Twilight Imperium (I) - Game Thread
#41
Posted 20 April 2018 - 07:53 PM
Updated Map:
Spoiler
#42
Posted 21 April 2018 - 06:47 AM
Tactical Action:
ACTIVATE Centauri Gral
MOVE All forces, including GFs from Daemon to Centauri Gral
SPACE COMBAT N/A.
INVADE Centauri and Gral with 1 GF each
PRODUCE UNITS N/A.
Victory Points: 0
Strategy Card:
Command Pools: 3T | 3F | 2S
Goods: 1/3 C | 1 TG
Action Cards: 0
Promissory Notes: 5 Nekro
Secret Objectives: 0 fulfilled | 1 unfulfilled
Planets:
+ Mordai II (4/0)
+Centauri 1/3
+Gral 1/3
Technologies:
+ Daxcive Animators
+ Valefor Assimilator X
+ Valefor Assimilator Y
This post has been edited by D'rek: 23 April 2018 - 01:44 PM
Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
#43
Posted 21 April 2018 - 02:52 PM
Secondary Strategic Actions:
No warfare action
Complete our half of the 1:1 commodities trade with Blend.
PASSsssssSss
Victory Points: 0
Strategy Card:
Command Pools: 2T | 3F | 0S
Goods: 0/3 C | 3 TG
Action Cards: 0
Promissory Notes: 5 Naalu
Secret Objectives: 0 fulfilled | 2 unfulfilled
Planets:
+ Maaluuk (0/2)
+
+
+ Resculon (2/0)
Technologies:
+ Neural Motivator
+ Sarween Tools
+ Antimass Deflectors
This post has been edited by Gnaw: 21 April 2018 - 03:52 PM
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
#44
Posted 21 April 2018 - 03:33 PM
Strategic Action: PRIMARY of LEADERSHIP
* Gain 3 Command Tokens
* Exhaust Mehar Xull for 3 Influence. Pay 3 TGs for 3 Influence. Gain 2 additional Command Tokens.
Victory Points: 0
Strategy Card:
Command Pools: 2T | 4F | 2S
Goods: 0/3 C | 1 TG
Action Cards: 0
Promissory Notes: 5 Sardakk
Secret Objectives: 0 fulfilled | 1 unfulfilled
Planets:
+
+
+
+
+
Technologies:
+
#45
Posted 21 April 2018 - 04:05 PM
Leadership secondary spend 3 TGs to gain 1 CT in Strategy Pool
PASS
Victory Points: 1
Strategy Card:
Command Pools: 1T | 3F | 1S
Goods: 1/4 C | 0 TG
Action Cards: 0
Promissory Notes: 4 Creuss, 1 Mentak
Secret Objectives: 0 fulfilled | 1 unfulfilled
Planets:
+
+
+
+
Technologies:
+ Gravity Drive
Other:
+ Support for the Throne from Mentak (+1 VP)
#46
Posted 21 April 2018 - 04:22 PM
Trade: IH gives Blend 2 commodities, Blend gives IH a PN (immediately revealed to be Support for the Throne)
LEADERSHIP Secondary: exhaust Hercant and Kamdorn and use 1 TG for 3 influence to buy 1 Command Token, to be placed in Strategic Pool
Tactical Action
--Activate the Hacan home system
--no move/combat/invasion
--Production: Exhaust Arretze (2), spend 4 TG, plus Sarween Tools for 7 resources. Build 1 Dreadnought, 1 Cruiser, 2 infantry.
CURRENT STATUS
Victory Points: 0
Strategy Card:
Command Pools: 0T | 3F | 1S
Goods: 0/6 C | 1 TG
Action Cards: 2
Promissory Notes: 3 Hacan, 1 Jol-Nar, 1 Sol
Secret Objectives: 0 fulfilled | 1 unfulfilled
Planets:
+ Arretze (2/0)
+
+
Technologies:
+ Antimass Deflectors (Your ships can move into and through asteroid fields. When other players’ units use SPACE CANNON against your units, apply -1 to the result of each die roll.)
+ Sarween Tools (When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.)
+ Neural Motivator (During the status phase, draw 2 action cards instead of 1.)
