Current one:
Incariol (those who can tell where the name is from: have a cookie and enjoy knowing what inspired the character)
Level 18 elven Warmage/Rainbow Servant
Looks and acts like Avallac'h from the Witcher 3 game, but with optional rainbow-coloured wings. Can spontaneously cast divine spells from the entire list of domain spells, mostly of the "I kill you"-variety, but would fall down from the sky like a drowned chicken from catching a good hit once, twice at most. Has made a pact with Quetzalcoatl to be the latter's man for every shit job in exchange for the aforementioned access to spontaneous divine casting, though our cleric seems to think he's an evil lying jerkass about that because Quetzalcoatl is lawful good and Incariol is.. mad as an asylum on tranquilizers. He seems normal and quiet most of the time, if more than a tad sardonic and parading around that infuriating half-smile of all emo heros, and obviously is motivated by doing the overall good thing (including offering what little money he has to the druid, so the latter can finally get laid by Freya - yes, the goddess, and yes, it's a long story), but has disintegrated innocent NPCs into little more than space dust without blinking an eye and has occasional moments of unhinged spontaneous spellcasting when stressed too much, like throwing an earthquake or three around. The truth is that after spending 500 years in the Abyss he's gone off the deep end and become true neutral and does Quetzalcoatl's bidding only because the last thing tethering him to sanity is the power he has been granted which allows him to meddle in the bigger events and stand against evil creatures because he is unable anymore to comprehend the finer details of existence beneath the big picture. In fact, he's as likely to die for someone he's just met as kill someone the party thinks he's very fond of. It all depends on the moment and what mood he's currently in.
So, basically, a walking insane powerhouse. Everyone in the party except the cleric has by now grasped the issue but the cleric still keeps casting 'detect evil' several times per session, to no avail
I should point out that the character is laying on all that drama because a couple of people in the group have complained about a lack of drama in the campaign but the DM thought their idea of drama was kindergarten and we needed more emo for the lulz. Since I was thinking about retiring my previous character anyway, we came up with Incariol, and the character has kind of grown on me though I originally planned to play him only for a certain amount of time.
Previously to that there was:
Hish Tulla (yeeepp, I love stealing names from book characters and then using them as a starting point to build a game character)
Level 14 orc Barbarian/Runescarred Berserker (she was a full-blooded orc but to keep the game balanced she was treated as a half-orc rules-wise)
Hish was your standard orc barbarian except more ugly. Upon character creation, the dice decreed that I would have one abyssmally bad trait and Charisma endet up being that one, so Hish had the charms and looks of a drowned crocodile but a surprisingly high Wisdom score. She married (or rather, beat herself a husband into submission) early and was not uninvolved in his becoming the local warlord, dropped two daughters and when those were just about ready to go out and find their own fates she decided she couldn't stand her overbearing mother-in-law anymore and went out to earn her daughters respectable dowries. Which is how she met the other members of the party. Hish enjoyed polishing her war axe whenever she didn't understand the finer points that were being talked about (which was most of the time), sleeping with the party's dwarven bard who invented heavy metal in our version of Greyhawk (a climbing kit was involved, to the eternal horror of the rest of the party; also, it wasn't cheating on hubby as long as it wasn't another orc, as far as Hish was concerned), offering surisingly insightful remarks when the party was stumped again regarding the finer points of relationships between thinking, feelingc reatures (say, gay princes and dragons) and flashing friend and foe alike due to her insistence of dressing like Xena despite being old, fat and the ugliest orc in Greyhawk. Hish had nothing to prove to anyone but herself and was basically the chill, occasionally violent, axe-wielding mom of the party who somehow managed to snag almost as much bedtime adventures as our promicuous satyr druid partly because the DM thought it funny. Oh yeah, we also eventually encountered a pair of drow named Rake and Ruin, who both turned out to really be into braiding Hish's long, luscious, bleached hair.
I also played a paladin which was basically Krughava by a different name (complete with worshipping the Wolves of Winter) for a couple sessions while I was deciding what I want to play after Hish retired to be a grandma and because it was needed for the plot, but I do not consider her a full-fledged character.