Malazan Empire: Twilight Imperium (II) - Game Thread - Malazan Empire

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Twilight Imperium (II) - Game Thread

#61 User is offline   Imperial Historian 

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Posted 19 July 2018 - 07:50 AM

Posted Image

The paths of space around Rex are empty, until through the emptiness of space the ghosts appear. Remember the void, remember the creuss.

Intimidate council, score 1VP

Gain 2 CT, rearrange to (3/2/0)
Draw 1 action card
refresh planets etc


CURRENT STATUS

Victory Points: 1

Strategy Card:
Command Pools: 3T | 2F | 0S
Goods: 0/4 C | 0 TG
Action Cards: 0
Promissory Notes: 4 Creuss
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Creuss (4/2)
+ Bereg (3/1)
+ Lirta (2/3)
+ Lodd Eru (3/0)

Technologies:
+ Gravity Drive -- After you activate a system, apply +1 to the move value of 1 of your ships during this tactical action.
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
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#62 User is offline   Tapper 

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Posted 19 July 2018 - 08:33 AM

Posted Image






1. Score objectives: score
Secret objective Learn Secrets of the Cosmos -- 1VP -- Status Phase -- Have 1 or more ships in 3 systems that are each adjacent to an anomaly.

3. Draw 2 action cards
4. Remove command tokens
5. Gain and redistribute CT - gain 3 --> 1/3/4
6. Ready Planets/ cards
7. Repair - N/A
8. Return strategy










CURRENT STATUS

Victory Points: 1

Strategy Card:
Command Pools: 1T | 3F | 4S
Goods: 1/4 C | 2 TG
Action Cards: 0
Promissory Notes: 5 Sol
Secret Objectives: 1 fulfilled | 0 unfulfilled

Planets:
+ Jord (4/2)
+ Tequ'ran (2/0)
+ Torkan (0/3)
+ Vefut II (2/2)

Technologies:
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
+ Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.
+ Gravity Drive -- Increase the movement of one of your ships by 1 on a move action.
Everyone is entitled to his own wrong opinion. - Lizrad
0

#63 User is offline   Khellendros 

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Posted 19 July 2018 - 08:52 AM

Posted Image





STATUS PHASE:






Score Objectives: N/A.
Draw Action Cards: Draw 1 Action Card.
Gain Command Tokens: Gain 2 Command Tokens.
Ready Cards: Ready Ragh, Lisis II, Wellon, Tar'Mann, Centauri, Gral.
Repair Units: N/A.
Return Strategy Card: Return LOGISTICS card.






CURRENT STATUS

Victory Points: 0

Command Pools: 1T | 4F | 1S
Goods: 0/3 C | 5 TG
Action Cards: 1
Promissory Notes: 4 Saar, 1 Mentak
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Lisis II (1/0)
+ Ragh (2/1)
+ Wellon (1/2), yellow tech
+ Tar'Mann (1/1), green tech
+ Centauri (1/3)
+ Gral (1/1)

Technologies:
+ Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.

Other:
+ Mentak 'Promise of Protection' promissory note
"I think I've made a terrible error of judgement."
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#64 User is offline   Gnaw 

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Posted 19 July 2018 - 07:24 PM

Posted Image






Draw 1 action card
2 CTs 1 tactical and 1 strategic

Etc, etc




CURRENT STATUS

Victory Points: 0

Strategy Card:
Command Pools: 2T | 3F | 3S
Goods: 0/4 C | 0 TG
Action Cards: 1
Promissory Notes: 2 Xxcha, 1 Hacan
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Archon Ren (2/3)
+ Archon Tau (1/1)
+ Daemon (4/0)
+ Saudor (2/2)

Technologies:
+ Graviton Laser System -- You may exhaust this card before 1 or more of your units uses SPACE CANNON; hits produced by those units must be assigned to non-fighter ships if able.
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.

TRADE CONVOYS (Hacan) | Action: Place this card faceup in your play area, you may negotiate transactions with players who are not your neighbor. If you activate a system that contains 1 or more of the Hacan player's units, return this card to the Hacan player.



"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#65 User is online   Galactic Council 

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Posted 19 July 2018 - 07:39 PM

Posted Image

Beginning of Round 2

Strategy Phase 2 - Start


The following Public Objective is revealed:

Corner the Market -- 1VP -- Status Phase -- Control 4 planets that have the same planet trait.