#47
Posted 21 April 2018 - 04:25 PM
PASS
Victory Points: 1
Strategy Card:
Command Pools: 1T | 3F | 0S
Goods: 0/2 C | 2 TG
Action Cards: 0
Promissory Notes: 4 Mentak, 1 Creuss
Secret Objectives: 0 fulfilled | 1 unfulfilled
Planets:
+
+
+
+
Technologies:
+ Sarween Tools
+ Plasma Scoring
Other:
+ Support for the Throne from Creuss (+1 VP)
#48
Posted 21 April 2018 - 05:10 PM
Leadership Secondary - Exhaust Jol for 2 influence, convert 1 TG for 1 influence and trade for 1 CT and place on Strategic Token.
Component Action
--Activate Trade Conyoyes
TRADE CONVOYS (Hacan) | As an ACTION, place this card in your play area | While this card is in your play area, you may negotiate transactions with players who are not your neighbor. If you activate a system that contains 1 or more of the Hacan player's units, return this card to the Hacan player.
-
Victory Points: 0
Strategy Card:
Command Pools: 1T | 3F | 1S
Goods: 0/4 C | 1 TG
Action Cards: 0
Promissory Notes: 3 Jol-Nar, 1 Hacan
Secret Objectives: 0 fulfilled | 1 unfulfilled
Planets:
+
+
Technologies:
+ Neural Motivator
+ Antimass Deflectors
+ Sarween Tools
+ Graviton Laser System
+ Integrated Economy
+ Plasma Scoring
Other:
+ Trade Convoys - Can trade with non-neighbours
This post has been edited by D'rek: 21 April 2018 - 07:55 PM
I don't know what I'm doing but it sounds good.
#49
Posted 21 April 2018 - 06:42 PM
Leadership Secondary: (+2 CT) Exhaust Torkan and Retillion, gain 2 CT
Pass
Victory Points: 1
Strategy Card:
Command Pools: 1T | 3F | 2S
Goods: 0/3 C | 0 TG
Action Cards: 0
Promissory Notes: 5 Yssaril, 1 Hacan
Secret Objectives: 0 fulfilled | 1 unfulfilled
Planets:
+
+
+
+
+
Technologies:
+ Neural Motivator
+ Antimass Deflectors
#50
Posted 23 April 2018 - 10:18 AM
Secondary Strategic Actions:
NO Leadership action.
Component Action:
Orbital Drop on Quann.
CURRENT STATUS
Victory Points: 1
Strategy Card:
Command Pools: 1T | 3F | 1S
Goods: 0/4 C | 1 TG
Action Cards: 0
Promissory Notes: 4 Sol, 1 Jol-Nar
Secret Objectives: 0 fulfilled | 1 unfulfilled
Planets:
Technologies:
+ Neural Motivator
+ Dacxive Animators
+ Antimass Deflectors
+ Gravity Drive
Other:
+ Support for the Throne from Jol-Nar (+1 VP)
"I think I've made a terrible error of judgement."
#51
Posted 23 April 2018 - 10:39 AM
Tactical Action:
ACTIVATE Mordai
PRODUCE UNITS - Exhaust Mordai and spend one trade good to produce 1 carrier, 2 GFs and 1 destroyer
Victory Points: 0
Strategy Card:
Command Pools: 2T | 3F | 2S
Goods: 1/3 C | 0 TG
Action Cards: 0
Promissory Notes: 5 Nekro
Secret Objectives: 0 fulfilled | 1 unfulfilled
Planets:
+Centauri 1/3
+Gral 1/3
Technologies:
+ Daxcive Animators
+ Valefor Assimilator X
+ Valefor Assimilator Y
Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
#52
Posted 23 April 2018 - 01:12 PM
Secondary Strategic Actions:
Leadership action for 1 CT in strategy. Exhaust Maaluuk for 2 influence + 1 TG
PASSsssssSss
Victory Points: 0
Strategy Card:
Command Pools: 2T | 3F | 1S
Goods: 0/3 C | 2 TG
Action Cards: 0
Promissory Notes: 5 Naalu
Secret Objectives: 0 fulfilled | 2 unfulfilled
Planets:
+
+
+
+ Resculon (2/0)
Technologies:
+ Neural Motivator
+ Sarween Tools
+ Antimass Deflectors
#53
Posted 23 April 2018 - 01:12 PM
PASS
Victory Points: 0
Strategy Card:
Command Pools: 2T | 4F | 2S
Goods: 0/3 C | 1 TG
Action Cards: 0
Promissory Notes: 5 Sardakk
Secret Objectives: 0 fulfilled | 1 unfulfilled
Planets:
+
+
+
+
+
Technologies:
+
#54
Posted 23 April 2018 - 01:14 PM
PASS
CURRENT STATUS
Victory Points: 0
Strategy Card:
Command Pools: 0T | 3F | 1S
Goods: 0/6 C | 1 TG
Action Cards: 2
Promissory Notes: 3 Hacan, 1 Jol-Nar, 1 Sol
Secret Objectives: 0 fulfilled | 1 unfulfilled
Planets:
+ Arretze (2/0)
+
+
Technologies:
+ Antimass Deflectors (Your ships can move into and through asteroid fields. When other players’ units use SPACE CANNON against your units, apply -1 to the result of each die roll.)
