Gnaw, on 13 September 2013 - 05:01 PM, said:
cerveza_fiesta, on 13 September 2013 - 05:13 PM, said:
cerveza_fiesta, on 13 September 2013 - 04:46 PM, said:
cerveza_fiesta, on 13 September 2013 - 04:35 PM, said:
Also, Khell, Capella is probably a bad choice for you...too many moves required by me and too many by you. Better for you to head for Pollux I think.
OR
If you want to be real cool about it, help me put the pincers on SS in Altair. No need to go against Twelve anymore...especially while he's preoccupied with Tattersail. You can colonize the shit out of that system for lots of resources right away, and by eliminating SS's excursion fleet, we're both much freer to act in the final round. I can take care of shit around his homeworld.
@Khell again
AND it has the advantage that you're helping free up both tatts and tapper too, which only works to your advantage with Twelve looming to the north.
@Khell again
[AND it has the advantage that you're tying up your ships far from your homeworld, which only works to my advantage with Round 9 looming.]
NOT the original text
Khell, I've already made my peace with attacking you. You repelled me and can pretty easily do it again with a couple of starbases, plus I know you'd suicide just to make sure I don't succeed. I'm not going after your homeworld.
I say we free up Tapper and Tatts to act. There's not much I can do to help in the fight vs. Twelve anymore. I think killing off a minor system and capping his homeworld was enough for my puny fleet! Tatts hasn't even tried yet!
This post has been edited by cerveza_fiesta: 13 September 2013 - 05:49 PM