D'rek is the speaker.

Strategy choosing order is: D'rek > IH > Morgoth > Gnaw > Tattersail > Twelve > Tapper > Khellendros > ItWasBliss

This post has been edited by Galactic Council: 19 July 2018 - 08:17 PM

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#66 User is offline   D'rek 

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Posted 19 July 2018 - 09:01 PM

Posted Image

Select TECHNOLOGY




CURRENT STATUS

Victory Points: 0

Strategy Card: TECHNOLOGY
Command Pools: 3T | 1F | 3S
Goods: 0/2 C | 2 TG
Action Cards: 4
Promissory Notes: 5 L1Z1X
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ 0.0.0 (5/0)
+ Starpoint (3/1)
+ Gwynan(3/1)
+ New Albion (1/1, green spc.)

Technologies:
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
+ Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.
+ Plasma Scoring -- When 1 or more of your units use BOMBARDMENT or SPACE CANNON, 1 of those rolls may roll 1 additional die.

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#67 User is offline   Imperial Historian 

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Posted 19 July 2018 - 09:08 PM

Posted Image

The galaxy needs leadership, the Creuss will accept the responsibility

Select leadership

CURRENT STATUS

Victory Points: 1

Strategy Card:
Command Pools: 3T | 2F | 0S
Goods: 0/4 C | 0 TG
Action Cards: 0
Promissory Notes: 4 Creuss
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Creuss (4/2)
+ Bereg (3/1)
+ Lirta (2/3)
+ Lodd Eru (3/0)

Technologies:
+ Gravity Drive -- After you activate a system, apply +1 to the move value of 1 of your ships during this tactical action.
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
0

#68 User is offline   Morgoth 

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Posted 20 July 2018 - 12:52 AM

Posted Image

....... I.......

Select Politics

Place 1 GF of Nestphar



CURRENT STATUS

Victory Points: 0

Strategy Card: politics
Command Pools: 2T | 2F | 2S
Goods: 0/3 C | 3 TG
Action Cards: 1
Promissory Notes: 5 Arborec
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Nestphar (3/2)
+ Mellon (0/2)
+ Zohbat (3/1)


Technologies:
+ Magen Defense Grid -- You may exhaust this card at the start of a round of ground combat that have PLANETARY SHIELD; your opponent cannot make combat rolls this combat round.
+ Sarween tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.



This post has been edited by Morgoth: 20 July 2018 - 12:59 AM

Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
0

#69 User is offline   Gnaw 

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Posted 20 July 2018 - 01:39 AM

Posted Image






warfare




CURRENT STATUS

Victory Points: 0

Strategy Card: warfare
Command Pools: 2T | 3F | 3S
Goods: 0/4 C | 0 TG
Action Cards: 1
Promissory Notes: 2 Xxcha, 1 Hacan
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Archon Ren (2/3)
+ Archon Tau (1/1)
+ Daemon (4/0)
+ Saudor (2/2)

Technologies:
+ Graviton Laser System -- You may exhaust this card before 1 or more of your units uses SPACE CANNON; hits produced by those units must be assigned to non-fighter ships if able.
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.

TRADE CONVOYS (Hacan) | Action: Place this card faceup in your play area, you may negotiate transactions with players who are not your neighbor. If you activate a system that contains 1 or more of the Hacan player's units, return this card to the Hacan player.



"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
0

#70 User is offline   Tattersail_ 

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Posted 20 July 2018 - 06:35 AM

Posted Image

CONSTRUCTION




CURRENT STATUS

Victory Points: 1

Strategy Card: CONSTRUCTION
Command Pools: 1T | 3F | 2S
Goods: 0/6 C | 0 TG
Action Cards: 2
Promissory Notes: 4 Hacan 1 Creuss 3 Xxcha
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Arretze (2/0)
+ Hercant (1/1)
+ Kamdorn (0/1)
+ Abyz (3/0)
+ Fria (2/0)
+ Lazar (1/0)
+ Sakalug (2/1)

Technologies:
+ Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.