+ Sarween Tools (When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.)
+ Neural Motivator (During the status phase, draw 2 action cards instead of 1.)
#55
Posted 23 April 2018 - 01:37 PM
PASS
Victory Points: 0
Strategy Card:
Command Pools: 1T | 3F | 1S
Goods: 0/4 C | 1 TG
Action Cards: 0
Promissory Notes: 3 Jol-Nar, 1 Hacan
Secret Objectives: 0 fulfilled | 1 unfulfilled
Planets:
+
+
Technologies:
+ Neural Motivator
+ Antimass Deflectors
+ Sarween Tools
+ Graviton Laser System
+ Integrated Economy
+ Plasma Scoring
Other:
+ Trade Convoys - Can trade with non-neighbours
#56
Posted 23 April 2018 - 02:17 PM
Component Action:
Orbital Drop on Sakulag.
CURRENT STATUS
Victory Points: 1
Strategy Card:
Command Pools: 1T | 3F | 0S
Goods: 0/4 C | 1 TG
Action Cards: 0
Promissory Notes: 4 Sol, 1 Jol-Nar
Secret Objectives: 0 fulfilled | 1 unfulfilled
Planets:
Technologies:
+ Neural Motivator
+ Dacxive Animators
+ Antimass Deflectors
+ Gravity Drive
Other:
+ Support for the Throne from Jol-Nar (+1 VP)
This post has been edited by D'rek: 23 April 2018 - 02:31 PM
"I think I've made a terrible error of judgement."
#57
Posted 23 April 2018 - 02:17 PM
PASS
Victory Points: 0
Strategy Card:
Command Pools: 2T | 3F | 2S
Goods: 1/3 C | 0 TG
Action Cards: 0
Promissory Notes: 5 Nekro
Secret Objectives: 0 fulfilled | 1 unfulfilled
Planets:
+Centauri 1/3
+Gral 1/3
Technologies:
+ Daxcive Animators
+ Valefor Assimilator X
+ Valefor Assimilator Y
#58
Posted 23 April 2018 - 02:31 PM
PASS.
CURRENT STATUS
Victory Points: 1
Strategy Card:
Command Pools: 1T | 3F | 0S
Goods: 0/4 C | 1 TG
Action Cards: 0
Promissory Notes: 4 Sol, 1 Jol-Nar
Secret Objectives: 0 fulfilled | 1 unfulfilled
Planets:
Technologies:
+ Neural Motivator
+ Dacxive Animators
+ Antimass Deflectors
+ Gravity Drive
Other:
+ Support for the Throne from Jol-Nar (+1 VP)
"I think I've made a terrible error of judgement."
#59
Posted 23 April 2018 - 02:34 PM
Status Phase 1 - Start
Updated Map:
Spoiler
#60
Posted 23 April 2018 - 02:46 PM
StatusNo objectives
Put the tokens into 1 strat and 1 tac
Victory Points: 0
Strategy Card:
Command Pools: 3T | 3F | 2S
Goods: 0/3 C | 2 TG
Action Cards: 2
Promissory Notes: 5 Naalu
Secret Objectives: 0 fulfilled | 2 unfulfilled
Planets:
+ Maaluuk (0/2)
+ Druaa (3/1)
+ Corneeq(1/2)
+ Resculon (2/0)
Technologies:
+ Neural Motivator
+ Sarween Tools
+ Antimass Deflectors
This post has been edited by Gnaw: 23 April 2018 - 09:41 PM
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl