Reputation: 302
Will Trade Internal Organs for Rep
- Group:
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- Inquisitor of High House Mafia
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In Topic: TI4 Game 5 - Game Thread
23 August 2020 - 09:33 PM
TRADE
CURRENT STATUS
Victory Points: 0
Strategy Card: TRADE
Command Pools: 2T | 2F | 2S
Goods: 2/2 C | 0 TG
Action Cards: 2
Promissory Notes: 5 Mentak
Secret Objectives: 1 unfulfilled
Planets:
Moll Primus (4/1)
Tar'Mann (1/1, tech)
Technologies:
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
+ Plasma Scoring -- When 1 or more of your units use BOMBARDMENT or SPACE CANNON, 1 of those rolls may roll 1 additional die.
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
Other: -
In Topic: TI4 Game 5 - Chat Thread
20 August 2020 - 08:09 PM
Yes yes very sorry various excuses little time, should get to much more acceptable levels of acivity next week
@D'rek: I'm not giving my racial to Hacan, I choose not to choose life, will much rather use it to negotiate an offensive from the Saar ball if it comes to that
@Morgoth: sorry for not responding but wouldn't have agreed anyway as it'd have supported d'rek's efforts against me, need to swap next round and would be happy to swap more than my 2c if possible, then again not sure if I will be able to neighbour you, I'm open to later PN exchange but not rn -
In Topic: TI4 Game 5 - Game Thread
20 August 2020 - 08:01 PM
0/3/1 + 2CT = 2/2/2
+ 2 AC
CURRENT STATUS
Victory Points: 0
Strategy Card:
Command Pools: 2T | 2F | 2S
Goods: 2/2 C | 0 TG
Action Cards: 2
Promissory Notes: 5 Mentak
Secret Objectives: 1 unfulfilled
Planets:
Moll Primus (4/1)
Tar'Mann (1/1, tech)
Technologies:
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
+ Plasma Scoring -- When 1 or more of your units use BOMBARDMENT or SPACE CANNON, 1 of those rolls may roll 1 additional die.
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
Other: -
In Topic: TI4 Game 5 - Game Thread
18 August 2020 - 08:29 AM
Activate hw build 2 cruisers 2 infantry, pay 4 tg (3 from trade 1 pillaged from drek 1 sarween) - 1TCT
CURRENT STATUS
Victory Points: 0
Strategy Card: TRADE
Command Pools: 0T | 3F | 1S
Goods: 2/2 C | 0 TG
Action Cards: 0
Promissory Notes: 5 Mentak
Secret Objectives: 1 unfulfilled
Planets:
Moll Primus (4/1)
Tar'Mann (1/1, tech)
Technologies:
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
+ Plasma Scoring -- When 1 or more of your units use BOMBARDMENT or SPACE CANNON, 1 of those rolls may roll 1 additional die.
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
Other: -
In Topic: TI4 Game 5 - Chat Thread
15 August 2020 - 02:28 PM
I only get to pillage if a neighbour has 3+ tgs prior to the trade right?
Comments
Kruppe of Darujhistan
02 Oct 2016 - 00:59Solidsnape
15 Feb 2016 - 22:53