Malankazooie, on 03 February 2017 - 12:28 AM, said:
Any of you check out Conan Exiles yet? From what I can tell it looks like an Ark Survival Evolved clone. From what game play I've watched, the music really shines. I'm guessing they tapped into the folks responsible for scoring the Conan movies? (or by someone who was significantly influenced by those movies?)
Don't really know about this one.
The Conan video game IP is sort of tainted. Has there ever been a good Conan game? I remember the MMO not being well received. It's also an open world survival game in Early Access so basically one assumes it will never be finished, will be a buggy mess and will look and play like the other dozen games of its ilk.
As a rule I ignore games in Early Access and I'm certainly not going to pay 30 euro for a game that might never be finished.
But I have watched some of the footage and it looks interesting. It's doing a good job of presenting an inhospiyable no-man's land. If nothing else those crazy Eldritch monster summoning powers seem fascinating.
Personally I've been playing the betas Sniper: Ghost Warrior 3 and Ghost Recon: Wildlands.
Sniper: GW3 is an unappologetic Farcry clone. It's sort of this years Homefront: The Revolution, where you can see how much inspiration that has been stolen from Farcry but also how much smaller the budget is. The game is pretty rough in places and it runs terribly on my older rig, despite not looking particularly good.
I do like what they're doing with the "Sniper Ghost" aspect of the game. I always loved sniping out Enemy Camps in Farcry and in S:GW3 this is take a step further where you've got a legitimately good sniper riffle and a drone you can use to observe and assault a stronghold with.
The game is B-tier I feel. Pretty okay, some cool ideas, but I wouldn't want to pay full price for it. I will play it though because it's good that farcry formula down and I love it.
In comparison, Ghost Recon: Wildlands looks and plays phenomenally but in reality Wildlands is a really unimaginative and thin edition to the patented "Ubisoft Open World" formula. I'm not really that surprised by this, it's what the trailers indicated, but it's weird that Ubisoft didn't try to do something new with this game.
As usual Ubisoft is combining themes and mechanics from their other IP to make a game. It's basically Farcry 4 and The Division put into a map area that seems as big as the Crew's Open World and then with the Ghost Recon squad mechanics added to the game.
It's basically just a multiplayer focused Farcry game in a South American environment in a very big world.
It's fun but it feels like an even thinner game premise than Farcry was.