Malazan Empire: Eclipse III - Game Thread - Malazan Empire

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Eclipse III - Game Thread The third one!

#5821 User is offline   Khellendros 

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Posted 16 September 2013 - 04:58 PM

View Postcerveza_fiesta, on 16 September 2013 - 04:54 PM, said:

I'm just trying to get an idea because I need to move to stop SS's ships from returning to the home territories. I was going to do that by building a pair of Starbases in the warp portal hex. This would royally screw over your plan to strike west...though I can't really see you being better served going west anyway.

I don't really see another way around it for me. I don't mind you moving through, but I can't let SS get yet another cruiser home, or else I'm sunk! You find with heading North?



Yep, can do. Whatever you plan, as long as it doesn't pin my ships, I'm fine with :) Also, depending on how other things work out, I may move west through Pollux and into Tatts' territories immediately above Altair, which would stop SS from escaping or spreading that way either.
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#5822 User is offline   Tapper 

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Posted 16 September 2013 - 05:30 PM

I will not take kindly to people moving into my warp portal world, and will move a cruiser there (thought there was still one there?)
Everyone is entitled to his own wrong opinion. - Lizrad
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#5823 User is offline   Galactic Council 

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Posted 16 September 2013 - 05:31 PM

View PostKhellendros, on 16 September 2013 - 04:40 PM, said:

View Postcerveza_fiesta, on 16 September 2013 - 04:08 PM, said:

Wait, when did Tapper vacate his warp portal hex? Is there a ship out of place?


His second move I think, if Gnaw's update on the first page is correct, Tapper moved his ship at the warp portal hex back to his homeworld.



The maps are correct. And Tapper did move the interceptor. But you've made an error. There is still a cruiser there.
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#5824 User is offline   Galactic Council 

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Posted 16 September 2013 - 05:32 PM

View PostTapper, on 16 September 2013 - 05:30 PM, said:

I will not take kindly to people moving into my warp portal world, and will move a cruiser there (thought there was still one there?)


There is.
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#5825 User is offline   Khellendros 

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Posted 16 September 2013 - 05:38 PM

View PostTapper, on 16 September 2013 - 05:30 PM, said:

I will not take kindly to people moving into my warp portal world, and will move a cruiser there (thought there was still one there?)



Sorry, I thought you had one ship there and had moved it. Which you still can do. Move you ship out of the way and I can move straight through into twelve's territories. The only reason I'm doing that is because you seem loth to do it yourself, so I'm taking that particular burden off your hands. I want to move through, not into, your hex.

This post has been edited by Khellendros: 16 September 2013 - 05:39 PM

"I think I've made a terrible error of judgement."
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#5826 User is offline   Galactic Council 

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Posted 16 September 2013 - 05:44 PM

View PostKhellendros, on 16 September 2013 - 05:38 PM, said:

View PostTapper, on 16 September 2013 - 05:30 PM, said:

I will not take kindly to people moving into my warp portal world, and will move a cruiser there (thought there was still one there?)



Sorry, I thought you had one ship there and had moved it. Which you still can do. Move you ship out of the way and I can move straight through into twelve's territories. The only reason I'm doing that is because you seem loth to do it yourself, so I'm taking that particular burden off your hands. I want to move through, not into, your hex.


Well CF didn't take an action yet. I suspect that he is giving you time to rethink your move. Do you want to change those orders or confirm them?
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#5827 User is offline   Khellendros 

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Posted 16 September 2013 - 05:46 PM

Nope, my orders are still the same.
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#5828 User is offline   Galactic Council 

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Posted 16 September 2013 - 05:54 PM

I'm okay with continuing around the board while we wait on Morgoth's orders. But the "he can only upgrade" is incorrect. He can move one of his ships.

Tatts are you okay with your orders knowing that Morgoth can still move one of ships?
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#5829 User is offline   Khellendros 

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Posted 16 September 2013 - 05:58 PM

View PostGalactic Council, on 16 September 2013 - 05:54 PM, said:

I'm okay with continuing around the board while we wait on Morgoth's orders. But the "he can only upgrade" is incorrect. He can move one of his ships.

Tatts are you okay with your orders knowing that Morgoth can still move one of ships?



Aren't his ships pinned by D'rek's starbases?
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#5830 User is offline   Galactic Council 

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Posted 16 September 2013 - 05:59 PM

View PostKhellendros, on 16 September 2013 - 05:58 PM, said:

View PostGalactic Council, on 16 September 2013 - 05:54 PM, said:

I'm okay with continuing around the board while we wait on Morgoth's orders. But the "he can only upgrade" is incorrect. He can move one of his ships.

Tatts are you okay with your orders knowing that Morgoth can still move one of ships?



Aren't his ships pinned by D'rek's starbases?


3 starbases. 2 exile ships. Exiles have cloaking device. Only one of his ships is pinned.
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#5831 User is offline   cerveza_fiesta 

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Posted 16 September 2013 - 06:07 PM

Sorry bout the delay. I was just considering options.

BUILD 1 interceptor in Rho Indi, and 1 starbase in z. chamaeleontis.

