Malazan Empire: MINECRAFT - Malazan Empire

Jump to content

  • 215 Pages +
  • « First
  • 197
  • 198
  • 199
  • 200
  • 201
  • Last »
  • You cannot start a new topic
  • You cannot reply to this topic

MINECRAFT Pixelated Crack

#3961 User is offline   Gust Hubb 

  • Necromancer Extraordinaire
  • View gallery
  • Group: High House Mafia
  • Posts: 1,488
  • Joined: 19-May 11
  • Location:Northern Hemisphere
  • Interests:Glass slides with entrapped bits of colored tissue
  • Around, just quiet....er

Posted 03 August 2014 - 01:09 AM

On again.
"You don't clean u other peoples messes.... You roll in them like a dog on leftover smoked whitefish torn out f the trash by raccoons after Sunday brunch on a hot day."
~Abyss

0

#3962 User is offline   Gust Hubb 

  • Necromancer Extraordinaire
  • View gallery
  • Group: High House Mafia
  • Posts: 1,488
  • Joined: 19-May 11
  • Location:Northern Hemisphere
  • Interests:Glass slides with entrapped bits of colored tissue
  • Around, just quiet....er

Posted 08 August 2014 - 01:52 AM

where be all the minecrafters?

We be on page 100 after all, and this is celebrated with a lonely "on again?"
"You don't clean u other peoples messes.... You roll in them like a dog on leftover smoked whitefish torn out f the trash by raccoons after Sunday brunch on a hot day."
~Abyss

0

#3963 User is offline   Traveller 

  • exile
  • Group: Malazan Artist
  • Posts: 4,862
  • Joined: 04-January 08
  • Location:GSV Nothing To See Here

Posted 08 August 2014 - 06:49 AM

I like the way you post whenever you're on, Gusty.

It does make it appear that you're the only one on mc at the moment though, as I usually go on for an hour or so and don't post anything.

That said, I haven't seen anyone else on for a while, and I've been getting into Tomb Raider after the Dark Souls 2 dlc.

As for the whole page 100... we need some pics of current projects! Or just favourite complete ones.

This post has been edited by Traveller: 08 August 2014 - 06:56 AM

So that's the story. And what was the real lesson? Don't leave things in the fridge.
0

#3964 User is offline   D'rek 

  • Consort of High House Mafia
  • Group: Super Moderators
  • Posts: 14,611
  • Joined: 08-August 07
  • Location::

Posted 08 August 2014 - 01:30 PM

View PostGust Hubb, on 08 August 2014 - 01:52 AM, said:

where be all the minecrafters?

We be on page 100 after all, and this is celebrated with a lonely "on again?"


Sowwy... I got sucked into other things and lost the time for MC. Not sure if I'll ever be back :)

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
0

#3965 User is offline   King Lear 

  • Une belle quelquesomething sans merci
  • Group: Mott Irregulars
  • Posts: 678
  • Joined: 01-October 09

Posted 08 August 2014 - 03:02 PM

View PostD, on 08 August 2014 - 01:30 PM, said:

View PostGust Hubb, on 08 August 2014 - 01:52 AM, said:

where be all the minecrafters?

We be on page 100 after all, and this is celebrated with a lonely "on again?"


Sowwy... I got sucked into other things and lost the time for MC. Not sure if I'll ever be back :)


You'll be back. They always come back.
*Men's Frights Activist*
0

#3966 User is offline   Gust Hubb 

  • Necromancer Extraordinaire
  • View gallery
  • Group: High House Mafia
  • Posts: 1,488
  • Joined: 19-May 11
  • Location:Northern Hemisphere
  • Interests:Glass slides with entrapped bits of colored tissue
  • Around, just quiet....er

Posted 09 August 2014 - 12:28 AM

On.
"You don't clean u other peoples messes.... You roll in them like a dog on leftover smoked whitefish torn out f the trash by raccoons after Sunday brunch on a hot day."
~Abyss

0

#3967 User is offline   Gust Hubb 

  • Necromancer Extraordinaire
  • View gallery
  • Group: High House Mafia
  • Posts: 1,488
  • Joined: 19-May 11
  • Location:Northern Hemisphere
  • Interests:Glass slides with entrapped bits of colored tissue
  • Around, just quiet....er

Posted 09 August 2014 - 01:30 AM

Just discovered Mega Taiga out west which has massive pines, mossy boulders, and Podizil (or however the fuck you spell it).

