So, having just finished MOI, it occurs to me that Dujek and Whiskyjack are in fact a pair of idiots who should never have been allowed anywhere near the high command of an army. Why on earth do they decide to split the combined army up? Am I missing something? I know there was a scene 'explaining' the reason for it, something to do with the rebellion in Seven Cities iirc, but it was all a bit too murky for me, to be honest.
They had a perfectly good plan, two big armies, Brood's and the Malazans, plus tens of thousands of those cheery Barghast fellas were to meet up somewhere and get to smitin.' But no, apparently that makes far too much sense. Instead, Dujek thunders off into Coral with too few soldiers, WJ exhausts the other half of the army trying to catch up with the result that, when they finally arrive, they're too knackered to fight. Finally Brood arrives too late to save them, yet still appears to have left the Barghast behind. Result: this huge allied army gets destroyed in detail.
Imagine what might have happened had they advanced on the enemy in a cautious and professional manner, conserving their strength, making sure the soldiers were properly fed and rested. Figuring out a joint approach, tactical dispositions and the like after proper recce work. Coral wasn't going anywhere, after all. Nope, too easy. What gets me is that Dujek even after he knew he was over-matched, still had the opportunity to withdraw, but decided (admittedly along with Paran and Quick Ben) that it'd still be worth it to throw his division of the army away in the hope that they'd get a positive kill ratio and thus 'save lives.' What he actually did was weaken the allied war effort by getting his army involved in a battle it couldn't win, for no strategic gain, forcing the rest of the allies to react precipitously in order to try and rescue his sorry hide.
Please tell me I'm just not getting Dujek's brilliant operational masterstroke...
This post has been edited by sharper: 18 June 2009 - 05:15 PM