Malazan Empire: Eclipse - Game #2 - Malazan Empire

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Eclipse - Game #2 Rise of the Ancients

#2521 User is offline   Tattersail_ 

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Posted 13 March 2013 - 03:25 PM

View Posttwelve, on 13 March 2013 - 03:22 PM, said:

I'm pretty sure that IH will order another upgrade action to add back improved hulls on the Dread and Cruiser blueprint and D'rek can't do any more actions at all so she has to pass. I only have one action left and I can do either a move or upgrade action. I think it should be a move.

Would you be willing to move your cruiser from Beta Hydri to Psi Capricorni this turn? If you do I can move an interceptor from Mu Cassiopeiae to Beta Hydri? My missles from my interceptor should nuetralize D'reks Orbital missles in Beta Hydri for you and you have better inititive with your missles on your cruiser than D'rek does with her Cruiser and as things stand I will most likely lose two interceptors if I leave them in Mu Cassiopeiae anyway. This would also allow me to move my Dreadnaught in Psi Capricorni to Eta Geminorum giving me a real chance to win that fight as well.

I'm willing to take my chances as they are in Mu Arae and the only fight I fully expect to lose would be Mu Cassiopeiae. I have pretty good odds more or less everywhere else.

What do you think?


Odds smodds, remember my little guy needing to roll a 6? That is going to happen and you will lose!!

Viva la resistance!
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#2522 User is offline   twelve 

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Posted 13 March 2013 - 03:25 PM

I also have neutron bombs so when we win the fight in Beta Hydri you won't have to worry about clearing the population cubes like the last time you won in Delta Corvi where D'rek maintained influence over. I think it's the best move we have available at the moment.
I don't know what I'm doing but it sounds good.
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#2523 User is offline   twelve 

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Posted 13 March 2013 - 03:27 PM

View PostTattersail, on 13 March 2013 - 03:25 PM, said:

View Posttwelve, on 13 March 2013 - 03:22 PM, said:

I'm pretty sure that IH will order another upgrade action to add back improved hulls on the Dread and Cruiser blueprint and D'rek can't do any more actions at all so she has to pass. I only have one action left and I can do either a move or upgrade action. I think it should be a move.

Would you be willing to move your cruiser from Beta Hydri to Psi Capricorni this turn? If you do I can move an interceptor from Mu Cassiopeiae to Beta Hydri? My missles from my interceptor should nuetralize D'reks Orbital missles in Beta Hydri for you and you have better inititive with your missles on your cruiser than D'rek does with her Cruiser and as things stand I will most likely lose two interceptors if I leave them in Mu Cassiopeiae anyway. This would also allow me to move my Dreadnaught in Psi Capricorni to Eta Geminorum giving me a real chance to win that fight as well.

I'm willing to take my chances as they are in Mu Arae and the only fight I fully expect to lose would be Mu Cassiopeiae. I have pretty good odds more or less everywhere else.

What do you think?


Odds smodds, remember my little guy needing to roll a 6? That is going to happen and you will lose!!

Viva la resistance!


If you play long enough things like that happen but if you do play enough you will realize that these situations don't happen nearly often enough in your favor. Hence why I'm trying to maximize my odds to take away as much random chance as possible.
I don't know what I'm doing but it sounds good.
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#2524 User is offline   cerveza_fiesta 

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Posted 13 March 2013 - 04:02 PM

wait, how are you going to lose mu cassiopiae?

EDIT - otherwise yes, I'm fine with that cruiser move.

This post has been edited by cerveza_fiesta: 13 March 2013 - 04:03 PM

........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

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#2525 User is offline   twelve 

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Posted 13 March 2013 - 04:14 PM

View Postcerveza_fiesta, on 13 March 2013 - 04:02 PM, said:

wait, how are you going to lose mu cassiopiae?

EDIT - otherwise yes, I'm fine with that cruiser move.



D'rek is the defender as she was there first. Her cruiser and my interceptors have the same inititive so her missles fire before mine. With a +6 computer bonus the only way she will miss is if she rolls snake eyes. I don't see that happening. Hence why I would like to get one of my interceptors out of Dodge so I only lose one ship instead of two in the fight.

So can you submit your move order for your cruiser to go to Psi Capricorni? I couldn't remember if it was in Beta Sextanitis still or if it was already in Beta Hydri.
I don't know what I'm doing but it sounds good.
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#2526 User is offline   cerveza_fiesta 

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Posted 13 March 2013 - 06:02 PM

I think you're talking capella, not mu cassiopiae. She has no ships in the latter and it has not been contested all game.

