TI4 Game 5 - Game Thread
#41
Posted 18 August 2020 - 05:16 PM
Pass
Apt is the only one who reads this. Apt is nice.
#42
Posted 18 August 2020 - 06:11 PM
Secondary None
Tactical Action -1TCT
<Activate Darien
<skip to the production step
<Spend 2 Trade Goods and produce 1 cruiser and 2 infantry using Sarween Tools.
CURRENT STATUS
Victory Points: 0
Strategy Card:
Command Pools: 0T | 3F | 0S
Goods: 0/2 C | 0 TG
Action Cards: 2
Promissory Notes: 5 Yin
Secret Objectives: 1 unfulfilled
Planets:
Technologies:
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
+ Neural Motivator -- During the status phase, Draw two action cards instead of one.
Other:
I don't know what I'm doing but it sounds good.
#43
Posted 18 August 2020 - 06:12 PM
Secondary None
Pass
CURRENT STATUS
Victory Points: 0
Strategy Card:
Command Pools: 0T | 3F | 0S
Goods: 0/2 C | 0 TG
Action Cards: 2
Promissory Notes: 5 Yin
Secret Objectives: 1 unfulfilled
Planets:
Technologies:
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
+ Neural Motivator -- During the status phase, Draw two action cards instead of one.
Other:
I don't know what I'm doing but it sounds good.
#44
Posted 18 August 2020 - 06:57 PM
Transaction: Send 2 trade goods to IH.
PASS
CURRENT STATUS
Victory Points: 0
Strategy Card:
Command Pools: 0T | 3F | 1S
Goods: 0/6 C | 0 TG
Action Cards: 2
Promissory Notes: 4 Hacan
Secret Objectives: 1 unfulfilled
Planets:
+ Kamdorn (0/1)
Technologies:
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
+ Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.
+ Gravity Drive -- After you activate a system, apply +1 to the move value of 1 of your ships during this tactical action.
+ Hyper Metabolism -- During the status phase, gain 3 command tokens instead of 2.
Other:
#45
Posted 18 August 2020 - 07:18 PM
Round 1 - STATUS PHASE
Please feel free to post in any order! If you guys start the next strategy phase while I'm not around, please be sure to leave me a post between the 6th status phase post and the 1st strategy phase post.
This post has been edited by Galactic Council: 18 August 2020 - 08:41 PM
Apt is the only one who reads this. Apt is nice.
#46
Posted 18 August 2020 - 08:19 PM
Score PO, spend 5TG
Gain 2CT
Gain 1 action card
CURRENT STATUS
Victory Points: 2
Strategy Card:
Command Pools: 2T | 3F | 2S
Goods: 0/3 C | 0 TG
Action Cards: 1
Promissory Notes: 4 Saar 2 Jol Nar
Secret Objectives: 1 unfulfilled
Planets:
Ragh (2/1)
Lisis II (1/0)
Centauri (0/3)
Gral (1/1/Blue)
Bereg (3/1)
Lirta (2/3)
Technologies:
+ Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.
+ Gravity Drive -- After you activate a system, apply +1 to the move value of 1 of your ships during this tactical action.
Other:
SFTT - Jol Nar
This post has been edited by Galactic Council: 18 August 2020 - 08:30 PM
#47
Posted 18 August 2020 - 08:24 PM
Score no objectives.
Draw 1 action card.
Gain 3 CTs and redistribute.
Refresh planets.
Return strategy card.
CURRENT STATUS
Victory Points: 0
Strategy Card:
Command Pools: 2T | 3F | 2S
Goods: 0/6 C | 0 TG
Action Cards: 3
Promissory Notes: 4 Hacan
Secret Objectives: 1 unfulfilled
Planets:
+ Arretze (2/0)
+ Hercant (1/1)
+ Kamdorn (0/1)
+ Lazar (1/0)
+ Sakulag (2/1)
Technologies:
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
+ Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.
+ Gravity Drive -- After you activate a system, apply +1 to the move value of 1 of your ships during this tactical action.
+ Hyper Metabolism -- During the status phase, gain 3 command tokens instead of 2.
Other:
#48
Posted 18 August 2020 - 08:27 PM
Status Phase.
Score no objective.
Receive 3 tokens. Place 1 in tactical and 2 in strategy.
Receive 2 action cards.
Ready planets
Return Strategy card
Anything else I missed?
CURRENT STATUS
Victory Points: 1
Strategy Card:
Command Pools: 1T | 3F | 2S
Goods: 0/4 C | 1 TG
Action Cards: 4
Promissory Notes: 3 Jol-Nar, 1 Hacan (TA), 1Saar (SFTT)
Secret Objectives: 1 unfulfilled
Planets:
Jol (1/2)
Nar (2/3)
Corneeq (1/2)
Resculon (2/0)
Technologies:
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
+ Hyper Metabolism -- During the status phase, gain 3 command tokens instead of 2.
+ Plasma Scoring -- When 1 or more of your units use BOMBARDMENT or SPACE CANNON, 1 of those rolls may roll 1 additional die.
+ Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.