This post has been edited by cerveza_fiesta: 16 September 2013 - 06:07 PM

........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

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#5832 User is offline   Galactic Council 

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Posted 16 September 2013 - 06:08 PM

Turn 3:


  • Morgoth: Move ships to homeworld

  • GP: Influence Alderbran Hex 107, flip one colony ship. Remove disc from 232, replacing science cube onto science track. Colonize Money Planet on Aldebran.
  • Khell: BUILD 1 Cruiser and 1 Interceptor in Arcturus for 8 materials.

  • CF: Move Interceptor in Epsilon Aurigae to 55 Gamgri, Move interceptor in Iota bootis to Geminga

  • Twelve: Upgrade Starbases: Remove Plasma cannon and replace with antimatter cannon & place Zero Point source over the Electron Computer
  • Tapper: Pass

  • SS: MOVES Cruiser 4 hexes from Altair to Gamma Valorum.

  • D'rek: BUIld one Cruiser and one Dreadnaught in Beta Delphini



Turn 4


  • Morgoth: (no word yet.)
  • GP: Build two cruisers in Alderban
  • Khell: Move Cruiser and Interceptor in Delta Eridani to Zeta Draconis. Confirmed.

  • CF:
  • Twelve:
  • Tapper (reaction):

  • SS:

  • D'rek:

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#5833 User is offline   Galactic Council 

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Posted 16 September 2013 - 06:12 PM

View Postcerveza_fiesta, on 16 September 2013 - 06:07 PM, said:

Sorry bout the delay. I was just considering options.

BUILD 1 interceptor in Rho Indi, and 1 starbase in z. chamaeleontis.


I have you at 6 mats. Are you converting $ -> mats?
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#5834 User is offline   Galactic Council 

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Posted 16 September 2013 - 06:18 PM

View PostGalactic Council, on 16 September 2013 - 05:59 PM, said:

View PostKhellendros, on 16 September 2013 - 05:58 PM, said:

View PostGalactic Council, on 16 September 2013 - 05:54 PM, said:

I'm okay with continuing around the board while we wait on Morgoth's orders. But the "he can only upgrade" is incorrect. He can move one of his ships.

Tatts are you okay with your orders knowing that Morgoth can still move one of ships?



Aren't his ships pinned by D'rek's starbases?


3 starbases. 2 exile ships. Exiles have cloaking device. Only one of his ships is pinned.


Any actions taken after the timestamp on this post are taken with full knowledge that Morgoth has not made a Turn 4 action. No mulligans allowed on the basis of whatever action Morgoth takes when he logs back in.
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#5835 User is offline   twelve 

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Posted 16 September 2013 - 06:23 PM

Upgrade Starbases
place 2 conifold field over the two default hulls on starbase blueprint
I don't know what I'm doing but it sounds good.
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#5836 User is offline   Galactic Council 

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Posted 16 September 2013 - 06:27 PM

View PostGalactic Council, on 16 September 2013 - 06:12 PM, said:

View Postcerveza_fiesta, on 16 September 2013 - 06:07 PM, said:

Sorry bout the delay. I was just considering options.

BUILD 1 interceptor in Rho Indi, and 1 starbase in z. chamaeleontis.


I have you at 6 mats. Are you converting $ -> mats?


I'm tempted to say that the answer to this is "yes". But I'd rather have confirmation.

Edit: CF's page one shows this for round 7 upkeep:

Quote

Upkeep

Moneys - 2+(-21)+21+3=5
Science - 0+4=4
Materials - 2+4=6

Victory points = 28


Given that he is an experienced player, I'm going to assume that the answer to that question was 'yes' and consider his turn 4 action as confirmed.

This post has been edited by Galactic Council: 16 September 2013 - 06:39 PM

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#5837 User is offline   Galactic Council 

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Posted 16 September 2013 - 06:49 PM

Turn 4


  • Morgoth: (no word yet.)
  • GP: Build two cruisers in Alderban
  • Khell: Move Cruiser and Interceptor in Delta Eridani to Zeta Draconis. Confirmed.

  • CF: BUILD 1 interceptor in Rho Indi, and 1 starbase in z. chamaeleontis. Confirmed
  • Twelve: Upgrade Starbases place 2 conifold field over the two default hulls Confirmed
  • Tapper (reaction): No Reaction (assumed, but not confirmed.)

  • SS:

  • D'rek:

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#5838 User is offline   cerveza_fiesta 

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Posted 16 September 2013 - 06:51 PM

Yes, sorry about that. Should have been more specific. I did want to convert the money for materials.

and the qualifier "experienced player"

I am truly flattered Gnaw, but remember, this is only my 2nd game ever!

This post has been edited by cerveza_fiesta: 16 September 2013 - 06:56 PM

........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

0

#5839 User is offline   twelve 

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Posted 16 September 2013 - 07:17 PM

View Postcerveza_fiesta, on 16 September 2013 - 06:51 PM, said:

Yes, sorry about that. Should have been more specific. I did want to convert the money for materials.

and the qualifier "experienced player"

I am truly flattered Gnaw, but remember, this is only my 2nd game ever!



Well this is only my second game ever too and I doubt anyone is calling me a noob.
I don't know what I'm doing but it sounds good.
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#5840 User is offline   Solidsnape 

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Posted 16 September 2013 - 07:43 PM

Turn 4.
MOVES cruiser from Gamma Valorum to homeworld, and interceptor from Gamma Valorum to homeworld.
"If you seek the crumpled bones of the T'lan Imass,
gather into one hand the sands of Raraku"
The Holy Desert
- Anonymous.
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