Malazan Empire: gIV Malazan Empire Eclipse - Malazan Empire

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gIV Malazan Empire Eclipse R9 player order: Twelve,IH,MorCF,Tapper,Khell,D'rek,Tatts,Gnaw

#3821 User is offline   Galactic Council 

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Posted 18 December 2013 - 06:03 PM

Round 6 Action Phase




Turn 1
Spoiler

Turn 2
Spoiler

Turn 3

Morgoth - Provisional Upgrade - add missiles on top of ion cannon on Starbase, and instead of one improved hull on cruiser.

CF - For now continue passing. If it becomes clear that Tapper or anybody else is moving on my position then I would definitely like to have the opportunity to react. Morgoth could likewise override that order and call for a halt until I check in (in case he needs my help)

Tapper - Provsional: Influence action.
  • Place a science cube on Aldebaran's Advanced Science planet (1 colony ship unflipped).
  • Place a science cube on the homeworld's Advanced Science planet (0 colony ships unflipped).
  • Flip 1 colony ship face-up.
  • Upkeep -5,
  • 0 money (income 12)
  • 0 science (income 8)
  • 4 materials (income 6)
  • 1 colony ship unflipped, Pulsar unused.

Khell - RESEARCH Artifact Key for 13 Science. Claim 20 materials. -13 science == 1 left. + 20 materials


D'rek - UPGrade - Fusion Drive over Nuclear Drive on my interceptors. Improved Hull over the blank slot on my Starbases.

Tatts - Provisional move both cruiser and dread into Khell's Lambda Serp upkeep - 3

Gnaw - pass

Twelve - Action 3: Influence:
  • Remove disk from 391
  • -Return the 2 grey cubes to science
  • -Place influence cube back on 391 colonize two grey slots with money
  • -Reset two colony ships 3 available
  • (5$/0S/18M Upkeep -5)


IH - Build starbase and 2 interceptors in 304 -6 mats == 9 remaining


Turn 4

Morgoth -
  • Add science cube to orbital
  • Pass

CF - Provisional Pass This turn only.

Tapper - Pulsar upgrade fighter: -1 shield becomes +2 computer.

Khell - BUILD 3 Starbases in that warp portal hex where Tatts is masturbating.

D'rek - provisional MOVe Interceptor in Iota Bootis to Sigma Draconis, and Interceptor in Rigel to Chi Draconis

Tatts - Influence Iota Bootus colonise both planets. Flip ships back up.

Gnaw - Reaction Move interceptor in Delta Corvi to Khell's warp portal.

Twelve -

IH -


Turn 5

Morgoth - reaction?

CF - reaction?

Tapper -

Khell -

D'rek -

Tatts -

Gnaw -

Twelve -

IH -
0

#3822 User is offline   cerveza_fiesta 

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Posted 18 December 2013 - 06:12 PM

View PostGnaw, on 18 December 2013 - 05:46 PM, said:

Oh.

@Morgoth and Tapper: Yes I would prefer that Morgoth not have neutron absorber because the only way I see him being attacked is via jump drive or wormhole generator. Tapper doesn't have the balls to take on CF's starbases; he's too conservative to do that.

:)

Tapper, feel free to prove me wrong. :D


I just think you're overplaying the absorbers' importance by a huge margin. I mean, they're a measure of last resort. IH or anybody can still go into the hexs and can still bomb population. Firepower and computers late in the game makes it pretty easy to win that battle.

Even if he doesn't have the absorbers, he can still defend normally with starbases and such, and might build enough defense to deter any kind of attack in the first place.

This is the type of thing you'd do to keep a powerful weapons tech out of our hands...not a 5-point tech of moderate, situational importance.

Do what you will, and take my biased advice for what it is....but it seems foolish to give your primary rivals first tech pick just because of some future "attack morgoth and CF" scenario that may or may not come to pass. We're not even being aggressive toward any of your faction!
........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

0

#3823 User is offline   Gnaw 

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Posted 18 December 2013 - 06:26 PM

View Postcerveza_fiesta, on 18 December 2013 - 06:12 PM, said:

View PostGnaw, on 18 December 2013 - 05:46 PM, said:

Oh.