Just want to make sure we're on the same page here and that my cruiser move does what you think it will.

If Twelve confirms that he meant Capella, then my provisional:


Move cruiser to Psi Capricorni.


I also was gonna use that move to put my cruiser in Beta Hydrii and ensure a kill on the population. I'd still like to influence that hex when it's captured, so if you can oblige with your interceptor (I already have an interceptor present in the hex) then my plans are essentially unchanged.
........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

0

#2527 User is offline   twelve 

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Posted 13 March 2013 - 06:28 PM

View Postcerveza_fiesta, on 13 March 2013 - 06:02 PM, said:

I think you're talking capella, not mu cassiopiae. She has no ships in the latter and it has not been contested all game.

Just want to make sure we're on the same page here and that my cruiser move does what you think it will.

If Twelve confirms that he meant Capella, then my provisional:


Move cruiser to Psi Capricorni.


I also was gonna use that move to put my cruiser in Beta Hydrii and ensure a kill on the population. I'd still like to influence that hex when it's captured, so if you can oblige with your interceptor (I already have an interceptor present in the hex) then my plans are essentially unchanged.







Yeah you are right I was looking at the wrong tile on the simple map. I meant Capella. It's the hex where I have two interceptors and D'rek has the one Cruiser.
I don't know what I'm doing but it sounds good.
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#2528 User is offline   twelve 

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Posted 13 March 2013 - 06:34 PM

View Postcerveza_fiesta, on 13 March 2013 - 06:02 PM, said:

I think you're talking capella, not mu cassiopiae. She has no ships in the latter and it has not been contested all game.

Just want to make sure we're on the same page here and that my cruiser move does what you think it will.

If Twelve confirms that he meant Capella, then my provisional:


Move cruiser to Psi Capricorni.


I also was gonna use that move to put my cruiser in Beta Hydrii and ensure a kill on the population. I'd still like to influence that hex when it's captured, so if you can oblige with your interceptor (I already have an interceptor present in the hex) then my plans are essentially unchanged.







My last action will be to move the unpinned interceptor in Capella to Beta Hydri and my Dread in Psi Capricorni to D'rek's Homeworld so you don't need to worry. I have no desire to take Beta Hydri but if I don't take D'reks homeworld and I can't take Vega I would like to take PSI Capricorni. If we don't manage to take any of these then we are hosed anyway and I've probably also lost my fight with EM/Tats in Beta Centauri as well and will probably collapse under bankruptcy and it being the end of round 8 drag you down with me.
I don't know what I'm doing but it sounds good.
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#2529 User is offline   cerveza_fiesta 

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Posted 13 March 2013 - 07:57 PM

Cool, yeah, so confirm that provisional.

We shall rule the galaxy my friend. RULE IT WITH PLASMA AND MISSILES AND UNHOLY XENOPHOBIC RAGE.
........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

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#2530 User is offline   twelve 

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Posted 14 March 2013 - 03:10 PM

I've prodded IH that it's his turn again barring any reactions that EM/Tats or Khell might want to do.
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#2531 User is offline   Tattersail_ 

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Posted 14 March 2013 - 03:22 PM

We are good.
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#2532 User is offline   Imperial Historian 

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Posted 14 March 2013 - 06:30 PM

Upgrade, remove a drive from my cruiser and put two conifold hull on my dread (over the bottom drive and the bottom improved hull)

For GLORY!
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#2533 User is offline   D'rek 

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Posted 14 March 2013 - 06:36 PM

Obviously I pass.

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#2534 User is offline   cerveza_fiesta 

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Posted 14 March 2013 - 07:02 PM

Ok Mr. McTwelverson,

Time to reveal OUR MASTER AWESOME PLAN THAT WILL WIN TO THE MAX!!

joking...we're pretty well committed this round. I want to move a couple of interceptors as my last action this turn. Not so much for battle winning, as positioning for next round.

You need any more support anywhere? I could spare an interceptor or two now that it's apparent Khell and EM aren't making a move on B. LEonis right away.
........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

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#2535 User is offline   twelve 

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Posted 14 March 2013 - 07:27 PM

CF,

Well I already told you if you move your cruiser to Psi Capricorni that I would move my interceptor to Beta Hydri and as this is my last action I can't do much else other than move one other ship as well.