Just follow west in hell from the origin point nether portal.
"You don't clean u other peoples messes.... You roll in them like a dog on leftover smoked whitefish torn out f the trash by raccoons after Sunday brunch on a hot day."
~Abyss

0

#3968 User is offline   Gust Hubb 

  • Necromancer Extraordinaire
  • View gallery
  • Group: High House Mafia
  • Posts: 1,488
  • Joined: 19-May 11
  • Location:Northern Hemisphere
  • Interests:Glass slides with entrapped bits of colored tissue
  • Around, just quiet....er

Posted 09 August 2014 - 07:48 PM

On.
"You don't clean u other peoples messes.... You roll in them like a dog on leftover smoked whitefish torn out f the trash by raccoons after Sunday brunch on a hot day."
~Abyss

0

#3969 User is offline   Gust Hubb 

  • Necromancer Extraordinaire
  • View gallery
  • Group: High House Mafia
  • Posts: 1,488
  • Joined: 19-May 11
  • Location:Northern Hemisphere
  • Interests:Glass slides with entrapped bits of colored tissue
  • Around, just quiet....er

Posted 10 August 2014 - 06:54 PM

On
"You don't clean u other peoples messes.... You roll in them like a dog on leftover smoked whitefish torn out f the trash by raccoons after Sunday brunch on a hot day."
~Abyss

0

#3970 User is offline   Messremb 

  • Honorary Symp of High House Mafia
  • Group: High House Mafia
  • Posts: 673
  • Joined: 26-July 02
  • Location:Essex
  • High Artificer of Team Quick Ben

Posted 10 August 2014 - 09:11 PM

View PostGust Hubb, on 10 August 2014 - 06:54 PM, said:

On


Okay okay, you're almost always on at 2am my time except for today :)

Got a bit of time this week so I'll be around some weekday evenings (GMT) hopefully.

javascripter, sorry for the delay, you're now on the whitelist
"see that stranger's arm crushing the life from him - do you understand? Not an eternal prison for Messremb"
0

#3971 User is offline   cerveza_fiesta 

  • Outdoor Tractivities !
  • Group: Malazan Artist
  • Posts: 5,341
  • Joined: 28-August 07
  • Location:Fredericton, NB, Canada
  • Interests:beer, party.

Posted 03 September 2014 - 01:15 PM

In case anyone is interested, version 1.8 is live.
........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

0

#3972 User is offline   Messremb 

  • Honorary Symp of High House Mafia
  • Group: High House Mafia
  • Posts: 673
  • Joined: 26-July 02
  • Location:Essex
  • High Artificer of Team Quick Ben

Posted 05 September 2014 - 08:48 AM

View Postcerveza_fiesta, on 03 September 2014 - 01:15 PM, said:

In case anyone is interested, version 1.8 is live.


Minecraft 1.8 - The Bountiful Update

+ Added Granite, Andesite, and Diorite stone blocks, with smooth versions
+ Added Slime Block
+ Added Iron Trapdoor
+ Added Prismarine and Sea Lantern blocks
+ Added the Ocean Monument
+ Added Red Sandstone
+ Added Banners
+ Added Armor Stands
+ Added Coarse Dirt (dirt where grass won’t grow)
+ Added Guardian mobs, with item drops
+ Added Endermite mob
+ Added Rabbits, with item drops
+ Added Mutton and Cooked Mutton
+ Villagers will harvest crops and plant new ones
+ Mossy Cobblestone and Mossy Stone Bricks are now craftable
+ Chiseled Stone Bricks are now craftable
+ Doors and fences now come in all wood type variants
+ Sponge block has regained its water-absorbing ability and becomes wet
+ Added a spectator game mode (game mode 3)
+ Added one new achievement
+ Added “Customized” world type
+ Added hidden “Debug Mode” world type
+ Worlds can now have a world barrier
+ Added @e target selector for Command Blocks
+ Added /blockdata command
+ Added /clone command
+ Added /execute command
+ Added /fill command
+ Added /particle command
+ Added /testforblocks command
+ Added /title command
+ Added /trigger command
+ Added /worldborder command
+ Added /stats command
+ Containers can be locked in custom maps by using the “Lock” data tag
+ Added logAdminCommands, showDeathMessages, reducedDebugInfo, sendCommandFeedback, and randomTickSpeed game rules
+ Added three new statistics
+ Player skins can now have double layers across the whole model, and left/right arms/legs can be edited independently
+ Added a new player model with smaller arms, and a new player skin called Alex?
+ Added options for configuring what pieces of the skin that are visible
+ Blocks can now have custom visual variations in the resource packs
+ Minecraft Realms now has an activity chart, so you can see who has been online
+ Minecraft Realms now lets you upload your maps
* Difficulty setting is saved per world, and can be locked if wanted
* Enchanting has been redone, now costs lapis lazuli in addition to enchantment levels
* Villager trading has been rebalanced
* Anvil repairing has been rebalanced
* Considerable faster client-side performance
* Max render distance has been increased to 32 chunks (512 blocks)
* Adventure mode now prevents you from destroying blocks, unless your items have the CanDestroy data tag
* Resource packs can now also define the shape of blocks and items, and not just their textures
* Scoreboards have been given a lot of new features
* Tweaked the F3 debug screen
* Block ID numbers (such as 1 for stone), are being replaced by ID names (such as minecraft:stone)
* Server list has been improved
* A few minor changes to village and temple generation
* Mob heads for players now show both skin layers
* Buttons can now be placed on the ceiling
* Lots and lots of other changes
* LOTS AND LOTS of other changes
- Removed Herobrine


There's quite a variety of bits here, back to SP to figure it out I think!
"see that stranger's arm crushing the life from him - do you understand? Not an eternal prison for Messremb"
0

#3973 User is offline   Traveller 

  • exile
  • Group: Malazan Artist
  • Posts: 4,862
  • Joined: 04-January 08
  • Location:GSV Nothing To See Here

Posted 05 September 2014 - 11:46 AM

Wow. That's a lot of changes. On again later if I can.