@Morgoth and Tapper: Yes I would prefer that Morgoth not have neutron absorber because the only way I see him being attacked is via jump drive or wormhole generator. Tapper doesn't have the balls to take on CF's starbases; he's too conservative to do that.

:)

Tapper, feel free to prove me wrong. :D


I just think you're overplaying the absorbers' importance by a huge margin. I mean, they're a measure of last resort. IH or anybody can still go into the hexs and can still bomb population. Firepower and computers late in the game makes it pretty easy to win that battle.

Even if he doesn't have the absorbers, he can still defend normally with starbases and such, and might build enough defense to deter any kind of attack in the first place.

This is the type of thing you'd do to keep a powerful weapons tech out of our hands...not a 5-point tech of moderate, situational importance.

Do what you will, and take my biased advice for what it is....but it seems foolish to give your primary rivals first tech pick just because of some future "attack morgoth and CF" scenario that may or may not come to pass. We're not even being aggressive toward any of your faction!


Hmm. You must have a mouse in your pocket to be saying "we". 'Cause there are white ships in two of my hexes. And two of my discoveries on his playerboard. :D
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#3824 User is offline   Galactic Council 

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Posted 18 December 2013 - 06:26 PM

Yooohooo, Twelve. It's your turn.
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#3825 User is offline   cerveza_fiesta 

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Posted 18 December 2013 - 06:32 PM

View PostGnaw, on 18 December 2013 - 06:26 PM, said:

View Postcerveza_fiesta, on 18 December 2013 - 06:12 PM, said:

View PostGnaw, on 18 December 2013 - 05:46 PM, said:

Oh.

@Morgoth and Tapper: Yes I would prefer that Morgoth not have neutron absorber because the only way I see him being attacked is via jump drive or wormhole generator. Tapper doesn't have the balls to take on CF's starbases; he's too conservative to do that.

:)

Tapper, feel free to prove me wrong. :D


I just think you're overplaying the absorbers' importance by a huge margin. I mean, they're a measure of last resort. IH or anybody can still go into the hexs and can still bomb population. Firepower and computers late in the game makes it pretty easy to win that battle.

Even if he doesn't have the absorbers, he can still defend normally with starbases and such, and might build enough defense to deter any kind of attack in the first place.

This is the type of thing you'd do to keep a powerful weapons tech out of our hands...not a 5-point tech of moderate, situational importance.

Do what you will, and take my biased advice for what it is....but it seems foolish to give your primary rivals first tech pick just because of some future "attack morgoth and CF" scenario that may or may not come to pass. We're not even being aggressive toward any of your faction!


Hmm. You must have a mouse in your pocket to be saying "we". 'Cause there are white ships in two of my hexes. And two of my discoveries on his playerboard. :D


I guess that's true.

Your logic still fails on the absorber point, but do what you will. I'm sure your Tatts and Grievance will appreciate you giving D'rek and Khell the opportunity to pick first tech :D
........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

0

#3826 User is offline   Khellendros 

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Posted 18 December 2013 - 06:35 PM

I have no science production to speak of, so it's hardly a risk in that sense.
"I think I've made a terrible error of judgement."
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#3827 User is offline   Morgoth 

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Posted 18 December 2013 - 06:36 PM

Pah, I only attacked you a little bit. It was more of a tickle really. Or a small love tap.

Do not mistake my show of affection for aggression :)

This post has been edited by Morgoth: 18 December 2013 - 06:37 PM

Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
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#3828 User is offline   Gnaw 

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Posted 18 December 2013 - 06:40 PM

View PostMorgoth, on 18 December 2013 - 06:36 PM, said:

Pah, I only attacked you a little bit. It was more of a tickle really. Or a small love tap.

