactic Council, on 19 December 2013 - 06:30 PM, said:
Khellendros, on 19 December 2013 - 06:23 PM, said:
Also, can you still remove as many parts as you want in a reaction? i.e. I know you can only upgrade one thing, but removing parts doesn't count toward that right?
Think that one through. If removing a part counted and you only get one in a reaction.....
I'm going to try to figure out whose turn it is. And which turn. ;P
Yes, that's why I was checking to make sure your move was legal
![:)](https://forum.malazanempire.com/public/style_emoticons/Malazan/(.gif)
"I think I've made a terrible error of judgement."
#3905
Posted 19 December 2013 - 06:56 PM
Round 6 Action Phase
Turn 1
Turn 2
Turn 3
Morgoth - Provisional Upgrade - add missiles on top of ion cannon on Starbase, and instead of one improved hull on cruiser.
CF - For now continue passing. If it becomes clear that Tapper or anybody else is moving on my position then I would definitely like to have the opportunity to react. Morgoth could likewise override that order and call for a halt until I check in (in case he needs my help)
Tapper - Provsional: Influence action.
Khell - RESEARCH Artifact Key for 13 Science. Claim 20 materials. -13 science == 1 left. + 20 materials
D'rek - UPGrade - Fusion Drive over Nuclear Drive on my interceptors. Improved Hull over the blank slot on my Starbases.
Tatts - Provisional move both cruiser and dread into Khell's Lambda Serp upkeep - 3
Gnaw - pass
Twelve - Action 3: Influence:
IH - Build starbase and 2 interceptors in 304 -6 mats == 9 remaining
Turn 4
Morgoth -
CF - Provisional Pass This turn only.
Tapper - Pulsar upgrade fighter: -1 shield becomes +2 computer.
Khell - BUILD 3 Starbases in that warp portal hex where Tatts is masturbating.
D'rek - provisional MOVe Interceptor in Iota Bootis to Sigma Draconis, and Interceptor in Rigel to Chi Draconis
Tatts - Influence Iota Bootus colonise both planets. Flip ships back up.
Gnaw - Reaction Move interceptor in Delta Corvi to Khell's warp portal.
Twelve - Action 4: Upgrade Cruiser blueprint
-Place plasma missles over ion cannon
-Place gluon computers over electron computers
(5$/0S/18M Upkeep -7)
IH - I would pass at this point, and do everything else I want to by reaction.
Turn 5
Morgoth - No reaction from me this time around
CF -No reaction from me this time around
Tapper - Move action: move Dreadnought (2x move) to Galactic Centre
Khell - INFLUENCE. Return discs from Iota Persei and Tau Librae
D'rek - MOVe - Interceptor from Phi Piscum to Delta Eridani. Intercptor from 51 Cygnus to Epsilon Carinae
Tatts -
Gnaw - Provisional: Reaction upgrade remove ion cannon on interceptor revealing drive. Place a sentient hull on blank space of cruiser.
Twelve - Action 5: Upgrade Dreadnaught
IH -
Turn 1
Spoiler
Turn 2
Spoiler
Turn 3
Morgoth - Provisional Upgrade - add missiles on top of ion cannon on Starbase, and instead of one improved hull on cruiser.
CF - For now continue passing. If it becomes clear that Tapper or anybody else is moving on my position then I would definitely like to have the opportunity to react. Morgoth could likewise override that order and call for a halt until I check in (in case he needs my help)
Tapper - Provsional: Influence action.
- Place a science cube on Aldebaran's Advanced Science planet (1 colony ship unflipped).
- Place a science cube on the homeworld's Advanced Science planet (0 colony ships unflipped).
- Flip 1 colony ship face-up.
- Upkeep -5,
- 0 money (income 12)
- 0 science (income 8)
- 4 materials (income 6)
- 1 colony ship unflipped, Pulsar unused.
Khell - RESEARCH Artifact Key for 13 Science. Claim 20 materials. -13 science == 1 left. + 20 materials
D'rek - UPGrade - Fusion Drive over Nuclear Drive on my interceptors. Improved Hull over the blank slot on my Starbases.
Tatts - Provisional move both cruiser and dread into Khell's Lambda Serp upkeep - 3
Gnaw - pass
Twelve - Action 3: Influence:
- Remove disk from 391
- -Return the 2 grey cubes to science
- -Place influence cube back on 391 colonize two grey slots with money
- -Reset two colony ships 3 available
- (5$/0S/18M Upkeep -5)
IH - Build starbase and 2 interceptors in 304 -6 mats == 9 remaining
Turn 4
Morgoth -
- Add science cube to orbital
- Pass
CF - Provisional Pass This turn only.
