CONSTRUCTION 2ry - no
TRADE 2ry - no
LOGISTICS 2ry - no
IMPERIAL 2ry - Spend 1 CT. Draw 1 Secret Objective.
WARFARE 2ry - Spend 1 CT. Exhaust Moll Primus and spend 7 trade goods for 11 resources. Build Fourth Moon, 1 Cruiser II, and 4 Fighters in the Mentak home system (8+2+1+1 resources, -1 for Sarween tools = 11r).
Tactical Action:
Activate the beta wormhole system.
Move:
+ 1 Dreadnought from Arnor/Lor
+ 1 Cruiser II, carrying 1 Infantry, from the Mentak home system
PDS Fire:
+ Twelve's PDS on Abyz fires 2 shots (with Plasma Scoring) -> [7,8] -> the Dreadnought is destroyed.
Victory Points: 4
Strategy Card: DIPLOMACY
Command Pools: 1T | 2F | 1S
Goods: 0/2 C | 11 TG
Action Cards: 4
Promissory Notes: 2 Mentak, 1 Creuss, 2 Yssaril, 1 Nekro, 1 Sol
Secret Objectives: 0 fulfilled | 2 unfulfilled
Planets:
+
+
Technologies:
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
+ Salvage Operations ® -- After you win or lose a space combat, gain 1 trade good; if you won the combat, you may also produce 1 ship in that system of any ship type that was destroyed during the combat.
+ Plasma Scoring -- When 1 or more of your units use BOMBARDMENT or SPACE CANNON, 1 of those rolls may roll 1 additional die
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
+ Stasis Capsules -- Upgrades Cruiser blueprints to Cruiser II
Other:
+ Support for the Throne from Creuss (+1 VP)
+ Support for the Throne from Yssaril (+1 VP)