Imperial Historian, on 03 November 2020 - 09:21 PM, said:
Agents, commanders, mechs, flagships, abilities and faction techs, it's a lot to keep track of.
definitely. Especially with stuff like the alliance cards and relics and Yssaril Agent/Mahact ability to copy other people's leader abilities, too. You're about to attack Sol, and you've double-checked everything is okay by re-reading their faction abilities, their flagship, their mech, all 3 leaders... and then they flip a relic on you or Yssaril intervenes in your battle using someone else's agent or whatnot. Hectic!
I do like that the commanders and heroes are unlocked in later rounds, so it's not quite as bad as having to deal with all of that from the start.