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TI4 Game 8 Signup

#21 User is offline   Khellendros 

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Posted 15 April 2021 - 04:03 PM

 Blend, on 15 April 2021 - 03:46 PM, said:

 Khellendros, on 15 April 2021 - 03:44 PM, said:

I love that map! Can someone remind me about hyperlanes as we haven't used them before? Does it make it just one movement to go from one end of the hyperlane to the other? Can you jump on a hyperlane at a different point, or does it have to be from the end points? Can you move into and stop in hyperlane-only hexes?


A hyperlane can only be entered from one end, and it moves you to the other end in 1 movement. You cannot stop in hyperlane tiles or enter them from anywhere but the ends of the hyperlanes.


Can you move through them? For example, if you had planet tile, hyperlane-only tile (not connecting the two planet tiles), planet tile, could you move from planet tile to planet tile in 2 movement, going through the hyperlane-only tile?
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#22 User is offline   Blend 

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Posted 15 April 2021 - 04:09 PM

 Khellendros, on 15 April 2021 - 04:03 PM, said:

 Blend, on 15 April 2021 - 03:46 PM, said:

 Khellendros, on 15 April 2021 - 03:44 PM, said:

I love that map! Can someone remind me about hyperlanes as we haven't used them before? Does it make it just one movement to go from one end of the hyperlane to the other? Can you jump on a hyperlane at a different point, or does it have to be from the end points? Can you move into and stop in hyperlane-only hexes?


A hyperlane can only be entered from one end, and it moves you to the other end in 1 movement. You cannot stop in hyperlane tiles or enter them from anywhere but the ends of the hyperlanes.


Can you move through them? For example, if you had planet tile, hyperlane-only tile (not connecting the two planet tiles), planet tile, could you move from planet tile to planet tile in 2 movement, going through the hyperlane-only tile?


No, you enter from one end and exit from the other end. That's the only way you can move through those tiles.
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#23 User is offline   Morgoth 

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Posted 15 April 2021 - 06:40 PM

Can you move through them though, say if you stop in the middle?
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#24 User is offline   Blend 

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Posted 15 April 2021 - 06:54 PM

 Morgoth, on 15 April 2021 - 06:40 PM, said:

Can you move through them though, say if you stop in the middle?


No - there is no stopping on a hyperlane tile ever, and the only time you move through them is when you go from one point to another. If you look at the Magi's Madness map, for example, you can move from Primor to the asteroid field it's connected to by a hyperlane in one movement, but you can't move from, say, arnor/lor to Kraag/Siig by moving through a hyperlane tile. You'd have to go around the hyperlane or take a wormhole to get to the other side of the hyperlane.

Similarly, to move from the Nebula to Primor using those hyperlanes, you'd have to move to the asteroid field then to Primor as the nebula is not directly connected to Primor.

This post has been edited by Blend: 15 April 2021 - 06:55 PM

There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
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#25 User is offline   Tattersail_ 

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Posted 15 April 2021 - 06:54 PM

Haha. Can you move from one end to the other and back again in 1 turn? Say to pick up troops?
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#26 User is offline   Tattersail_ 

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Posted 15 April 2021 - 06:55 PM

I think Morgoth was pulling your chain Blend.
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#27 User is offline   Blend 

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Posted 15 April 2021 - 07:07 PM

 Tattersail_, on 15 April 2021 - 06:54 PM, said:

Haha. Can you move from one end to the other and back again in 1 turn? Say to pick up troops?


It would be 2 moves to go from one end to the other then back again.

Looking at the same map, in the bottom right corner, if I wanted to move from Tarmann to pick up troops from Cealdri, then return to Tarmann, it would cost 1 movement to get to Cealdri, then a 2nd movement to get back to Tarmann.
There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
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#28 User is offline   Morgoth 

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Posted 15 April 2021 - 07:23 PM

 Tattersail_, on 15 April 2021 - 06:55 PM, said:

I think Morgoth was pulling your chain Blend.


I would never do that to Blend!
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#29 User is offline   D'rek 

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Posted 15 April 2021 - 07:26 PM

Think of them like wormholes - they make systems adjacent, but are not separate systems unto themselves. You can never stop in a hyperlane and they don't count as systems/hexes/etc, your ships just teleport from one end of them to another.

