Kalse, on 07 October 2010 - 09:41 AM, said:
Now it's getting late and I have university tomorrow.
I'm still in favour of a lynch, plain and simple, and Barghast is going to give us info whether he gets NK'd or not. I'd rather let him dangle a bit and see if he comes up with anything else, or simply gets NK'd.
To that effect (and because I won't be on for day's end), I will:
Vote Meanas
In the interests of getting a lynch and removing someone who has received plenty of heat (distracting us from other players), while also playing a damn xeno. At least we should have more than one mis-lynch even if he's Eldar and playing to get lynched. (Remember, the Eldar have two VC's, which means they have to choose which to get. They don't want to get one guy lynched and the rest NK'd, because then they still lose - they want to get them all lynched or avoid all detection. Pretty hard to do both without some serious off-thread comms and epic luck).
I can also understand Barghast's reveal - if you hit someone who is hard to take down, you hit them again, right? Now, that's assuming he got attacked, rather than just recruitment/FM stuff, but hey, if he's alive tomorrow we can lynch him, right?
He also claims to have a power that can protect the town leader from recruitment, and to know said leader. If this is the case, that's great, even if it is a bit of a wild card...the town leader isn't exactly crucial to our victory, though he may have a decent role, of course.
Anyway, I have to get some sleep. Will be back tomorrow, hopefully with more time to carry out a bit of train analysis like I promised.

So you think...wait....you have...erm.?.....what?
You dont think meanas is potentially Elder with his strange day one play?
You would rather risk it and give the killers other targets like...barghast...the person you think might be telling the truth?
wooosh...that logic just went right over my head.