Nimander Golit, on 04 July 2013 - 01:21 PM, said:
Sheltatha Lore, on 04 July 2013 - 10:57 AM, said:
I'm not convinced there is an inconsistency here. As someone already pointed out, the earthcrafter ability to detect who is on their tile does not detect windcrafters. Was there anything raised about this that the earth-wind possibility couldn't explain?
The wind fury passive cancels out the earth fury passive. Makes sense once pointed out. doh.
So what could explain getting an out of range response for
Blend, on 13 June 2013 - 11:18 PM, said:
Active Action: You may target another player. That player will take attack power + X damage, no matter which tile they are on.
Blend, on 13 June 2013 - 11:18 PM, said:
Special Movement Abilities > Find > Guard > Attack > Recruit > Fortifications > Infestation > Heal
Certain abilities will resolve outside this specific order of resolution, but this is a safe guideline for nearly all abilities available in this game.
The only explanations that I can think of for somebody being out of range from an attack that hits every tile are
- They're not on any of the tiles.
- They are on tiles that are only connected via blue lines. Shuar or Narash
- They have a "certain abilities" ability.
Seeing as how I missed the earth and wind cancellation, am I missing another obvious explanation?