Cause, on 12 November 2016 - 11:51 AM, said:
Tapper
You have my attention. Is the gaming pedigree that good? Looks very interesting. No idea how you play a board game solo though
Regarding the pedigree:
Awaken Realms are also responsible for (the board game adaptation of) This War of Mine, which looks very interesting, too (and had much wider backing, it must be said).
The designer has some pedigree: Neuroshima Hex had great reviews, Cry Havoc (also by Oracz) is fairly new but rated 7.9 at Boardgame Geek, which is a good albeit not historic rating.
The interest for me is threefold: solo play with a legacy mechanic campaign, a skirmish game that seems 'easy to learn' for non-wargamers and the fact that AR seem to prefer to keep the game small yet balanced rather than pooping out new miniatures with every new stretch goal (which does not sit too well with the most vocal backers in the comment section, it must be said), instead opting to expand the game later on.
The solo part is possible through a card deck that sets the opponent's actions. Many co-op games have similar options (Shadows over Camelot, for example, also Sentinels of the Multiverse).
Everyone is entitled to his own wrong opinion. - Lizrad