Do not mistake my show of affection for aggression :)


So you'll be reaction moving your cruiser out of 105 to rejoin its mate in 104? The Riit Second Daughter is annoying when she's losing and the Admiral and I would love to send her on a re-population trip.
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#3829 User is offline   Tapper 

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Posted 18 December 2013 - 06:43 PM

I am present up until the 24th and after the 27th. Other than that, I am slavishly working away.
As for all the Bootis talk... there ain't no sandwich like a pork sandwich.
Everyone is entitled to his own wrong opinion. - Lizrad
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#3830 User is offline   Gnaw 

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Posted 18 December 2013 - 06:47 PM

Ganoes and Dr. Vengrief: we can survive my losing my homeworld. Losing ships is a bigger danger imo.

So let's do some thinking once Twelve makes his action.
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#3831 User is offline   Galactic Council 

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Posted 18 December 2013 - 06:49 PM

I see no reason for a freeze. If somebody pops on and it's their turn, do something. No hurry. No fuss or muss.



Morgoth turn 5 reaction move cruiser 105 to 104 is noted.
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#3832 User is offline   twelve 

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Posted 18 December 2013 - 06:56 PM

View PostGalactic Council, on 18 December 2013 - 06:26 PM, said:

Yooohooo, Twelve. It's your turn.



Yeah I know but I'm trying to figure out what my best move is still. I'm fairly sure I'm going to be doing an Upgrade action but not sure what exactly yet.
I don't know what I'm doing but it sounds good.
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#3833 User is offline   twelve 

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Posted 18 December 2013 - 06:59 PM

Action 4: Upgrade Cruiser blueprint
-Place plasma missles over ion cannon
-Place gluon computers over electron computers
(5$/0S/18M Upkeep -7)
I don't know what I'm doing but it sounds good.
0

#3834 User is offline   cerveza_fiesta 

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Posted 18 December 2013 - 07:27 PM

Provisional:


No reaction from me this time around.
........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

0

#3835 User is offline   Morgoth 

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Posted 18 December 2013 - 08:04 PM

Neither from me.
Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
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#3836 User is offline   Imperial Historian 

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Posted 18 December 2013 - 08:20 PM

View Posttwelve, on 18 December 2013 - 06:59 PM, said:

Action 4: Upgrade Cruiser blueprint
-Place plasma missles over ion cannon
-Place gluon computers over electron computers
(5$/0S/18M Upkeep -7)


Be a man twelve, stop this pussyfooting around and put your money where your mouth is :) (also why on earth are you leaving a blank slot on your cruiser?)

RE: Neutron absorber, I don't know about anyone else but I would be shocked if Morgoth got neutron absorber.

Personally I think D'rek having it would be infinitely worse

@Morgoth/CF you guys need to step up and do something about the hippie alliance, they are running away with the game here

I would pass at this point, and do everything else I want to by reaction.

EDIT: or actually since twelve appears to be going for cruisers, maybe build another starbase and interceptor, building a third interceptor on a border somewhere, but that leaves tatts alone to be smashed up by khell, and I'm not sure twelve has the moves to attack

Re:Khell in that corner, my dread probably turns the tide in your favour, but d'rek has free reign on all your systems at the moment, i'd be more worried about that, every ship of hers you kill at this point helps you immensely (or here's an idea, neutron absorbers!)

I'm astonished how you guys have managed to lose both your homeworlds to d'rek! her ships are utter crap!
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#3837 User is offline   Galactic Council 

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Posted 18 December 2013 - 08:24 PM

View PostImperial Historian, on 18 December 2013 - 08:20 PM, said:

View Posttwelve, on 18 December 2013 - 06:59 PM, said:

Action 4: Upgrade Cruiser blueprint
-Place plasma missles over ion cannon
-Place gluon computers over electron computers
(5$/0S/18M Upkeep -7)


Be a man twelve, stop this pussyfooting around and put your money where your mouth is :) (also why on earth are you leaving a blank slot on your cruiser?)

RE: Neutron absorber, I don't know about anyone else but I would be shocked if Morgoth got neutron absorber.

Personally I think D'rek having it would be infinitely worse

@Morgoth/CF you guys need to step up and do something about the hippie alliance, they are running away with the game here

I would pass at this point, and do everything else I want to by reaction.