+ Xxcha - Support for the Throne

This post has been edited by Galactic Council: 20 July 2018 - 02:12 PM

Apt is the only one who reads this. Apt is nice.
0

#71 User is offline   twelve 

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Posted 20 July 2018 - 07:11 AM

Posted Image

TRADE





CURRENT STATUS

Victory Points: 0

Strategy Card: TRADE
Command Pools: 2T | 2F | 2S
Goods: 0/3 C | 2 TG
Action Cards: 1
Promissory Notes: 5 Winnu
Secret Objectives: 0 fulfilled | 2 unfulfilled

Planets:
+ Winnu (3/4)
+ Everra (3/1)


Technologies:
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
+ Graviton Laser System -- You may exhaust this card before 1 or more of your units uses SPACE CANNON; hits produced by those units must be assigned to non-fighter ships if able.

This post has been edited by Galactic Council: 20 July 2018 - 02:13 PM

I don't know what I'm doing but it sounds good.
0

#72 User is offline   Tapper 

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Posted 20 July 2018 - 02:43 PM

[quote name='Tapper' timestamp='1531989239' post='1340403']
Posted Image






DIPLOMACY







CURRENT STATUS

Victory Points: 1

Strategy Card: DIPLOMACY
Command Pools: 1T | 3F | 4S
Goods: 1/4 C | 2 TG
Action Cards: 2
Promissory Notes: 5 Sol
Secret Objectives: 1 fulfilled | 0 unfulfilled

Planets:
+ Jord (4/2)
+ Tequ'ran (2/0)
+ Torkan (0/3)
+ Vefut II (2/2)

Technologies:
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
+ Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.
+ Gravity Drive -- Increase the movement of one of your ships by 1 on a move action.
Everyone is entitled to his own wrong opinion. - Lizrad
0

#73 User is offline   Khellendros 

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Posted 20 July 2018 - 03:02 PM

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"Phew, that was cool!"
"Sure was."
"Let's do it again!"
"What? NO!"







STRATEGY PHASE:






The Clan of Saar choose the LOGISTICS strategy.






CURRENT STATUS

Victory Points: 0

Strategy Card: LOGISTICS
Command Pools: 1T | 4F | 1S
Goods: 0/3 C | 5 TG
Action Cards: 1
Promissory Notes: 4 Saar, 1 Mentak
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Lisis II (1/0)
+ Ragh (2/1)
+ Wellon (1/2), yellow tech
+ Tar'Mann (1/1), green tech
+ Centauri (1/3)
+ Gral (1/1)

Technologies:
+ Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.

Other:
+ Mentak 'Promise of Protection' promissory note
"I think I've made a terrible error of judgement."
0

#74 User is online   Galactic Council 

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Posted 20 July 2018 - 03:07 PM

Posted Image


IMPERIAL





CURRENT STATUS

Victory Points: 0

Strategy Card: IMPERIAL
Command Pools: 3T | 3F | 2S
Goods: 0/2 C | 0 TG
Action Cards: 0
Promissory Notes: 4 Mentak 1 Saar
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Moll Primus (4/1)
+ Silvano (2/2, green tech)
+ Lodor (3/1)

Technologies:
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
+ Plasma Scoring -- When 1 or more of your units use BOMBARDMENT or SPACE CANNON, 1 of those rolls may roll 1 additional die.
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
+ Stasis Capsules -- Upgrades your Cruiser blueprints to Cruiser II.



0

#75 User is online   Galactic Council 

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Posted 20 July 2018 - 03:08 PM

Posted Image

Action Phase 2 - Start

Initiative Order: IH > Tapper > Morgoth > Tattersail > Twelve > Gnaw > D'rek > Khellendros > ItWasBliss

Map:

Spoiler

This post has been edited by Galactic Council: 20 July 2018 - 03:14 PM

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#76 User is offline   Imperial Historian 

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Posted 20 July 2018 - 03:30 PM

Posted Image



Play LEADERSHIP, gain 3 CT in strategic

Exhaust Lirta for 3 influence, gain 1 CT in Fleet

CURRENT STATUS

Victory Points: 1

Strategy Card:
Command Pools: 3T | 3F | 3S
Goods: 0/4 C | 0 TG
Action Cards: 1
Promissory Notes: 4 Creuss
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Creuss (4/2)
+ Bereg (3/1)
+ Lirta (2/3)
+ Lodd Eru (3/0)

Technologies:
+ Gravity Drive -- After you activate a system, apply +1 to the move value of 1 of your ships during this tactical action.
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
0

#77 User is offline   Tapper 

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Posted 20 July 2018 - 04:09 PM

Posted Image


Give 1 commodity to Khell (1 still to pay).




