Role Descriptions
Scum
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Raymond Dirk
The Town Sherriff
Having heard the testimony from the survivors of the culling of the cults, Anastacia Beatrice Penelope Wyndhamm III and Johannes Cabal, you have decided that the Brotherhood of the Beast MUST be rooted out of Innsmouth immediately. You are dubious about this temporary alliance, but have no choice. You and Johannes Cabal join forces to try to rid the town of the Brotherhood once and for all.
You share a night kill with Johannes Cabal (alt). You may have offthread comms with him via the killer PM thread.
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Johannes Cabal
The Dubious Necromancer
Though the many deaths that resulted from the culling of the cults excite you and your necromantic sensibilities, you know that the Brotherhood must be rooted out of Innsmouth once and for all to ensure that Nyarlathotep not get a chance to cause any further damage. You aren't exactly certain what his final goal is, but you know that you must prevent him from disturbing the Old Gods for fear of destroying the entire Eastern Coast. To this end, you team up with local law enforcement to try to root out this evil cult once and for all.
You share a night kill with Raymond Dirk (alt). You may have offthread comms with him via the killer PM thread.
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Anastacia Beatrice Penelope Wyndhamm III
The Debutante
Immediately following the culling of the cults, you found yourself speaking with local law enforcement. Of course, none of them know that you are the only member of the Esoteric Order of Dagon left in Innsmouth, because no one in this town really believed the cult existed in the first place. That's fine, that suits you well. You tell the Sheriff everything he needs to hear to send him off on a hunt for the Brotherhood of the Beast. Your hope is that with the Brotherhood gone you can retake this town in the name of the Order.
You are the symp. Raymond Dirk is (alt) and Johannes Cabal is (alt).
Town
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Nyarlathotep
The Leader of the Brotherhood of the Beast
You have rooted out most of the Order of Dagon, but there still remains a tie to the Deep Ones here. You know that you should escape with the Brotherhood, but you wish to stay long enough to root out the last of the Order in hopes of finally severing that last tie. The Sheriff has been sniffing around and that has made you nervous. Not that his death, should you ever find him, would be difficult to achieve. At least you've managed to recruit a number of new people to your cause!
Once per game, you may vig a target player.
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Dr. Whitby Lodge
The Coroner
Who would have thought that you would end up following that crazy Nyarlathotep guy and joining the Brotherhood? Not you, and certainly not your trusty bottle of Jack. Though your training is as a coroner, Nyarlathotep has called on you to do some more conventional healing. For some reason he wants to remain in town, despite rumours that the Sheriff is out to get him. That's fine by you, though, you never wanted to leave your home town anyway, really.
You are a healer. Once per night you may choose to heal a target player. If they are targeted with a kill on the same night, they will survive instead of dying.
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You are a nameless member of the Brotherhood of the Beast. You must prevent the town Sheriff and Johannes Cabal from culling your cult, but your only power is your vote, so use it well!
This post has been edited by Path-Shaper: 03 April 2017 - 01:36 PM
Only someone with this much power could make this many frittatas without breaking any eggs.