Since it is your turn....
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#3838 User is offline   Galactic Council 

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Posted 18 December 2013 - 08:26 PM

Round 6 Action Phase




Turn 1
Spoiler

Turn 2
Spoiler

Turn 3

Morgoth - Provisional Upgrade - add missiles on top of ion cannon on Starbase, and instead of one improved hull on cruiser.

CF - For now continue passing. If it becomes clear that Tapper or anybody else is moving on my position then I would definitely like to have the opportunity to react. Morgoth could likewise override that order and call for a halt until I check in (in case he needs my help)

Tapper - Provsional: Influence action.
  • Place a science cube on Aldebaran's Advanced Science planet (1 colony ship unflipped).
  • Place a science cube on the homeworld's Advanced Science planet (0 colony ships unflipped).
  • Flip 1 colony ship face-up.
  • Upkeep -5,
  • 0 money (income 12)
  • 0 science (income 8)
  • 4 materials (income 6)
  • 1 colony ship unflipped, Pulsar unused.

Khell - RESEARCH Artifact Key for 13 Science. Claim 20 materials. -13 science == 1 left. + 20 materials


D'rek - UPGrade - Fusion Drive over Nuclear Drive on my interceptors. Improved Hull over the blank slot on my Starbases.

Tatts - Provisional move both cruiser and dread into Khell's Lambda Serp upkeep - 3

Gnaw - pass

Twelve - Action 3: Influence:
  • Remove disk from 391
  • -Return the 2 grey cubes to science
  • -Place influence cube back on 391 colonize two grey slots with money
  • -Reset two colony ships 3 available
  • (5$/0S/18M Upkeep -5)


IH - Build starbase and 2 interceptors in 304 -6 mats == 9 remaining


Turn 4

Morgoth -
  • Add science cube to orbital
  • Pass

CF - Provisional Pass This turn only.

Tapper - Pulsar upgrade fighter: -1 shield becomes +2 computer.

Khell - BUILD 3 Starbases in that warp portal hex where Tatts is masturbating.

D'rek - provisional MOVe Interceptor in Iota Bootis to Sigma Draconis, and Interceptor in Rigel to Chi Draconis

Tatts - Influence Iota Bootus colonise both planets. Flip ships back up.

Gnaw - Reaction Move interceptor in Delta Corvi to Khell's warp portal.

Twelve - Action 4: Upgrade Cruiser blueprint
-Place plasma missles over ion cannon
-Place gluon computers over electron computers
(5$/0S/18M Upkeep -7)

IH - I would pass at this point, and do everything else I want to by reaction.


Turn 5

Morgoth - No reaction from me this time around

CF -No reaction from me this time around

Tapper -

Khell -

D'rek -

Tatts -

Gnaw -

Twelve -

IH -
0

#3839 User is offline   twelve 

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Posted 18 December 2013 - 08:28 PM

View PostImperial Historian, on 18 December 2013 - 08:20 PM, said:

View Posttwelve, on 18 December 2013 - 06:59 PM, said:

Action 4: Upgrade Cruiser blueprint
-Place plasma missles over ion cannon
-Place gluon computers over electron computers
(5$/0S/18M Upkeep -7)


Be a man twelve, stop this pussyfooting around and put your money where your mouth is :) (also why on earth are you leaving a blank slot on your cruiser?)

RE: Neutron absorber, I don't know about anyone else but I would be shocked if Morgoth got neutron absorber.

Personally I think D'rek having it would be infinitely worse

@Morgoth/CF you guys need to step up and do something about the hippie alliance, they are running away with the game here

I would pass at this point, and do everything else I want to by reaction.



I'm pussyfooting around because I actually want a chance to beat you/grievance. You have the tech to beat me but not the actions. So I was trying to force your hand so I know what I'm going up against.
I don't know what I'm doing but it sounds good.
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#3840 User is offline   Gnaw 

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Posted 18 December 2013 - 08:29 PM

View PostImperial Historian, on 18 December 2013 - 08:20 PM, said:



RE: Neutron absorber, I don't know about anyone else but I would be shocked if Morgoth got neutron absorber.

Personally I think D'rek having it would be infinitely worse




Ok. Which is worse: a hippie with it or Twelve with it?
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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