Considering I'm currently still in just my third system after some 30-40 hours of play, it's going to take me a loooooong time to get to the centre
At the moment I'm still just doing whatever the Atlas wants me to do, there was one brief mention of a pair of aliens (whose names I've forgotten) but no follow-up on that as yet.
I've established a pattern in my planet exploring now:
- Initially land at large outpost.
- Travel from question mark to question mark by foot until I've found every animal species and think I've found every rock/plant type (seems impossible to know for certain). Take lots of pretty photos along the way. This part can take anywhere between 30 minutes if there are no animals, to a couple of hours if there are, to almost ten hours on one particular planet where I couldn't find a final animal for ages. Turned out to be something I called a Kangahalf - because that's what it was. The head, neck, chest, and legs of a kangaroo...and nothing else. It had no back half.
- Find outpost with a starship call post (as by this point I'm usually around a 45-minute walk from the ship).
- Travel using starship to all the identified locations I've found during my foot exploration (but didn't go to) using the orange beam transmitters and from solving various outpost terminal code puzzles.
- Leave planet and travel to next one.
I've noticed a couple of things with the latest patch. For example, there are some new simple math/number puzzles at the outpost terminals.
I also seem to have an annoying glitch to do with temperature. On a couple of planets I've experienced higher levels of heat at nighttime instead of daytime, but at the same time my heat shield goes down during the day, but when it's nighttime and the temperature
rises, it says temperature stabilising and my heat shield no longer needs to be used! On another planet it kept announcing 'extreme cold night temperature -75 Celsius', but the temperature was actually the same at night as it was during the day (-45C for both).