cerveza_fiesta, on 20 March 2012 - 02:23 PM, said:
Quote
"We're doing everything we can maintain the magic and legacy..."
I read this as "we are going to keep the core concept and story of the game but I'm saying in the vaguest terms possible that everything else is going to be completely different". Reinforced by the comment above that they are way more than "just remakes".
This is probably bad news for Primateus...though I don't share his dire predictions of completely ruined gameplay and all that. I found the 3e rules in NWN to be perfectly playable and much more easily understood than the 2e rules of Baldurs. Not that I'm comparing the two games (I played both and know they're totally different), but in terms of the general underlying statistics engine, I don't really care if you call it THACO or armor points; a talent point or a perk. Also, games of today have to be fucking mega blockbusters to make money, meaning you need to design to current standards to a certain extent or people are just turned off. There's obviously no money in retro gaming or everybody would be doing it. Game dev studios just won't go for niche markets anymore...and if they're setting up for BG3 to be their "massive release", then the remakes will probably be a beta version of that ultimate ideal.
Another thing I didn't consider was the possibility of BG and BGII on consoles. It would be tough to implement that port in the games' original form, so I wonder if the overhaul will address that possibility. I hate to think how that might change the gameplay, but if they can successfully cross that bridge without totally ruining the game, they're working with a 1000x bigger pool of possible customers and BG3 will be a massive hit.
games have to be blockbusters. or they have to be indie games.
Since these guys want to run a Kickstarter for supposed BG3, they are clearly thinking indie.
considering we've had 2 projects last month that netted over 4 million from people who WANT a niche market game and are willing to pay advance money for it, I don't think they are wrong from trying.
personally, I was an RTS junkie in the 90's-early/mid millenials, so I missed out on BG and have no strong feelings one way or the other.
but I wish them all the luck in the world, because variety is good, and the more games we have that don't fit the "this si what a game needs to be to make money. Our huge publisher says so" model, the better off we'll be in the end.