Malazan Empire: Mafia 59:Night Watch - Malazan Empire

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Mafia 59:Night Watch

#41 User is offline   Shadow 

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Posted 16 March 2010 - 07:37 PM

View PostSerc, on 16 March 2010 - 06:55 PM, said:

well we know Ment said the number of players had to be odd. So I'm guessing an even number of RIs, balanced day and night watches (2-3 is a good guess) and an odd number of inquisitors (likely 3, maybe 1) Given that there are 15 people playing that would be something along the lines of 3-2-2-8, 1-3-3-8 or more unlikely 1-2-2-10 or 3-3-3-6.


This looks like a pretty good breakdown, but I'd guess that there's no particular reason that the RIs have to be balanced while the Inquisitors are not balanced. If there's an odd number of RIs, then that would create a playing field for everyone trying to control that nth man, so to speak (each watch trying to recruit, for example).

Could go either way, but def. agree that we're talking about 2-3: 2 : 2 : 8-9 numbers.

#42 User is offline   Shadow 

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Posted 16 March 2010 - 07:49 PM

I think I just discovered why I have never heard of this so-called movie-based-on-the-book... apparently it's a Russian film, lol.

#43 User is offline   Ruse 

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Posted 16 March 2010 - 07:52 PM

Well my thinking is that the main guys are likely to be in it so
Zabulon, kostya
Gesar , Anton
Witezislav , Edgar (though these are both dark so could be different)
there are a few other posibilities but those seem the likely ones that i can remember, possibly Olga or a few others could be night watch. Similarly for the day watch. So im thinking its at least 2,2,2 with a ton of RI's to recruit.

#44 User is offline   Ruse 

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Posted 16 March 2010 - 07:53 PM

View PostShadow, on 16 March 2010 - 07:49 PM, said:

I think I just discovered why I have never heard of this so-called movie-based-on-the-book... apparently it's a Russian film, lol.

I remember trying to watch it a while back and it was just weird. I had already read the book by this point so i knew the story but the film just seemed bizarre.

#45 User is offline   Ruse 

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Posted 16 March 2010 - 07:54 PM

Also on the VC. When is the game going to end because by the look of it if we end when one of the watches wins then RIs cant win :p

#46 User is offline   Shadow 

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Posted 16 March 2010 - 08:00 PM

Well considering I am not a diverse, multilingual world citizen like half of you Malazanites, I would say that it would probably be hard for me to follow a Russian movie unless it had subtitles.

#47 User is offline   Alkend 

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Posted 16 March 2010 - 08:00 PM

Yes, the RI's need the inquisition, or need to wipe out the Watch factions, from those victory conditions.
This game could take a while. :S

OH. Hello there. Just checking in. :p

#48 User is offline   Alkend 

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Posted 16 March 2010 - 08:01 PM

Eh, that was in response to Ruse, btw.

#49 User is offline   Ruse 

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Posted 16 March 2010 - 08:03 PM

But in wiping out the watch factions one of the watches will likely be destroyed first which will give the win to the other one :p or were left with the really unlikely scenario of them both destoying each other simultaneously :)

This post has been edited by Ruse: 16 March 2010 - 08:03 PM


#50 User is offline   Ruse 

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Posted 16 March 2010 - 08:05 PM

Oi Gamelon!, i can see you...

#51 User is offline   Alkend 

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Posted 16 March 2010 - 08:05 PM

Hrm, you have a point there. But I get the feeling that GK/Ment didn't leave that possibility there. "all other factions destroyed" - I think the Watch's will still need a majority on their team to win, for some reason. If they don't, that makes it kind of hard for us. D:

#52 User is offline   Ruse 

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Posted 16 March 2010 - 08:08 PM

The VC's state that they just have to destroy the other watches.
I think GK/Ment didnt actually plan for there to be any RI's left at the end so it was probably an after thought VC :p

This post has been edited by Ruse: 16 March 2010 - 08:08 PM


#53 User is offline   Serc 

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Posted 16 March 2010 - 08:15 PM

View PostShadow, on 16 March 2010 - 07:37 PM, said:

View PostSerc, on 16 March 2010 - 06:55 PM, said:

well we know Ment said the number of players had to be odd. So I'm guessing an even number of RIs, balanced day and night watches (2-3 is a good guess) and an odd number of inquisitors (likely 3, maybe 1) Given that there are 15 people playing that would be something along the lines of 3-2-2-8, 1-3-3-8 or more unlikely 1-2-2-10 or 3-3-3-6.


This looks like a pretty good breakdown, but I'd guess that there's no particular reason that the RIs have to be balanced while the Inquisitors are not balanced. If there's an odd number of RIs, then that would create a playing field for everyone trying to control that nth man, so to speak (each watch trying to recruit, for example).

Could go either way, but def. agree that we're talking about 2-3: 2 : 2 : 8-9 numbers.


Mainly because Ment specifically that there had to be an odd number of players, which would suggest even RIs, to me. Then again Ment might have wanted an odd number of RIs for some reason or another.

#54 User is offline   Ruse 

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Posted 16 March 2010 - 08:20 PM

I agree, specifying an odd number does suggest even RI's and therefore probably an odd number of inquisitors. I doubt it would just be one as a team is mentioned so 3 seems likely. So Edgar (sorcerer person), Witeiejid (vampire) and Maxim (the guy who can sense dark people) probably.

#55 User is offline   Serc 

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Posted 16 March 2010 - 08:20 PM

View PostAlkend, on 16 March 2010 - 08:05 PM, said:

Hrm, you have a point there. But I get the feeling that GK/Ment didn't leave that possibility there. "all other factions destroyed" - I think the Watch's will still need a majority on their team to win, for some reason. If they don't, that makes it kind of hard for us. D:


That seems like the most likely. It's highly unlikely that enough RIs will survive long enough to elimante neutralize cults, elimate a third faction and still consitute a majority, but if we do then there's still a shot at winning

#56 User is offline   Ruse 

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Posted 16 March 2010 - 08:23 PM

Hmmmm do you think that if one watch does get destroyed then the inquisition can still win by surviving killing off the last watch before day 10? As that could possibly be seen as a balance between the watches (FA style :p)

#57 User is offline   Serc 

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Posted 16 March 2010 - 08:27 PM

I know questions like this are always moot points, since the chances of having to different scum on the ropes on the same day are slim to none, but then is it better for the RI to be going after the watches or the inquisition? At the end of the day you need to eliminate the watch recruiter(s) and the inquisition, but there isnt really an order that really seems more likely to produce victory as RI, and we have to play for the team we're on at the moment, rather than one we might be on later.

#58 User is offline   Serc 

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Posted 16 March 2010 - 08:29 PM

View PostRuse, on 16 March 2010 - 08:23 PM, said:

Hmmmm do you think that if one watch does get destroyed then the inquisition can still win by surviving killing off the last watch before day 10? As that could possibly be seen as a balance between the watches (FA style Posted Image)


Maybe, we'd have to get clarification from PS, but it would seem to me that when one watch is dead the other one wins straight away.

#59 User is offline   Ruse 

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Posted 16 March 2010 - 08:33 PM

which means the RI's cant get there main win condition which seems silly. Definitely need clarification on these VC's me thinks :p

#60 User is offline   Ruse 

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Posted 16 March 2010 - 08:35 PM

The RI's also win when the inquisition wins so id say the RI's should probably be playing to keep the inquisition alive and weaken the watches. The problem is that the VC's seems to overlap a bit so in helping the inquisition like that you end up helping one the watches as well and they could sneak victory. which is why we really need clarification on the 10 day thing :p

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