Secondary of Leadership:exhaust Torkan. Gain 1 CT, add it to Strategic.




ACTION | Orbital Drop: pay 1 Strategic CT. Add 2 Ground Forces to Tequ'ran.

CURRENT STATUS

Victory Points: 1

Strategy Card: DIPLOMACY
Command Pools: 1T | 3F | 4S
Goods: 1/4 C | 2 TG
Action Cards: 2
Promissory Notes: 5 Sol
Secret Objectives: 1 fulfilled | 0 unfulfilled

Planets:
+ Jord (4/2)
+ Tequ'ran (2/0)
+ Torkan (0/3)
+ Vefut II (2/2)

Technologies:
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
+ Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.
+ Gravity Drive -- Increase the movement of one of your ships by 1 on a move action.

This post has been edited by Tapper: 20 July 2018 - 04:10 PM

Everyone is entitled to his own wrong opinion. - Lizrad
0

#78 User is offline   Morgoth 

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Posted 21 July 2018 - 02:08 AM

Posted Image

....... AM.......

Play secondary leadership exhausting Mellon and 1 tg for one token to place in tactical supply.

Activate Qucen’n Rarron. Move carrier and two gfs, one from each planet, from Mellon Zhobat. Conquer both planets and use sarween tools to build two gfs for free.




CURRENT STATUS

Victory Points: 0

Strategy Card: politics
Command Pools: 2T | 2F | 2S
Goods: 0/3 C | 3 TG
Action Cards: 1
Promissory Notes: 5 Arborec
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Nestphar (3/2)
+ Mellon (0/2)
+ Zohbat (3/1)
+ Qucen’n (1/2)
+Rarron (0/3)


Technologies:
+ Magen Defense Grid -- You may exhaust this card at the start of a round of ground combat that have PLANETARY SHIELD; your opponent cannot make combat rolls this combat round.
+ Sarween tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.



Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
0

#79 User is offline   Tattersail_ 

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    snapchat - rustyspoon84

Posted 21 July 2018 - 07:43 AM

Posted Image

Trade action card with Khell

Trade Ceasefire PN with D'rek for her Ceasefire PN
Trade Trade PN with D'rek for her Trade PN

Leadership secondary; Exhaust Hercant (1), Kamdorn (1) and Sakalug (1) for 1 CT and place on tactical.


Construction Strategy


Place spacedocks on Sakalug and PDS on Lazar




CURRENT STATUS

Victory Points: 1

Strategy Card: CONSTRUCTION
Command Pools: 2T | 3F | 2S
Goods: 0/6 C | 0 TG
Action Cards: 2
Promissory Notes: 2 Hacan 1 Creuss 3 Xxcha, 2 L1Z1X
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Arretze (2/0)
+ Hercant (1/1)
+ Kamdorn (0/1)

+ Abyz (3/0)
+ Fria (2/0)
+ Lazar (1/0)
+ Sakalug (2/1)

Technologies:
+ Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.



+ Xxcha - Support for the Throne
Apt is the only one who reads this. Apt is nice.
0

#80 User is offline   twelve 

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Posted 21 July 2018 - 02:44 PM

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Secondary of Leadership Exhaust Winniu (4) and Everra (1) and 1 Trade Good for 2 CT Place on Fleet and Strategic

Secondary of Construction - no action




Strategic Action - Trade Gain 3 trade goods Refresh commodities (offer 3 commodities to Tattersail unless D'rek uses his Trade Agreement PN then offer to Gnaw)

Give everyone a free Refesh




CURRENT STATUS

Victory Points: 0

Strategy Card: TRADE
Command Pools: 2T | 3F | 3S
Goods: 3/3 C | 4 TG
Action Cards: 1
Promissory Notes: 5 Winnu
Secret Objectives: 0 fulfilled | 2 unfulfilled

Planets:
+ Winnu (3/4)
+ Everra (3/1)


Technologies:
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
+ Graviton Laser System -- You may exhaust this card before 1 or more of your units uses SPACE CANNON; hits produced by those units must be assigned to non-fighter ships if able.

This post has been edited by twelve: 21 July 2018 - 07:45 PM

I don't know what I'm doing but it sounds good.
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