The fact that resource packs can redefine block shapes is a massive change - hopefully we'll see some really good new themes emerging.

Also, rabbits!!

This post has been edited by Traveller: 05 September 2014 - 11:46 AM

So that's the story. And what was the real lesson? Don't leave things in the fridge.
0

#3974 User is offline   Dadding 

  • Shaved Knuckle in the Hole
  • Group: Malaz Regular
  • Posts: 365
  • Joined: 27-August 13
  • Location:Vancouver, British Columbia

Posted 05 September 2014 - 11:58 AM

View PostTraveller, on 05 September 2014 - 11:46 AM, said:

Wow. That's a lot of changes. On again later if I can.

The fact that resource packs can redefine block shapes is a massive change - hopefully we'll see some really good new themes emerging.

Also, rabbits!!

Holy moly, I missed that resource pack change, that's brilliant. Best update since alpha!
0

#3975 User is offline   cerveza_fiesta 

  • Outdoor Tractivities !
  • Group: Malazan Artist
  • Posts: 5,341
  • Joined: 28-August 07
  • Location:Fredericton, NB, Canada
  • Interests:beer, party.

Posted 05 September 2014 - 12:10 PM

It would be fun to mount an expedition to see if we can find one of the new underwater fortresses. Those actually sound pretty difficult. Brew up some waterbreathing potions.

You know what I've been thinking MC needs...a "home portal" potion or spell or something. 99% of what keeps me in a single location (as opposed to exploring) every time is the fact that it's a pain in the arse to get home from far away. It only has to work once and it doesn't need to be 2-way--just give me a means of easily returning home without cheating.

some might argue it would make the game too easy - and I get that. Getting home with your loot is part of the challenge. Just make it really expensive (ie made with ghast tears or wither skulls or something) so that it's hard to abuse.
........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

0

#3976 User is offline   Traveller 

  • exile
  • Group: Malazan Artist
  • Posts: 4,862
  • Joined: 04-January 08
  • Location:GSV Nothing To See Here

Posted 05 September 2014 - 12:25 PM

Yeah it's unbelievable just how often I get lost, co ordinates or not.

Just noticed that doors, fences and gates can now be any wood type. And armour stands. And banners!

I wonder what the new commands do. Like / fill.
So that's the story. And what was the real lesson? Don't leave things in the fridge.
0

#3977 User is offline   A Demon Llama! 

  • First Sword
  • View gallery
  • Group: High House Mafia
  • Posts: 606
  • Joined: 13-May 09

Posted 05 September 2014 - 03:12 PM

Maybe time to start up a new world? Doesn't really seem like anyone was too invested it the old one. Maybe just temporary to make it easier to find the new things that are added in the update?
No Touchy.
0

#3978 User is offline   Gust Hubb 

  • Necromancer Extraordinaire
  • View gallery
  • Group: High House Mafia
  • Posts: 1,488
  • Joined: 19-May 11
  • Location:Northern Hemisphere
  • Interests:Glass slides with entrapped bits of colored tissue
  • Around, just quiet....er

Posted 05 September 2014 - 03:12 PM

Yeah, I've been doing it single player (since I wanted a fresh world) and it's great.
"You don't clean u other peoples messes.... You roll in them like a dog on leftover smoked whitefish torn out f the trash by raccoons after Sunday brunch on a hot day."
~Abyss

0

#3979 User is offline   Traveller 

  • exile
  • Group: Malazan Artist
  • Posts: 4,862
  • Joined: 04-January 08
  • Location:GSV Nothing To See Here

Posted 05 September 2014 - 06:09 PM

View PostA Demon Llama!, on 05 September 2014 - 03:12 PM, said:

Maybe time to start up a new world? Doesn't really seem like anyone was too invested it the old one. Maybe just temporary to make it easier to find the new things that are added in the update?


Crap I was just getting back into it and starting to build and you want to start over?!

Will the present one still be accessible if we start a new world?

This post has been edited by Traveller: 05 September 2014 - 06:25 PM

So that's the story. And what was the real lesson? Don't leave things in the fridge.
0

#3980 User is offline   King Lear 

  • Une belle quelquesomething sans merci
  • Group: Mott Irregulars
  • Posts: 678
  • Joined: 01-October 09

Posted 05 September 2014 - 06:30 PM

Bunnies!

Also who do I need to talk to to access the server? I've lost track :D
*Men's Frights Activist*
0

Share this topic:


  • 215 Pages +
  • « First
  • 197
  • 198
  • 199
  • 200
  • 201
  • Last »
  • You cannot start a new topic
  • You cannot reply to this topic

5 User(s) are reading this topic
0 members, 5 guests, 0 anonymous users