Malazan Empire: MINECRAFT - Malazan Empire

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MINECRAFT Pixelated Crack

#3981 User is offline   A Demon Llama! 

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Posted 05 September 2014 - 06:35 PM

Gotta talk to Mess.
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#3982 User is offline   Messremb 

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Posted 05 September 2014 - 10:14 PM

You're back on KL - if you don't log in once an invite goes out then after a week or so it drops you from the whitelist.

Trav, once I'm back in fast internet country I'll try adjusting the world to move it all - what are your current co-ords so I can convert to where it ends up after moving
"see that stranger's arm crushing the life from him - do you understand? Not an eternal prison for Messremb"
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#3983 User is offline   King Lear 

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Posted 05 September 2014 - 11:25 PM

Cheers Mess :D
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#3984 User is offline   Traveller 

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Posted 06 September 2014 - 03:11 PM

View PostMessremb, on 05 September 2014 - 10:14 PM, said:

.

Trav, once I'm back in fast internet country I'll try adjusting the world to move it all - what are your current co-ords so I can convert to where it ends up after moving


My current co-ords are xyz -125.000 157.000 -217.312
So that's the story. And what was the real lesson? Don't leave things in the fridge.
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#3985 User is offline   Messremb 

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Posted 10 September 2014 - 11:01 PM

Right I've had a play with the server file and have reset all the ores/rocks etc without impacting on tunnels, buildings and so on.

Plus side - all terrain now includes all the new rock types and some ores have re-populated (not ones in open space though) so no need to move out, no-one should have to start agaiun ad all the new bits will be right there ready for us.

Minus is that all trees have respawned as per world spawn therefore paths may be a little wooded. I've trimmed them back round spawn roughly. Also some pockets in walls have randomly got lava/water in so check out your mines for issues with care. Also if you built of plain stone there's a slim chance of bits of your walls having been turned into granite etc - had to replace some of mine.

I did trim the world file back a bit - if you find somewhere you built is gone please let me know and I'll correct it
"see that stranger's arm crushing the life from him - do you understand? Not an eternal prison for Messremb"
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#3986 User is offline   Traveller 

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Posted 11 September 2014 - 05:45 AM

Cheers mess, I'll check it out in a bit to see what's changed.
So that's the story. And what was the real lesson? Don't leave things in the fridge.
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#3987 User is offline   cerveza_fiesta 

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Posted 11 September 2014 - 11:32 AM

Yay!

I'm in a mountain biome and like 90% of my base is done in plain stone. I hope half of it turns to granite -- that would look awesome!
........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

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#3988 User is offline   Gust Hubb 

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Posted 14 September 2014 - 03:09 AM

Water temples are nigh impossible to assault. You have to be breathing underwater, dodging laser beams, and all without any ability to break blocks (Mining Fatigue III is a bitch yo). I recommend dynamite instead :p
"You don't clean u other peoples messes.... You roll in them like a dog on leftover smoked whitefish torn out f the trash by raccoons after Sunday brunch on a hot day."
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#3989 User is offline   Gust Hubb 

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Posted 15 September 2014 - 01:40 AM

So there are three Ancient ones that hold down the monument. I found the best way to beat the temple is to dynamite through the roof and then work my way down to the treasure room (8 blocks of gold).
"You don't clean u other peoples messes.... You roll in them like a dog on leftover smoked whitefish torn out f the trash by raccoons after Sunday brunch on a hot day."
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#3990 User is offline   Khellendros 

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Posted 15 September 2014 - 02:21 PM

Minecraft (or rather, Mojang) bought by Microsoft for $2.5 billion.


So what will this mean for the game?

This post has been edited by Khellendros: 15 September 2014 - 02:22 PM

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#3991 User is offline   Gust Hubb 

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Posted 15 September 2014 - 02:38 PM

Seriously annoying. I hate these damn buy-ups and mergers. We need Trust-busters again to take out these monster corps.
"You don't clean u other peoples messes.... You roll in them like a dog on leftover smoked whitefish torn out f the trash by raccoons after Sunday brunch on a hot day."
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#3992 User is offline   Traveller 

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Posted 15 September 2014 - 03:59 PM

I think it's a bit of a shame after the way Notch was talking about corps like microsoft back when mc was still in beta.

Although to be fair, he's apparently selling it as he doesn't want to be the head of something that has become so vast. Maybe he'll go back to working on something original that otherwise wouldn't get a boost.

This post has been edited by Traveller: 15 September 2014 - 04:06 PM

So that's the story. And what was the real lesson? Don't leave things in the fridge.
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#3993 User is offline   Gnaw 

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Posted 15 September 2014 - 11:53 PM

View PostKhellendros, on 15 September 2014 - 02:21 PM, said:

$2.5 billion.




View PostTraveller, on 15 September 2014 - 03:59 PM, said:

Maybe he'll go back to working on something original that otherwise wouldn't get a boost.


Lots and lots of breast implants?
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#3994 User is offline   javascripter 

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Posted 17 September 2014 - 04:41 AM

This seems to be up to date. I think I tried to join a while ago, but not sure what is happening about that?
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#3995 User is offline   javascripter 

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Posted 17 September 2014 - 04:53 AM

View Postcerveza_fiesta, on 05 September 2014 - 12:10 PM, said:

some might argue it would make the game too easy - and I get that. Getting home with your loot is part of the challenge. Just make it really expensive (ie made with ghast tears or wither skulls or something) so that it's hard to abuse.



On an alternate note, some people might argue that returning home is really boring compared to exploring new things.
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#3996 User is offline   cerveza_fiesta 

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Posted 20 September 2014 - 02:21 AM

on now for a couple hours
........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

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#3997 User is offline   cerveza_fiesta 

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Posted 20 September 2014 - 02:23 AM

mebbe not, the net connection at my hotel is pretty abyssmal
........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

0

#3998 User is offline   cerveza_fiesta 

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Posted 20 September 2014 - 02:28 AM

ok, now mooching off a neighbour's wifi. Who the fuck doesn't lock their wifi these days...heh.
........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

1

#3999 User is offline   cerveza_fiesta 

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Posted 22 September 2014 - 02:58 PM

Having quite a bit of fun incorporating the new granites into my base. It's nice to have a new set of colours to offset the stone bricks other than the double-high stone slabs.

Noticed doors now reflect the type of wood they were crafted from . Neato!

Has anybody found a savanah biome yet? It would be cool to get some Acacia trees growing nearer home.

New enchanting and repairing mechanics are stellar too. No more saving up 36 levels just to repair my fortune pick. That was annoying as hell before. They still give incentive to accumulate XP (you still need lvl 30 to do lvl 30 enchants) but there's nowhere near the amount of work involved in returning to lvl 30. Now lapis offsets the majority of the XP cost.

This post has been edited by cerveza_fiesta: 22 September 2014 - 04:23 PM

........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

0

#4000 User is offline   A Demon Llama! 

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Posted 22 September 2014 - 04:42 PM

Yeah we have a Savannah. GH made a nether link to it, its not far. Im not certain the exact direction but you walk a bridge over the lava and on your right there will be an uncompleted square island with grass and some pillars.
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