Here's an example:

Posted Image


Dreadnought has 1 movement. It can travel all the way through the entire hyperlane in 1 movement:

Posted Image


Destroyer has 2 movement. It can go in with 1 movement to the bottom left system, and then the 2nd movement to the top:

Posted Image

It also could have gone straight to the top in 1 movement.


The "fork"-shaped hyperlanes are a bit tricky - see how the lines only connect certain sides to others, they don't all combine in the middle. So the flagship *cannot* do this:

Posted Image

Those two systems are both adjacent to the two leftward systems, but not to each other.

The big middle Hope's End system is touching the bottom of the hyperlane tile, but none of the lines actually go to it, so it is not adjacent to any other planet system in this example.

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#30 User is offline   Morgoth 

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Posted 15 April 2021 - 07:47 PM

What happens if I get to a bend in the line and then change my mind. Can I go back?
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#31 User is offline   Tattersail_ 

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Posted 15 April 2021 - 08:09 PM

 Morgoth, on 15 April 2021 - 07:47 PM, said:

What happens if I get to a bend in the line and then change my mind. Can I go back?



Stop it
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#32 User is offline   D'rek 

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Posted 15 April 2021 - 08:11 PM

 Morgoth, on 15 April 2021 - 07:47 PM, said:

What happens if I get to a bend in the line and then change my mind. Can I go back?


Spoiler

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#33 User is offline   Tattersail_ 

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Posted 15 April 2021 - 08:13 PM

This Magi Map looks insane
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#34 User is offline   D'rek 

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Posted 15 April 2021 - 08:15 PM

Twelve hasn't officially signed up yet though we're technically still at 6!

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#35 User is offline   Blend 

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Posted 15 April 2021 - 08:23 PM

Yeah, but I've been proceeding as if he were joining, he hasn't missed a game yet!

LoL. Hopefully he does after all the work I've done!
There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
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#36 User is offline   twelve 

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Posted 15 April 2021 - 08:39 PM

I'd like to play but I'm not a fan of >6 player games. How would me joining affect things? I'd be willing to sit this one out since I was a slow poke if it complicates things too much.
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#37 User is offline   Morgoth 

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Posted 15 April 2021 - 08:42 PM

 Tattersail_, on 15 April 2021 - 08:09 PM, said:

 Morgoth, on 15 April 2021 - 07:47 PM, said:

What happens if I get to a bend in the line and then change my mind. Can I go back?



Stop it


What if I begin to stop, but then turn around in the middle?
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#38 User is offline   Blend 

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Posted 15 April 2021 - 08:53 PM

 twelve, on 15 April 2021 - 08:39 PM, said:

I'd like to play but I'm not a fan of >6 player games. How would me joining affect things? I'd be willing to sit this one out since I was a slow poke if it complicates things too much.


I would just have to rebuild the map for 6 players rather than 7.

Do have a look at the map we're proposing for a 7-player game before you decide to sit out. It's a pretty wild map and is provided by the game makers, so I imagine the game will be pretty interesting though we will of course suffer from the potentially long periods between turns because of the amount of players and where we all are in the world.


 Blend, on 15 April 2021 - 02:29 PM, said:

If we have a 7-player game we'll try the "Magi's Madness" map from the Codex 2 book.

This post has been edited by Blend: 15 April 2021 - 08:54 PM

There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
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#39 User is offline   D'rek 

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Posted 15 April 2021 - 09:00 PM

The time difference from 6 to 7 should be pretty small, all things considered. If an entire round took 6 days last game, it'd be 114% of that so... 6.8 days in a 7 player game?

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#40 User is offline   Blend 

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Posted 15 April 2021 - 09:02 PM

 D, on 15 April 2021 - 09:00 PM, said:

The time difference from 6 to 7 should be pretty small, all things considered. If an entire round took 6 days last game, it'd be 114% of that so... 6.8 days in a 7 player game?


Yeah, and you and I are in the same timezone, so as long as things work out the same way they did last game, we should be able to get through at least the first few rounds a lot quicker.
There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
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