Malazan Empire: Seven Cities Map - Malazan Empire

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Seven Cities Map

#1 User is offline   joshuabbutler 

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Posted 23 February 2019 - 08:14 PM

Hi All,

I had been working on this map for quite some time. I was curious if anyone can take a look and make sure I got everything correct.

Thanks!

Attached File(s)


This post has been edited by joshuabbutler: 23 February 2019 - 08:22 PM

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#2 User is offline   worry 

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Posted 23 February 2019 - 09:12 PM

Looks rad but it's missing a sea monster somewhere in the water parts.
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#3 User is offline   Dadding 

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Posted 24 February 2019 - 03:43 AM

Love it! I made my first map a few months back, and boy does it take a lot of time, so major props to you.

What font are you using?
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#4 User is offline   Corporal Nobbs 

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Posted 24 February 2019 - 05:16 AM

Awesome
But a couple of minor things I noticed...

-Jhenna mountains not named
-Rutu Jelba not Ruta
-Maybe add Skullcap to the map.

It looks amazing and you've done a great job on this and I hope you'll continue and do some more
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#5 User is offline   joshuabbutler 

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Posted 24 February 2019 - 04:04 PM

View PostDadding, on 24 February 2019 - 03:43 AM, said:

Love it! I made my first map a few months back, and boy does it take a lot of time, so major props to you.

What font are you using?


Thanks! I'm using a font called Charter. But, the only reason I'm using it was because I made most of this on my iPad. I might change later
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#6 User is offline   joshuabbutler 

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Posted 24 February 2019 - 04:08 PM

View PostCorporal Nobbs, on 24 February 2019 - 05:16 AM, said:

Awesome
But a couple of minor things I noticed...

-Jhenna mountains not named
-Rutu Jelba not Ruta
-Maybe add Skullcap to the map.

It looks amazing and you've done a great job on this and I hope you'll continue and do some more


Thanks... I have made those edits....

I wonder what the mountains at the bottom of the map are called. Do you know?
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#7 User is offline   joshuabbutler 

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Posted 24 February 2019 - 04:09 PM

View Postworry, on 23 February 2019 - 09:12 PM, said:

Looks rad but it's missing a sea monster somewhere in the water parts.


I will have to learn how to draw one!

I want to actually add more graphic design stuff on the map. Hard to do on the iPad
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#8 User is offline   ArchieVist 

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Posted 24 February 2019 - 04:46 PM

I think this is awesome.


Two other things to look at:
1. Galeen should be Geleen
2. Those mountains between Omari and Mersin don't appear in the book's map.
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#9 User is offline   joshuabbutler 

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Posted 24 February 2019 - 05:15 PM

View PostArchieVist, on 24 February 2019 - 04:46 PM, said:

I think this is awesome.


Two other things to look at:
1. Galeen should be Geleen
2. Those mountains between Omari and Mersin don't appear in the book's map.



Cool thanks.... I took some creative liberty. I hope that is ok, but I also wonder if it makes the Bonehunters march impossible
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#10 User is offline   Coltaine - 

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Posted 24 February 2019 - 06:01 PM

I second the others. The map looks fantastic. Great work :D
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#11 User is offline   ArchieVist 

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Posted 24 February 2019 - 06:03 PM

joshuabbutler said:

1551028520[/url]' post='1363455']
Cool thanks.... I took some creative liberty. I hope that is ok, but I also wonder if it makes the Bonehunters march impossible



If you planned it that way, then artistic license is fine. Probably looks cooler that way anyway.

This post has been edited by ArchieVist: 24 February 2019 - 06:05 PM

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#12 User is offline   joshuabbutler 

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Posted 24 February 2019 - 06:34 PM

Here is an update.... I wonder if that is the best place for Skullcup.

Attached File(s)


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#13 User is offline   Coltaine - 

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Posted 24 February 2019 - 09:26 PM

Looks like a good place for it. In a close distance to Dosin Pali, so that Felisin, Heboric and Baudin can see the light of the burning city in the distance, but still a good distance away from the sea Posted Image
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#14 User is offline   joshuabbutler 

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Posted 17 March 2019 - 06:28 PM

I made a new version of the map.

Attached File(s)


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#15 User is offline   Werthead 

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Posted 11 April 2019 - 09:30 PM

Nice stuff, but at this resolution there's a lot of blank space on the map.

Here's my version (well, D'Rek's version which I blew up and added the names to) which is rough AF but I did add a lot of the details from the Chain of Dogs march maps.

Posted Image

Quote

Looks like a good place for it. In a close distance to Dosin Pali, so that Felisin, Heboric and Baudin can see the light of the burning city in the distance, but still a good distance away from the sea


According to Deadhouse Gates, yes. According to Deadhouse Landing, no, you can run out of the mine entrance and down to the sea in about 5 seconds.

After screaming into the Abyss for a while, my conclusion was that you can get to the sea relatively quickly from Skullcup, but that was no good for Team Heboric, they needed to get to a specific coastline where they were going to be rescued, so had to cut north-west across the desert (via the Jade Statue).

Or we can chalk that up to another inconsistency.

This post has been edited by Werthead: 11 April 2019 - 09:34 PM

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#16 User is offline   Gorefest 

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Posted 12 April 2019 - 07:51 AM

Like the Godswalk mountain range on Genabackis.....
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#17 User is offline   Coltaine - 

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Posted 15 April 2019 - 07:11 PM

View PostWerthead, on 11 April 2019 - 09:30 PM, said:


Quote

Looks like a good place for it. In a close distance to Dosin Pali, so that Felisin, Heboric and Baudin can see the light of the burning city in the distance, but still a good distance away from the sea


According to Deadhouse Gates, yes. According to Deadhouse Landing, no, you can run out of the mine entrance and down to the sea in about 5 seconds.

After screaming into the Abyss for a while, my conclusion was that you can get to the sea relatively quickly from Skullcup, but that was no good for Team Heboric, they needed to get to a specific coastline where they were going to be rescued, so had to cut north-west across the desert (via the Jade Statue).

Or we can chalk that up to another inconsistency.


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#18 User is offline   joshuabbutler 

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Posted 06 May 2019 - 05:51 PM

View PostWerthead, on 11 April 2019 - 09:30 PM, said:

Nice stuff, but at this resolution there's a lot of blank space on the map.

Here's my version (well, D'Rek's version which I blew up and added the names to) which is rough AF but I did add a lot of the details from the Chain of Dogs march maps.

Quote

Looks like a good place for it. In a close distance to Dosin Pali, so that Felisin, Heboric and Baudin can see the light of the burning city in the distance, but still a good distance away from the sea


According to Deadhouse Gates, yes. According to Deadhouse Landing, no, you can run out of the mine entrance and down to the sea in about 5 seconds.

After screaming into the Abyss for a while, my conclusion was that you can get to the sea relatively quickly from Skullcup, but that was no good for Team Heboric, they needed to get to a specific coastline where they were going to be rescued, so had to cut north-west across the desert (via the Jade Statue).

Or we can chalk that up to another inconsistency.


I will take a look into that... I had a hard time deciding where Skullcup should be.
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#19 User is offline   joshuabbutler 

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Posted 06 May 2019 - 05:53 PM

Here is an update. Does anyone have any feelings on what content I should add to the area at the bottom?

Attached File  red-border.jpg (1.85MB)
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#20 User is offline   Coltaine - 

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Posted 11 May 2019 - 07:27 PM

View Postjoshuabbutler, on 06 May 2019 - 05:53 PM, said:

Here is an update. Does anyone have any feelings on what content I should add to the area at the bottom?



I think the quotes are a good idea Posted Image
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