Other: Saar Support for the Throne
This post has been edited by Galactic Council: 18 August 2020 - 08:30 PM
#50
Posted 18 August 2020 - 09:17 PM
Status phase
Score no objectives
Gain 2 command tokens. Redistribute 2/2/1
Draw 2 action cards
Refresh planets
CURRENT STATUS
Victory Points: 0
Strategy Card:
Command Pools: 2T | 2F | 1S
Goods: 0/2 C | 0 TG
Action Cards: 4
Promissory Notes: 5 Yin
Secret Objectives: 1 unfulfilled
Planets:
Darien (4/4)
Mehar Xull (1/3) red skip
Zohbat (3/1)
Mellon (0/2)
Arnor (2/1)
Lor (1/2)
Technologies:
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
+ Neural Motivator -- During the status phase, Draw two action cards instead of one.
Other:
I don't know what I'm doing but it sounds good.
#51
Posted 19 August 2020 - 07:06 AM
2 tokens
1 action card
CURRENT STATUS
Victory Points: 0
Strategy Card: LEADERSHIP
Command Pools: 3T | 3F | 3S
Goods: 4/4 C | 0 TG
Action Cards: 1
Promissory Notes: 5 Muaat
Secret Objectives: 1 unfulfilled
Planets:
Muaat (4/1)
Vefut (2/2)
Technologies:
+ Plasma Scoring -- When 1 or more of your units use BOMBARDMENT or SPACE CANNON, 1 of those rolls may roll 1 additional die.
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
Other:
Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
#52
Posted 20 August 2020 - 08:01 PM
0/3/1 + 2CT = 2/2/2
+ 2 AC
CURRENT STATUS
Victory Points: 0
Strategy Card:
Command Pools: 2T | 2F | 2S
Goods: 2/2 C | 0 TG
Action Cards: 2
Promissory Notes: 5 Mentak
Secret Objectives: 1 unfulfilled
Planets:
Moll Primus (4/1)
Tar'Mann (1/1, tech)
Technologies:
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
+ Plasma Scoring -- When 1 or more of your units use BOMBARDMENT or SPACE CANNON, 1 of those rolls may roll 1 additional die.
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
Other:
All things fall from kings to rose petals
#53
Posted 20 August 2020 - 08:51 PM
Round 2 - STRATEGY PHASE
New Public Objective is: Lead From the Front -- 1VP -- Status Phase -- Spend a total of 3 tokens from your tactic and/or strategy pools.
Strategy Selection Order: Imperial Historian > Tattersail > Twelve > D'rek > Nom > Morgoth
This post has been edited by Galactic Council: 25 August 2020 - 07:24 PM
Apt is the only one who reads this. Apt is nice.
#55
Posted 21 August 2020 - 06:36 AM
Leadership
Apt is the only one who reads this. Apt is nice.
#56
Posted 21 August 2020 - 03:10 PM
Construction
CURRENT STATUS
Victory Points: 0
Strategy Card:
Command Pools: 2T | 2F | 1S
Goods: 0/2 C | 0 TG
Action Cards: 4
Promissory Notes: 5 Yin
Secret Objectives: 1 unfulfilled
Planets:
Darien (4/4)
Mehar Xull (1/3) red skip
Zohbat (3/1)
Mellon (0/2)
Arnor (2/1)
Lor (1/2)
Technologies:
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
+ Neural Motivator -- During the status phase, Draw two action cards instead of one.
Other:
I don't know what I'm doing but it sounds good.
#57
Posted 21 August 2020 - 04:30 PM
Pick TECHNOLOGY card
CURRENT STATUS
Victory Points: 0
Strategy Card: TECHNOLOGY
Command Pools: 2T | 3F | 2S
Goods: 0/6 C | 0 TG
Action Cards: 3
Promissory Notes: 4 Hacan
Secret Objectives: 1 unfulfilled
Planets:
+ Arretze (2/0)
+ Hercant (1/1)
+ Kamdorn (0/1)
+ Lazar (1/0)
+ Sakulag (2/1)
Technologies:
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
+ Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.
+ Gravity Drive -- After you activate a system, apply +1 to the move value of 1 of your ships during this tactical action.
+ Hyper Metabolism -- During the status phase, gain 3 command tokens instead of 2.
Other:
#58
Posted 23 August 2020 - 09:33 PM
TRADE
CURRENT STATUS
Victory Points: 0
Strategy Card: TRADE
Command Pools: 2T | 2F | 2S
Goods: 2/2 C | 0 TG
Action Cards: 2
Promissory Notes: 5 Mentak
Secret Objectives: 1 unfulfilled
Planets:
Moll Primus (4/1)
Tar'Mann (1/1, tech)
Technologies:
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
+ Plasma Scoring -- When 1 or more of your units use BOMBARDMENT or SPACE CANNON, 1 of those rolls may roll 1 additional die.
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
Other:
All things fall from kings to rose petals
#59
Posted 24 August 2020 - 05:29 AM
Politics
CURRENT STATUS
Victory Points: 0
Strategy Card: LEADERSHIP
Command Pools: 3T | 3F | 3S
Goods: 4/4 C | 0 TG
Action Cards: 1
Promissory Notes: 5 Muaat
Secret Objectives: 1 unfulfilled
Planets:
Muaat (4/1)
Vefut (2/2)
Technologies:
+ Plasma Scoring -- When 1 or more of your units use BOMBARDMENT or SPACE CANNON, 1 of those rolls may roll 1 additional die.
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
Other:
Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
#60
Posted 24 August 2020 - 01:07 PM
Round 2 - ACTION PHASE
Initiative Order: Tattersail > Morgoth > Twelve > Nom > Imperial Historian > D'rek
This post has been edited by Galactic Council: 25 August 2020 - 07:27 PM