Tapper - Pulsar upgrade fighter: -1 shield becomes +2 computer.
Khell - BUILD 3 Starbases in that warp portal hex where Tatts is masturbating.
D'rek - provisional MOVe Interceptor in Iota Bootis to Sigma Draconis, and Interceptor in Rigel to Chi Draconis
Tatts - Influence Iota Bootus colonise both planets. Flip ships back up.
Gnaw - Reaction Move interceptor in Delta Corvi to Khell's warp portal.
Twelve - Action 4: Upgrade Cruiser blueprint
-Place plasma missles over ion cannon
-Place gluon computers over electron computers
(5$/0S/18M Upkeep -7)
IH - I would pass at this point, and do everything else I want to by reaction.
Turn 5
Morgoth - No reaction from me this time around
CF -No reaction from me this time around
Tapper - Move action: move Dreadnought (2x move) to Galactic Centre
Khell - INFLUENCE. Return discs from Iota Persei and Tau Librae
D'rek - MOVe - Interceptor from Phi Piscum to Delta Eridani. Intercptor from 51 Cygnus to Epsilon Carinae
Tatts -
Gnaw - Provisional: Reaction upgrade remove ion cannon on interceptor revealing drive. Place a sentient hull on blank space of cruiser.
Twelve - Action 5: Upgrade Dreadnaught
- Place Plasma missiles and gluon computers over both Ion Cannons
- (5$/0S/18M Upkeep -10)
IH -
#3906
Posted 19 December 2013 - 07:09 PM
I want to do a reaction when it comes back to me, but I need to see what the others do before I decide on which one it will be.
Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
#3907
Posted 19 December 2013 - 07:17 PM
IH/greivance and Tatts are the only ones that haven't placed an action before your next turn their Morgoth. Since Tatts can't do shit that would affect one of your reactions I'm assuming you are waiting for IH to either pass again or upgrade his starbases.
I don't know what I'm doing but it sounds good.
#3908
Posted 19 December 2013 - 07:42 PM
@Tatts do you want my dread sent to help you in the warp portal battle?
#3909
Posted 19 December 2013 - 09:20 PM
IH yes. I would. I don't see good odds even with another cruiser. I think if we smash khell this go we will have a good chance going forward. If I lose my ships then it's going to be very tough going forward. Your dread would be a massive help.
Apt is the only one who reads this. Apt is nice.
#3910
Posted 19 December 2013 - 09:21 PM
Also would you suggest building and moving a cruiser now or wait and build dread next round?
Apt is the only one who reads this. Apt is nice.
#3911
Posted 19 December 2013 - 09:22 PM
Well, unless something changes i'll react
build - starbase in 104 and 105
build - starbase in 104 and 105
Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
#3912
Posted 19 December 2013 - 09:23 PM
Imperial Historian, on 19 December 2013 - 07:42 PM, said:
@Tatts do you want my dread sent to help you in the warp portal battle?
Cocky SOB!!!!! (faux anger) I hope you get aces and lots of them. I hope your missles are all duds and clunk off the side of my hull. I hope Morgoth ravages your weakly defended terriotories. spout more stark raving mouth foaming gibberish all the while waving my arms around like a mad man with the occasional curse word to make it a nice proper rant.
![:)](https://forum.malazanempire.com/public/style_emoticons/Malazan/(.gif)
I don't know what I'm doing but it sounds good.
#3913
#3914
#3915
Posted 19 December 2013 - 09:33 PM
#3916
Posted 19 December 2013 - 09:38 PM
Ah, I thought nanorobots gave a flat build bonus. Looking at the rules I see that they do not.
build - starbase in 104
build - starbase in 104
Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
#3917
Posted 19 December 2013 - 09:41 PM
So Tatts digs himself into a hole and squeals for help from his ally to come rescue him. His ally then needs to expend a reaction and bankrupt a precious hex to do so. Clap clap Tatts
![:)](https://forum.malazanempire.com/public/style_emoticons/Malazan/(.gif)
"I think I've made a terrible error of judgement."
#3918
Posted 19 December 2013 - 09:52 PM
Lol khell. Scared much?
Apt is the only one who reads this. Apt is nice.
#3920
Posted 19 December 2013 - 09:56 PM
Tatts if you're going to get Grievence's dread, do you need a second int from me?