The new 6-player activity, The Menagerie, is like nothing else in Destiny 2. I’m seriously impressed. Admittedly I’ve only played it once so far, but it is not the wave-based horde mode I thought it would be (or rather, it’s a new spin on that). It takes way longer to complete than I expected, 20 minutes +, and consists of about 5 (randomly-selected?) activities from a larger pool. You complete one, then you have to run to where the next activity takes place. The area is huge, and probably full of secrets (it gives you 300 seconds after you’ve completed the activity to just run around and explore before it kicks you out). Because different parts take place in different rooms, it means a variety of different challenges can be had. While they all consist of killing hundreds of enemies, you also had to perform specific tasks. In one, you had to light lanterns while fending off Vex, in another you had to work out how to destroy crystals, another had you feeding light into specific nodes, another put you in a tight corridors with hundreds of Hive thralls rushing you and giant sword-wielding Knights one-shotting you. The end boss also had a cool mechanic.
It was also very challenging as it’s above 700 power, which was the old max coming into this season. Interestingly, you don’t have to complete the challenges before the timer on each runs out. If you don’t finish, you just move on to the next challenge. We didn’t manage to complete any on my first run. I imagine you get rewards for each if you do succeed - we only got the end boss chest.
This post has been edited by Galactic Council: 04 June 2019 - 10:27 PM