Galactic Council, on 19 June 2013 - 03:37 PM, said:
Depends how this round goes.
Everybody seems to have a pretty good plan in mind, and nobody is massively ahead in resources except maybe Gnaw. Twelve has good territory but needs to think about consolidating the centre now. Tapper seems to have shifted toward economy building, GP, not sure what you're up to...SS's move is anybody's guess but he doesn't have the ships or materials to go after Tapper just yet.
Dunno about the others, but there are no obvious attack paths right this second....could be just a breather round for everybody, much as I'd love to see everyone at each others' throat! Ha!!
I'd be interested to see the result of D'rek and Twelve fighting for the GC this round. Those missiles of his aren't enough to take out her ships in a single salvo for sure, and despite her ion canons, he doesn't have the hull to withstand much if he wants to keep the init advantage of the missiles, nor does he have power enough to load them up with high-damage cannons.
I can only really field the one dreadnaught against Twelve this round though, and with both his dreads that's 8 missiles (doing 1 dmg each and hitting on a 4, 5 or 6) as an opening salvo, then two plasma shots before I even get a single shot off, and my dread has only 7 HP. Not good odds for me. I thought about grabbing distortion shield, but he can always change his blueprints or plunk a few starbases down. Likewise, if I am on defense I can grab starbase tech and drop 3 of those instead, which would do better against his dreads than one of my dreadnaughts.
worrywort, on 14 September 2012 - 08:07 PM, said:
I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.