So

move
1 interceptor in Capella to Beta Hydri
1 Dreadnaught in Psi Capricorni to Eta Geminorum

and I think that is it. I could move a cruiser in Mu Arae to Delta Corvi but then I would most likely lose Mu Arae and I'm not sure how likely we would be of winning in Delta Corvi either and as that is the only other unit I could move. I might still lose the fight there but I feel much better with 3 cruisers, an interceptor and a starbase than with 2 cruisers an interceptor and a starbase.

Or I could move that cruiser against Khell. That would totally blindside him. I could easily crush his interceptor and force him to lose a shrine. That would be fun but losing Mu Arae wouldn't be worth the effort.

So yeah, just move those two units. IH putting an additional 4 HP to his Dread will make things very interesting this battle round. Now even with two Dreads against him in Eta Geminorum I'm not feeling all that comfortable with beating him and D'rek's orbital.

This post has been edited by twelve: 14 March 2013 - 07:28 PM

I don't know what I'm doing but it sounds good.
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#2536 User is offline   twelve 

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Posted 14 March 2013 - 07:33 PM

Holy Crap,

I just realized that I'm going to be involved in seven different battles this round and D'rek will be in 6. If I don't end up with either the last 4 or 3 rep tile I'll be bummed.
I don't know what I'm doing but it sounds good.
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#2537 User is offline   cerveza_fiesta 

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Posted 15 March 2013 - 12:25 PM

Is there currently a clear path for me to take a B. Leonis interceptor and put it in Beta Hydrii?

I'm unsure the current pin status of psi capricorni and capella....but both these territories had all ships/orbitals pinned a few turns ago, so I think I'm safe

Move 1 interceptor from beta delphini to b. hydrii.
Move 1 interceptor from beta leonis to b. hydrii.
........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

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#2538 User is offline   Khellendros 

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Posted 15 March 2013 - 01:53 PM

View Posttwelve, on 14 March 2013 - 07:27 PM, said:


Or I could move that cruiser against Khell. That would totally blindside him. I could easily crush his interceptor and force him to lose a shrine. That would be fun but losing Mu Arae wouldn't be worth the effort.




Also pointless. I keep my shrines even if I don't own the territory they're set up in.


In keeping with my race's general characteristics, honestly I have absolutely no idea what's going on outside of my territories, or where anyone's ships have ended up. I hear there may be some kind of scuffle somewhere. Regardless, the Enlightened remain unmoved by the silly entanglements of those living in shadows untouched by our guiding hands/tentacles/whatever. But worry not, the Grid shall embrace you all one day!
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#2539 User is offline   twelve 

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Posted 15 March 2013 - 02:45 PM

View PostKhellendros, on 15 March 2013 - 01:53 PM, said:

View Posttwelve, on 14 March 2013 - 07:27 PM, said:

Or I could move that cruiser against Khell. That would totally blindside him. I could easily crush his interceptor and force him to lose a shrine. That would be fun but losing Mu Arae wouldn't be worth the effort.




Also pointless. I keep my shrines even if I don't own the territory they're set up in.


In keeping with my race's general characteristics, honestly I have absolutely no idea what's going on outside of my territories, or where anyone's ships have ended up. I hear there may be some kind of scuffle somewhere. Regardless, the Enlightened remain unmoved by the silly entanglements of those living in shadows untouched by our guiding hands/tentacles/whatever. But worry not, the Grid shall embrace you all one day!



It looks like you get to keep the shrine bonus after you have built all three of one shrine costs but

-Gain an extra Victory Point for each shrine owned at the end of the game

you lose the VPs if you don't own the shrine at the end of the day. So every hex that you don't have an influence disk on you lose the VP bonus for every shrine built on that hex. So if Someone takes your capital you lose 6 VPs, 3 for the hex itself and 3 total for the shrines.

This post has been edited by twelve: 15 March 2013 - 02:46 PM

I don't know what I'm doing but it sounds good.
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#2540 User is offline   D'rek 

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Posted 15 March 2013 - 02:46 PM

@CF - I'll check tonight but I think that move should work.

View PostKhellendros, on 15 March 2013 - 01:53 PM, said:

View Posttwelve, on 14 March 2013 - 07:27 PM, said:

Or I could move that cruiser against Khell. That would totally blindside him. I could easily crush his interceptor and force him to lose a shrine. That would be fun but losing Mu Arae wouldn't be worth the effort.




Also pointless. I keep my shrines even if I don't own the territory they're set up in.


You don't get points for them unless you own them at the end of the game. But you do still get your bonuses whether you own them or not (including the 3VP bonus).

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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