Imperial Historian, on 20 May 2013 - 09:42 PM, said:
Mechanema grabbed the early lead despite the strong eridani opening and grabbed the GC. They were the powerplayer for most of the game (they built ALL their ships, which I have never seen before), but foolishly spread themselves to thin by attacking exiles... whereupon the hydrans and I piled in on them taking most of their hexes. The hydrans missile fleet eliminated most of their ships in an epic last turn battle. Hydrans grabbed the shellworld from the mechanema for a very strong finish, but I grabbed the GC, artifact link and the ancient monument via judicious use of the artifact key. Came home with 63 points, hydrans had 50 odd, exiles and mechanema limped home with 30 odd.
We played a slight variant in a 10 turn game, as we left in all the explores. I wouldn't recommend it, two players ended up filling all the technology tracks and led to boring early game.
Also the combat simulator has been updated... and it is even better:
http://bigpearstudios.com/eclipse/
Congrats on your victory. I'm also liking some of the things that you are saying about the Eridani because building two dreads is exactly what I have in mind for this round unless you meant that you grabbed both the quantum grid and double dreads all in round one. As for building all of my ships I was playing around with doing just that last game but opted to, you know, play to win. Worked out pretty well if I remember correctly.
So are you regretting not jumping in this game yet or are you able to actually get some work on that thesis of yours?