Malazan Empire: Galactic Council - Viewing Profile - Malazan Empire

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Game Mod
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3,660 (1.68 per day)
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Games (3631 posts)
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30-April 13
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Ascendant
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  1. In Topic: Twilight Imperium (Game 3) - Chat Thread

    Yesterday, 02:30 PM

    Iím away again Friday-Friday for Easter break, but only going to Devon so *should* be fine with modding. But just in case Iím slower getting to things over the next week, thatís why.
  2. In Topic: E3 2019

    17 April 2019 - 09:24 PM

     Aptorian, on 17 April 2019 - 07:19 PM, said:


    I wouldn't get my hopes up for the SSD. Sure it'll make loading textures, etc a lot faster but developers will just cram in more information for the system to load. Just like games continue to favour visual splendor over fps.


    I agree with this. The demonstration was running a PS4 game on what is supposedly PS5 architecture. Actual PS5 games will likely not load that fast.

    The 8K thing I also take with a pinch of salt, much like they said PS4 Pro will run 4K at 60fps, which about ten games actually do.

    - Khell
  3. In Topic: Twilight Imperium (Game 3) - Chat Thread

    17 April 2019 - 01:45 PM

    New map posted (bleurgh!).

    Now you can see that someone has removed a token, another person moved one ship, another continues to pass, and a fourth did a component action which is not illustrated on our maps :p
  4. In Topic: Twilight Imperium (Game 3) - Chat Thread

    17 April 2019 - 01:40 PM

    View Posttwelve, on 17 April 2019 - 01:34 PM, said:

    View PostGalactic Council, on 17 April 2019 - 01:14 PM, said:

    *twiddles thumbs, considers actually doing some work*


    There is always a map update to pass the time with....


    I mean, I could - and easily - but my OCD makes me fidget every time I do one before the end of a turn. Just need one more person to post their action! :)
  5. In Topic: Twilight Imperium (Game 3) - Chat Thread

    17 April 2019 - 01:14 PM

    *twiddles thumbs, considers actually doing some work*

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