Secondaries:
LEADERSHIP: Exhaust Mellon, Lor, Nestphar, Quann, Arnor, and spend 1 TG for 9 influence. Gain 3 CTs. +1/+1/+1
DIPLOMACY: -1 CT. Refresh Nestphar and Arnor.
Strategic Action: TECHNOLOGY
>> Research Letani Warrior II
>> Exhaust Netsphar and Zohbat. Research Hypermetabolism
CURRENT STATUS
Victory Points: 1
Strategy Card:
Command Pools: 3T | 4F | 3S
Goods: 0/3 C | 0 TG
Action Cards: 4
Promissory Notes: 4 Arborec, 1 L1z1x
Secret Objectives: 0 fulfilled | 2 unfulfilled
Planets:
+
+
+ Arnor (2/1)
+
+
+
Technologies:
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
+ Daxcive Animators -- After you win a ground combat, you may place 1 infantry from your reinforcements on that planet.
+ Hypermetabolism -- During the status phase, gain 3 command tokens instead of 2.
+ Sarween Tools -- When 1 or more of your units use Production, reduce the combined cost of the produced units by 1
+ Magen Defense Grid -- You may exhaust this card at the start of a round of ground combat that have PLANETARY SHIELD; your opponent cannot make combat rolls this combat round.
+ Stasis Capsules -- Upgrades your Cruiser blueprints to Cruiser II.
+ Letani Warrior II -- Upgrades your Letani Warrior blueprint to Letani Warrior 2
This post has been edited by Galactic Council: 09 August 2019 - 08:26 PM